Ross ROSS = Recommend OSS · open-source software intelligence for agents

mosra/magnum

Lightweight and modular C++11 graphics middleware for games and data visualization observed · 2026-08-28

github.com/mosra/magnum · homepage · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

67/100

  • Activity 99
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 5736
  • days_rel: n/a
  • days_push: 10
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

5194 stars · 466 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Magnum is a lightweight and modular C++11/C++14 graphics middleware library providing a slim wrapper over OpenGL, OpenGL ES, WebGL and Vulkan APIs, plus a vector math library, platform abstraction, shaders, asset importers, and a UI library. It is designed for games and data visualization with a modular, plugin-based architecture that works across desktop, mobile, and web platforms.

Use cases

  • build a cross-platform 3D graphics application in C++
  • render OpenGL or Vulkan scenes on desktop, mobile, and web via WebAssembly
  • create a game or interactive visualization with a lightweight engine
  • load glTF, OBJ, PNG, JPEG and other asset formats in a graphics app
  • write portable vector math and scene graph code
  • prototype shaders and rendering techniques quickly
  • embed a UI library in an OpenGL application
  • deploy graphics code to the browser with Emscripten

When to choose

  • you need a small, modular C++ graphics abstraction over OpenGL/Vulkan/WebGL
  • you want one codebase targeting Linux, Windows, macOS, iOS, Android, and the web
  • you prefer flexibility and opt-in modules over a monolithic engine
  • you need commercial-friendly permissive licensing (MIT/Expat)
  • you want clean, well-tested code with extensive documentation

When to avoid

  • you want a full-featured out-of-the-box game engine with editor and tooling like Unity or Unreal
  • you need a high-level scripting-first engine rather than a C++ library
  • your project requires built-in physics, networking, or animation authoring tools
  • you prefer engines with large asset store ecosystems

Facets

library · maturity stable

graphics game-engine ui-components plugin-system math audio-processing image-processing simulation graphics web-development cross-platform data-visualization windows wasm cross-platform cpp opengl vulkan webgl graphics-middleware cmake gamedev 3d emscripten scene-graph asset-importers game-development linux macos ios android

9 sources

Member repositories

RepositoryRoleHealth v2
mosra/magnummain67

For agents

markdown · JSON · MCP: product_card(name="mosra/magnum")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem