Ross ROSS = Recommend OSS · open-source software intelligence for agents

function: game-engine

898 products, primary matches first, then adoption-weighted; health v2 shown.

ProductHealth v2StarsMaturity
hedge-dev/UnleashedRecomp
An unofficial PC port of the Xbox 360 version of Sonic Unleashed built via static recompilation of the original PowerPC code into native C+…
644989active
Nukem9/dlssg-to-fsr3
A drop-in DLL mod that replaces Nvidia's DLSS Frame Generation (nvngx_dlssg) in DirectX 12 and Vulkan games with AMD's FSR 3 Frame Generati…
334949active
libnoname/noname
Noname (无名杀) is an open-source, cross-platform implementation of the Sanguosha / Three Kingdoms Kill card game, playable on Android, PC, an…
954912active
AlmasB/FXGL
FXGL is a Java/JavaFX/Kotlin game development framework (engine) built on top of JavaFX, offering a high-level entity-component API for 2D …
734852active
electronicarts/CnC_Remastered_Collection
The open-sourced game logic source code (TiberianDawn.dll, RedAlert.dll) and Map Editor for the Command & Conquer Remastered Collection, re…
1021393maintenance
snesrev/zelda3
A reverse-engineered reimplementation of The Legend of Zelda: A Link to the Past written in ~70-80k lines of C, playable from start to fini…
234739active
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK, a real-time physics simulation engine for games, robotics, and simulation, plus Omniverse PhysX extensions and the ovphys…
934736stable
PancakeTAS/lsfg-vk
lsfg-vk is a Vulkan layer that hooks into Vulkan applications on Linux to generate additional frames using Lossless Scaling's frame generat…
534701active
PistonDevelopers/piston
Piston is a modular game engine written in Rust, providing core libraries for windowing, event handling, and 2D graphics with a backend-agn…
674699stable
KaijuEngine/kaiju
Kaiju is an open-source 2D/3D game engine written in Go and backed by Vulkan, with a built-in visual editor that itself runs as a game in t…
804694active
ggez/ggez
ggez is a lightweight Rust game framework for making 2D (and some 3D) games with minimum friction, inspired by the LÖVE (Love2D) API. It pr…
674680active
not-fl3/macroquad
Macroquad is a simple, easy-to-use cross-platform game library for Rust, heavily inspired by raylib. It lets you write the same code for Wi…
764596active
CorsixTH/CorsixTH
CorsixTH is an open-source reimplementation of the 1997 Bullfrog business simulation game Theme Hospital, written in Lua and C++. It faithf…
884530active
DiligentGraphics/DiligentEngine
Diligent Engine is a modern cross-platform low-level 3D graphics library and rendering framework that abstracts Direct3D11/12, Vulkan, Meta…
674415active
UnityCommunity/UnityLibrary
A community-maintained collection of Unity scripts, snippets, shaders, and script templates gathered from Unity forums and other sources. I…
724381active
Cocos2d-x
Cocos2d-x is an open-source, cross-platform C++ framework for building 2D games and graphical applications, with Lua and JavaScript binding…
4119162maintenance
PaperMC/Folia
Folia is a fork of the Paper Minecraft server that adds regionised multithreading, splitting the world into independent regions each with i…
754338active
jMonkeyEngine/jmonkeyengine
jMonkeyEngine is an open-source, code-first 3D game engine written in Java for cross-platform game development. It includes rendering, phys…
764294active
citizenfx/fivem
Cfx is the source code for FiveM and RedM, modification frameworks that enable custom multiplayer and singleplayer experiences for GTA V an…
774242active
olcPixelGameEngine
olcPixelGameEngine is a single-header C++ framework for fast pixel-based 2D drawing and user input, used in javidx9's YouTube tutorials. It…
464230active
beyond-all-reason/Beyond-All-Reason
Beyond All Reason is a free, open-source real-time strategy (RTS) game built on the Recoil RTS engine, featuring large-scale battles with f…
774178active
BehaviorTree/BehaviorTree.CPP
BehaviorTree.CPP is a C++17 framework for building Behavior Trees, designed to be flexible, reactive, and fast, with asynchronous actions a…
844174stable
KilledByAPixel/LittleJS
LittleJS is a tiny, fast, open-source HTML5 game engine written in JavaScript with no dependencies. It bundles WebGL2/Canvas2D rendering, a…
944166active
deepnight/ldtk
