Ross ROSS = Recommend OSS · open-source software intelligence for agents

LeagueSandbox/GameServer

League Sandbox's Game Server observed · 2026-08-28

github.com/LeagueSandbox/GameServer · C# · AGPL-3.0 (copyleft) · archived observed · 2026-08-28

Health v2 · maintenance only

10/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases archived

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3813
  • days_rel: n/a
  • days_push: 1461
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1175 stars · 467 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

An open-source game server implementation emulating the core gameplay of League of Legends, written in C#. It was archived in September 2022 after a cease & desist from Riot Games.

Use cases

  • run a private MOBA game server
  • study how a MOBA server is implemented
  • learn multiplayer game server networking in C#
  • build a custom sandbox MOBA experience
  • explore League of Legends protocol emulation

When to choose

  • you want to study or fork an open-source MOBA server implementation
  • you need a reference for C# game server networking

When to avoid

  • you want an actively maintained project
  • you want to run a public server without legal risk
  • you need official League of Legends functionality

Facets

application · maturity abandoned

game-engine networking simulation gaming-tools cross-platform c cpp league-of-legends moba private-server game-server sandbox cease-and-desist archived game-development

1 source

Member repositories

RepositoryRoleHealth v2
LeagueSandbox/GameServermain10

For agents

markdown · JSON · MCP: product_card(name="LeagueSandbox/GameServer")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem