nibsbin/LockstepFramework
Framework for lockstep RTS, TD, and MOBA games. observed · 2026-08-28
Health v2 · maintenance only
70/100
- Activity 83
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4067
- days_rel: n/a
- days_push: 102
- n_releases_24m: 0
Adoption not part of the score
1533 stars · 370 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A C# framework for building lockstep multiplayer games like RTS, tower defense, and MOBA titles, integrated with Unity. It provides a deterministic math library, custom 2D physics engine, pathfinding, behavior systems, and desync detection.
Use cases
- build a deterministic lockstep RTS game in Unity
- create a MOBA with synchronized multiplayer simulation
- make a tower defense game with deterministic physics
- detect and debug desyncs in lockstep multiplayer games
- implement size-based pathfinding for units of different sizes
- integrate lockstep networking with Photon or DarkRift
When to choose
- you are building a lockstep multiplayer RTS, TD, or MOBA in Unity
- you need deterministic simulation with desync detection
- you want a ready-made deterministic physics and pathfinding solution for Unity
When to avoid
- you need a framework actively maintained or updated for modern Unity versions
- your game is not deterministic lockstep-based
- you need 3D physics rather than a 2D X-Z plane simulation
Facets
framework · maturity abandoned
game-engine simulation networking simulation cross-platform game-engine cross-platform lockstep deterministic-simulation rts moba tower-defense desync-detection unity-integration physics pathfinding game-development c#
1 source
- readme: https://github.com/nibsbin/LockstepFramework · fetched 2026-08-28 · 3b6646f0fff7
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| nibsbin/LockstepFramework | main | 70 |
For agents
markdown · JSON · MCP: product_card(name="nibsbin/LockstepFramework")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem