matrixcascade/PainterEngine
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C observed · 2026-08-28
Health v2 · maintenance only
70/100
- Activity 84
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2647
- days_rel: n/a
- days_push: 99
- n_releases_24m: 0
Adoption not part of the score
3312 stars · 353 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
PainterEngine is a cross-platform application/game engine written in C with a built-in software renderer, portable to any platform supporting C including bare-metal embedded systems. It bundles component-based graphics, audio, DSP, cryptography, data structures, and neural network modules, and offers one-click multi-platform builds via PainterEngine Make.
Use cases
- build a 2D game in pure C
- create a graphical interactive app that runs on Windows, Linux, Android, and WebAssembly
- render graphics on embedded devices without a GPU or OS
- learn graphics, DSP, and engine internals through a readable C codebase
- compile one C project to multiple platforms without changing source
- build small GUI micro-apps with a simple component system
When to choose
- you want a dependency-light, portable C engine including bare-metal targets
- you need a software renderer with no GPU requirement
- you are a C beginner wanting a gentle engine API
- you want an educational codebase covering graphics, DSP, and VM internals
When to avoid
- you need high-performance 3D rendering with hardware acceleration
- you require a large ecosystem of third-party plugins and assets
- your project is better served by mature engines like Unity or Godot
- you need advanced networking or multiplayer features out of the box
Facets
framework · maturity active
game-engine graphics gui audio-processing machine-learning cryptography simulation graphics cross-platform embedded-systems developer-tools education windows wasm cross-platform embedded cpp c software-renderer c-language portable component-based signal-processing virtual-machine bare-metal learning-project game-development linux android ios
1 source
- readme: https://github.com/matrixcascade/PainterEngine · fetched 2026-08-28 · 891af7e722fc
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| matrixcascade/PainterEngine | main | 70 |
For agents
markdown · JSON · MCP: product_card(name="matrixcascade/PainterEngine")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem