openai/neural-mmo
Code for the paper "Neural MMO: A Massively Multiagent Game Environment for Training and Evaluating Intelligent Agents" observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases archived
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2743
- days_rel: n/a
- days_push: 1139
- n_releases_24m: 0
Adoption not part of the score
1654 stars · 269 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Neural MMO is a massively multiagent game environment (MMORPG-style) for training and evaluating intelligent agents, released alongside an OpenAI research paper. It provides a persistent, open-ended simulation with thousands of concurrent agents, plus rendering and neural network experiment modules built on PyTorch.
Use cases
- train multiagent reinforcement learning agents in a persistent open-ended environment
- research artificial life and emergent agent behavior at population scale
- benchmark multiagent RL algorithms with many concurrent learning agents
- simulate MMORPG-like ecosystems with economies and combat for AI experiments
- study exploration and niche formation among large agent populations
When to choose
- you need a research environment with thousands of persistent, concurrently learning agents
- you want an open-ended MMORPG-style proxy for real-world complexity in RL experiments
- you are reproducing or extending the Neural MMO paper
When to avoid
- you need maintained software - this repo is archived and active development moved to jsuarez5341/neural-mmo
- you want a polished game or production-ready simulator rather than research code
- you need a lightweight single-agent RL gym environment
Facets
library · maturity abandoned
simulation machine-learning reinforcement-learning game-engine artificial-intelligence reinforcement-learning simulation python cross-platform multiagent mmo openai research-code archived neural-networks artificial-life game-development research linux
5 sources
- readme: https://github.com/openai/neural-mmo · fetched 2026-08-28 · bf8c2be121fd
- homepage: https://openai.com/blog/neural-mmo/ · fetched 2026-08-29 · 5020686b4555
- site_page: https://openai.com/about · fetched 2026-08-29 · de4b627b33e3
- site_page: https://developers.openai.com/api/docs · fetched 2026-08-29 · d617c5215f2a
- site_page: https://developers.openai.com/ · fetched 2026-08-29 · 7d240c906018
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| openai/neural-mmo | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="openai/neural-mmo")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem