max-mapper/voxel-engine
3D HTML5 voxel game engine observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4990
- days_rel: n/a
- days_push: 3190
- n_releases_24m: 0
Adoption not part of the score
1312 stars · 218 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A JavaScript library for building 3D voxel games in the browser using three.js and HTML5. It provides chunk-based world generation, block materials, player physics, and a simple API for creating Minecraft-style games.
Use cases
- build a minecraft-like game in the browser
- create a 3d voxel world with javascript
- generate procedural voxel terrain in html5
- make a browser-based block building game
- prototype voxel game mechanics with three.js
When to choose
- you want to build a voxel/block game that runs in the browser
- you need a simple, hackable JavaScript voxel engine with a plugin ecosystem
- you're learning 3D game development with three.js
When to avoid
- you need a maintained engine with active support and modern tooling
- you're building a high-performance or production-scale game
- you need mobile or native platform support
Facets
library · maturity abandoned
game-engine graphics simulation graphics web-development browser voxel threejs html5 minecraft-like 3d game-development javascript web
1 source
- readme: https://github.com/max-mapper/voxel-engine · fetched 2026-08-28 · b136e395c11f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| max-mapper/voxel-engine | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="max-mapper/voxel-engine")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem