function: simulation
1593 products, primary matches first, then adoption-weighted; health v2 shown.
| Product | Health v2 | Stars | Maturity |
|---|---|---|---|
| amitp/mapgen2 A procedural map generator for games, written in ActionScript (Flash), that creates island/continent maps with coastlines, mountains, and r… | 41 | 1371 | abandoned |
| SonyWWS/LevelEditor Sony's standalone WYSIWYG level editor for designing game levels, maps, and virtual worlds, built on the Authoring Tools Framework with C# … | 32 | 1370 | abandoned |
| robcupisz/LightShafts A Unity plugin implementing volumetric shadows (light shafts / light scattering) for directional and spot lights. It uses adaptive raymarch… | 32 | 1338 | abandoned |
| NVIDIA/Q2RTX Quake II RTX is NVIDIA's fully path-traced reimplementation of Id Software's 1997 game Quake II, built on the Q2VKPT and Q2PRO engine branc… | 10 | 1317 | abandoned |
| max-mapper/voxel-engine A JavaScript library for building 3D voxel games in the browser using three.js and HTML5. It provides chunk-based world generation, block m… | 32 | 1312 | abandoned |
| OpenHMD/OpenHMD OpenHMD is a free and open source C library providing an API and drivers for immersive technology devices such as head-mounted displays wit… | 31 | 1284 | abandoned |
| edankwan/The-Spirit The Spirit is a WebGL-based visual experiment by Edan Kwan that creates a smoky particle effect using curl noise and noise derivatives. It … | 32 | 1277 | abandoned |
| kieran-mackle/AutoTrader AutoTrader is a Python-based platform for developing, backtesting, optimising and deploying automated trading systems across forex, crypto … | 10 | 1269 | abandoned |
| keijiro/KvantSpray KvantSpray is a GPU-accelerated object instancing and particle animation system for Unity, part of the Kvant effect suite. It uses floating… | 32 | 1222 | abandoned |
| RPCS3-Android/rpcs3-android An experimental Android port of the RPCS3 PlayStation 3 emulator, written in Kotlin and requiring Android 12+. The project is discontinued,… | 10 | 1210 | abandoned |
| CarlosGS/Cyclone-PCB-Factory Cyclone PCB Factory is a parametric, 3D-printable CNC mill design (RepRap-style) intended for milling printed circuit boards. It provides C… | 10 | 1187 | abandoned |
| LeagueSandbox/GameServer An open-source game server implementation emulating the core gameplay of League of Legends, written in C#. It was archived in September 202… | 10 | 1175 | abandoned |
| Olde-Skuul/doom3do The complete source code archive for the infamous 1995 DOOM port to the 3DO console, released by its original developer. It serves as a his… | 32 | 1171 | abandoned |
| sifive/freedom SiFive's Freedom platform RTL source files, written in Chisel (Scala), implementing the Freedom E300 and U500 RISC-V SoC platforms for FPGA… | 10 | 1147 | abandoned |
| skmp/reicast-emulator Reicast was a multiplatform Sega Dreamcast emulator written in C++ with a dynamic recompiler for ARM and x86. The project is now end-of-lif… | 10 | 1132 | abandoned |
| nv-tlabs/ASE ASE (Adversarial Skill Embeddings) is a research codebase from NVIDIA for training reusable low-level skill controllers for physically simu… | 57 | 1116 | abandoned |
| Working-Title-MSFS-Mods/fspackages A collection of community-made mod packages for Microsoft Flight Simulator, primarily improving aircraft avionics like the CJ4, G3000, and … | 10 | 1116 | abandoned |
| xioTechnologies/Gait-Tracking-With-x-IMU MATLAB source code for a foot-mounted IMU gait tracking algorithm that estimates position via dead reckoning, with drift corrected at each … | 32 | 1071 | abandoned |
| soulwire/Coffee-Physics A simple, lightweight 2D physics engine written in CoffeeScript, featuring Verlet integration, particle behaviors like attraction and colli… | 32 | 1053 | abandoned |
| autoas/as-deprecated An open-source automotive software framework implementing OSEK/AUTOSAR basic software (BSW), including an OSEK-compliant RTOS (ASKAR), CAN/… | 61 | 1051 | abandoned |
| begla/Intrinsic Intrinsic is a Vulkan-based cross-platform game and rendering engine written in C++ with a data-oriented design, including an editor (Intri… | 23 | 1044 | abandoned |
| MADEAPPS/newton-dynamics Newton Dynamics is a real-time physics simulation engine for rigid body dynamics in games and interactive applications. This specific repos… | 59 | 1023 | abandoned |
| poliastro/poliastro poliastro is a pure Python library for interactive astrodynamics and orbital mechanics, offering orbit propagation, maneuver planning, and … | 10 | 1014 | abandoned |
| Nition/UnityOctree A dynamic, loose octree data structure implementation for Unity written in C#. It includes BoundsOctree for axis-aligned bounding box stora… | 10 | 1010 | abandoned |
| sickcodes/Docker-OSX Docker-OSX is a Docker-based tool that runs macOS virtual machines with near-native performance using KVM and QEMU, built on top of OSX-KVM… | 55 | 52887 | active |
| bevyengine/bevy Bevy is a free, open-source, data-driven game engine and app framework written in Rust, built around a custom Entity Component System (ECS)… | 94 | 47878 | active |
| ApolloAuto/apollo Apollo is an open-source autonomous driving platform providing a high-performance, modular software stack for developing, testing, and depl… | 57 | 26807 | active |
| graphdeco-inria/gaussian-splatting The official reference implementation of 3D Gaussian Splatting, a method for real-time radiance field rendering that reconstructs scenes fr… | 50 | 23425 | active |
| trycua/cua Cua is an open-source framework for computer-use agents, providing background desktop drivers, disposable GUI sandboxes, cross-OS fleets (L… | 83 | 21922 | active |
| Unity-Technologies/ml-agents The Unity Machine Learning Agents Toolkit (ML-Agents) lets Unity games and simulations serve as environments for training intelligent agent… | 69 | 19647 | active |
| NVlabs/instant-ngp NVIDIA's implementation of instant neural graphics primitives, training NeRFs, signed distance functions, neural images, and neural volumes… | 52 | 17535 | stable |
| Robbyant/lingbot-map LingBot-Map is a feed-forward 3D foundation model that reconstructs scenes from streaming image data using a Geometric Context Transformer.… | 58 | 16705 | active |
| scipy/scipy SciPy is an open-source Python library providing fundamental algorithms for scientific computing, including optimization, integration, inte… | 95 | 14954 | stable |
| earthtojake/text-to-cad A library of AI agent skills for generating, inspecting, and exporting CAD, CAE, and CAM artifacts from plain-language or image requests. I… | 81 | 13929 | active |
| microsoft/TRELLIS TRELLIS is Microsoft's large-scale 3D asset generation model that creates high-quality 3D assets from text or image prompts. It uses a unif… | 61 | 13510 | active |
| jopohl/urh Universal Radio Hacker (URH) is a complete open-source suite for investigating wireless protocols, with native support for many common Soft… | 10 | 12569 | active |
| NVIDIA/cosmos NVIDIA Cosmos is an open platform of omnimodal world foundation models, datasets, and tools for building Physical AI systems such as robots… | 72 | 11641 | active |
| microsoft/TRELLIS.2 TRELLIS.2 is a 4B-parameter state-of-the-art 3D generative model from Microsoft for high-fidelity image-to-3D asset generation. It uses a f… | 57 | 10869 | active |
| TrinityCore/TrinityCore TrinityCore is an open-source C++ MMORPG server framework derived from MaNGOS, implementing game server logic for World of Warcraft client … | 95 | 10745 | active |
| StockSharp/StockSharp StockSharp (S#) is an open-source algorithmic and quantitative trading platform for .NET and Python, providing a trading API, 70+ broker/ex… | 67 | 10645 | active |
| prusa3d/PrusaSlicer PrusaSlicer is a G-code generator for 3D printers that converts 3D models (STL, OBJ, AMF) into print instructions for FFF printers or PNG l… | 87 | 9244 | active |
| threestudio-project/threestudio threestudio is a unified open-source framework for 3D content generation from text prompts, single images, and few-shot images by lifting 2… | 20 | 7059 | active |
| VAST-AI-Research/TripoSR TripoSR is an open-source model for fast feedforward 3D object reconstruction from a single image, developed by Tripo AI and Stability AI. … | 64 | 6888 | active |
| ros2/ros2 ROS 2 (Robot Operating System) is a meta operating system consisting of software libraries and tools for building robot applications, from … | 98 | 5945 | stable |
| aidlearning/AidLearning-FrameWork AidLux (originally AidLearning) is an AIoT development platform that runs a native Ubuntu Linux environment with GUI, deep learning tooling… | 70 | 5797 | active |
| REFramework REFramework is a mod loader, scripting platform, and modding tool for Capcom's RE Engine games, loaded via a dinput8.dll proxy. It provides… | 74 | 5364 | active |
| patriciogonzalezvivo/glslViewer A console-based OpenGL sandbox for rendering and live-editing 2D/3D GLSL shaders without a UI. It supports fragment and vertex shaders, tex… | 88 | 5322 | active |
| mosra/magnum Magnum is a lightweight and modular C++11/C++14 graphics middleware library providing a slim wrapper over OpenGL, OpenGL ES, WebGL and Vulk… | 67 | 5194 | stable |
| NVIDIAGameWorks/kaolin Kaolin is NVIDIA's PyTorch library of GPU-optimized modules for 3D deep learning research, covering meshes, point clouds, and 3D Gaussian s… | 68 | 5161 | active |
| OpenBMB/AgentVerse AgentVerse is a Python framework for deploying multiple LLM-based agents, offering two frameworks: task-solving (multi-agent collaboration … | 20 | 5115 | active |
| lightvector/KataGo KataGo is an open-source Go (baduk) engine trained via AlphaZero-like self-play, one of the strongest Go bots available. It runs as a GTP e… | 99 | 5036 | active |
| Adam-CAD/CADAM CADAM is an open-source web application that converts natural language descriptions and images into 3D CAD models using LLM-powered agents … | 77 | 5019 | active |
| mavlink/qgroundcontrol QGroundControl is a cross-platform ground control station for MAVLink-enabled drones, providing full flight control, mission planning, vehi… | 99 | 4871 | stable |
| OpenDriveLab/UniAD UniAD is a unified end-to-end autonomous driving framework that hierarchically casts perception, prediction, and planning tasks under a pla… | 44 | 4737 | active |
| KaijuEngine/kaiju Kaiju is an open-source 2D/3D game engine written in Go and backed by Vulkan, with a built-in visual editor that itself runs as a game in t… | 80 | 4694 | active |
| NVlabs/neuralangelo Official PyTorch implementation of Neuralangelo, a CVPR 2023 method for high-fidelity neural surface reconstruction from multi-view images.… | 29 | 4615 | active |
| hku-mars/FAST-LIVO2 FAST-LIVO2 is a fast, tightly-coupled LiDAR-inertial-visual odometry and mapping system written in C++ on ROS. It provides real-time, accur… | 56 | 4557 | active |
| real-stanford/diffusion_policy Official PyTorch implementation of Diffusion Policy, a visuomotor robot policy learning method that represents robot behavior as a conditio… | 30 | 4491 | stable |
| VCVRack/Rack VCV Rack is the open-source host application for a virtual Eurorack modular synthesizer platform, emulating hardware modules in software wi… | 55 | 4407 | stable |
| JonathanSalwan/Triton Triton is a dynamic binary analysis library providing dynamic symbolic execution, taint analysis, and ISA semantics for x86, x86-64, ARM32,… | 65 | 4274 | active |
| KilledByAPixel/LittleJS LittleJS is a tiny, fast, open-source HTML5 game engine written in JavaScript with no dependencies. It bundles WebGL2/Canvas2D rendering, a… | 94 | 4166 | active |
| cea-sec/miasm Miasm is a free and open source (GPLv2) reverse engineering framework written in Python for analyzing, modifying, and generating binary pro… | 67 | 3944 | active |
| cloudflare/miniflare Miniflare is a fully-local simulator for Cloudflare Workers written in TypeScript, running worker code in a sandbox that implements the Wor… | 10 | 3924 | active |
| hustvl/4DGaussians An official PyTorch implementation of 4D Gaussian Splatting (4D-GS) for real-time rendering of dynamic scenes, published at CVPR 2024. It c… | 27 | 3895 | active |
| nem0/LumixEngine Lumix Engine is an open-source 3D game engine written in C++ with a built-in editor and entity-component-system architecture. It uses data-… | 67 | 3869 | active |
| space-wizards/space-station-14 Space Station 14 is an open-source, round-based multiplayer roleplaying game about paranoia and chaos aboard a space station, remaking the … | 87 | 3760 | active |
| DLR-RM/BlenderProc BlenderProc is a procedural Python pipeline built on Blender for generating photorealistic synthetic training images with ground-truth anno… | 62 | 3684 | active |
| facebookresearch/map-anything MapAnything is an open-source research framework from Meta and CMU for universal feed-forward metric 3D reconstruction using an end-to-end … | 77 | 3682 | active |
| ferdous-alam/GenCAD GenCAD is a research codebase for image-conditioned CAD model generation using transformer-based contrastive representations (CCIP) and dif… | 36 | 3669 | active |
| opendilab/DI-engine DI-engine is an open-source reinforcement learning framework from OpenDILab that provides comprehensive implementations of deep RL algorith… | 48 | 3638 | active |
| lowRISC/opentitan OpenTitan is an open-source silicon Root of Trust (RoT) project providing commercial-grade, security-certified hardware IP blocks written i… | 83 | 3607 | stable |
| AiuniAI/Unique3D Unique3D is the official implementation of a NeurIPS 2024 paper that generates high-quality textured 3D meshes from a single image in about… | 38 | 3579 | active |
| Anttwo/SuGaR SuGaR is the official PyTorch implementation of a CVPR 2024 method that extracts accurate, editable meshes from 3D Gaussian Splatting recon… | 27 | 3495 | active |
| luigifreda/pyslam pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras with a wide range of local and global fe… | 77 | 3401 | active |
| matrixcascade/PainterEngine PainterEngine is a cross-platform application/game engine written in C with a built-in software renderer, portable to any platform supporti… | 70 | 3312 | active |
| hbb1/2d-gaussian-splatting Official implementation of 2D Gaussian Splatting (2DGS), a SIGGRAPH 2024 method that represents scenes as 2D oriented Gaussian disks for ge… | 69 | 3279 | stable |
| NVIDIA/physicsnemo NVIDIA PhysicsNeMo is an open-source Python deep-learning framework for building, training, fine-tuning, and inferring physics AI models us… | 89 | 3198 | active |
| Sergio0694/ComputeSharp ComputeSharp is a .NET library that lets developers write compute and pixel shaders in C# and run them in parallel on the GPU via DirectX 1… | 73 | 3161 | stable |
| DynamoRIO/dynamorio DynamoRIO is a runtime code manipulation system that supports arbitrary code transformations on executing programs, with a powerful instruc… | 95 | 3146 | active |
| deepseek-ai/DreamCraft3D Official PyTorch implementation of DreamCraft3D, an ICLR 2024 hierarchical 3D content generation method that turns a single 2D image into a… | 35 | 3021 | stable |
| tlaplus/tlaplus The official TLA+ tools repository containing TLC, a model checker for TLA+ specifications, plus the SANY parser, PlusCal translator, REPL,… | 85 | 3018 | active |
| Tencent-Hunyuan/HunyuanWorld-1.0 Tencent HunyuanWorld-1.0 is an open-source 3D world generation model that creates immersive, explorable, and interactive 3D worlds from tex… | 53 | 2918 | active |
| leggedrobotics/rsl_rl RSL-RL is a GPU-accelerated, lightweight reinforcement learning library for robotics research, featuring algorithms like PPO and Student-Te… | 97 | 2916 | active |
| guillaumeblanc/ozz-animation ozz-animation is an open source C++ 3D skeletal animation library and toolset providing runtime character animation playback (sampling, ble… | 85 | 2914 | stable |
| ValveSoftware/steam-audio Steam Audio is Valve's open-source spatial audio SDK providing physics-based sound propagation, occlusion, reflection, reverb, and HRTF-bas… | 69 | 2904 | active |
| zig-gamedev/zig-gamedev The main development repository for the zig-gamedev organization, containing Zig game development libraries and a large collection of sampl… | 64 | 2862 | active |
| werner-duvaud/muzero-general A commented and documented PyTorch implementation of DeepMind's MuZero reinforcement learning algorithm, designed to be easily adapted to a… | 32 | 2861 | active |
| Stan Stan is a C++ probabilistic programming library for full Bayesian inference via NUTS/Hamiltonian Monte Carlo, approximate inference via ADV… | 86 | 2761 | stable |
| SabakiHQ/Sabaki Sabaki is a cross-platform Go (Baduk/Weiqi) board and SGF editor built with Electron and web technologies. It supports SGF game editing, bo… | 85 | 2761 | active |
| bmild/nerf The official TensorFlow implementation of NeRF (Neural Radiance Fields), the ECCV 2020 paper representing scenes as neural radiance fields … | 39 | 10927 | maintenance |
| princeton-vl/DROID-SLAM DROID-SLAM is a deep learning-based visual SLAM system for monocular, stereo, and RGB-D cameras that estimates camera trajectory and dense … | 41 | 2671 | active |
| aigc3d/LHM LHM is a PyTorch-based large reconstruction model that reconstructs high-fidelity animatable 3D human avatars from a single image in second… | 52 | 2664 | active |
| kokkos/kokkos Kokkos Core is a C++ programming model providing abstractions for parallel execution and memory management to write performance-portable ap… | 99 | 2649 | stable |
| open-gigaai/giga-brain-0 GigaBrain-0/0.7 is an open-source vision-language-action (VLA) model family for generalist embodied agents, powered by world models and a t… | 62 | 2611 | active |
| kairos-agi/kairos Kairos is the official open-source implementation of a 4B-parameter native cross-embodiment world model that unifies video understanding, f… | 57 | 2598 | active |
| dreamzero0/dreamzero DreamZero is NVIDIA's World Action Model (WAM) that jointly predicts future video and actions from a pretrained video diffusion backbone, e… | 50 | 2593 | active |
| Tencent-Hunyuan/HY-World-2.0 HY-World 2.0 is Tencent Hunyuan's open-source multi-modal world model framework that reconstructs, generates, and simulates 3D worlds from … | 58 | 2571 | active |
| google-coral/coralnpu Coral NPU is an open-source neural processing unit (NPU) hardware IP core from Google Research, built on the 32-bit RISC-V ISA with matrix,… | 73 | 2526 | active |
| tscircuit/tscircuit tscircuit is an open-source React/TypeScript framework and toolchain for designing, previewing, simulating, and manufacturing printed circu… | 70 | 2526 | active |
| nikmcfly/MiroFish-Offline MiroFish-Offline is a fully local, English-language fork of MiroFish, a multi-agent swarm intelligence engine that simulates public opinion… | 48 | 2490 | active |