LDtk (Level Designer Toolkit) is a free, open-source 2D level editor built with Haxe and Electron, created by the director of Dead Cells. I…
644163active
EmulatorJS/EmulatorJS
EmulatorJS is a JavaScript library that embeds RetroArch (compiled to WebAssembly) into any website, enabling browser-based emulation of ma…
774119active
gdquest-demos/godot-shaders
A large collection of free and open-source 2D, 3D, and screen-space shaders for the Godot game engine, each with playable demo scenes. It a…
604086active
xemu-project/xemu
xemu is a free, open-source low-level emulator of the original Microsoft Xbox console, built on QEMU, that runs Xbox games and homebrew on …
914070active
google/angle
ANGLE (Almost Native Graphics Layer Engine) is a conformant OpenGL ES 2.0/3.x and EGL implementation that translates OpenGL ES API calls to…
674061active
spring/spring
Spring is a free, open-source, cross-platform 3D real-time strategy game engine written in C++ with extensive Lua scripting support. It pow…
323977active
OpenWebGAL/WebGAL
WebGAL is an open-source web-based visual novel engine written in TypeScript and React, letting creators build galgames that run in any bro…
933935active
Warzone2100/warzone2100
Warzone 2100 is a free, open-source 3D real-time strategy game set in a post-nuclear-apocalypse world, featuring a story-driven campaign, o…
883921active
MovingBlocks/Terasology
Terasology is an open-source voxel world game and engine, born from a Minecraft-inspired tech demo in 2011. It is a modular platform suppor…
673897active
open-duelyst/duelyst
OpenDuelyst is the open-source preservation of Duelyst, a digital collectible card game and turn-based strategy hybrid originally developed…
383892active
wave-harmonic/crest
Crest Water 4 is an advanced, class-leading water and ocean rendering system for Unity, implemented in C# with GPU displacement and samplin…
723882active
NetHack/NetHack
The official source repository for NetHack, a classic single-player roguelike dungeon exploration game descended from Rogue and Hack. Versi…
823879active
nem0/LumixEngine
Lumix Engine is an open-source 3D game engine written in C++ with a built-in editor and entity-component-system architecture. It uses data-…
673869active
Zylann/godot_voxel
A C++ module and GDExtension for Godot Engine that adds voxel terrain support, including blocky and smooth volumetric terrains with meshing…
983866active
amzeratul/halley
Halley is a lightweight, code-first game engine written in modern C++17, featuring a true entity-component-system architecture, modern grap…
773855active
nathanhoad/godot_dialogue_manager
Dialogue Manager is a Godot 4 addon providing a stateless branching dialogue editor and runtime for games. It lets developers write nonline…
993802active
space-wizards/space-station-14
Space Station 14 is an open-source, round-based multiplayer roleplaying game about paranoia and chaos aboard a space station, remaking the …
873760active
FunkinCrew/Funkin
Friday Night Funkin' is an open-source rhythm game built with HaxeFlixel and OpenFL, originally created for Ludum Dare 47. The repository c…
993747active
GodotSteam/GodotSteam
GodotSteam is an ecosystem of tools integrating Valve's Steamworks SDK into the Godot game engine, available as pre-compiled engine modules…
103737active
ExtendRealityLtd/VRTK
VRTK v4 is an example Unity project (Farm Yard scene) demonstrating how to use the Tilia packages to rapidly build spatial computing / virt…
233722active
SmartlyDressedGames/U3-SDK
The full source code and Unity project for Unturned, a free open-world zombie survival sandbox game. It serves as an SDK allowing players a…
983709active
Revolutionary-Games/Thrive
Thrive is a free, open-source evolution simulation game developed by Revolutionary Games in C# on the Godot engine, where players guide a s…
943662active
PixelGuys/Cubyz
Cubyz is a 3D voxel sandbox game inspired by Minecraft, written in Zig. It features large render distances via level-of-detail, 3D chunks w…
923632active
OpenXRay/xray-16
OpenXRay is an improved, community-maintained version of the X-Ray Engine that powers the S.T.A.L.K.E.R. game series. It adds 64-bit suppor…
663547active
rathena/rathena
rAthena is an open-source, cross-platform MMORPG server package written in C++, continuing the eAthena project. It provides a complete serv…
763537active
opentk/opentk
OpenTK is a fast, low-level C# binding for OpenGL, OpenGL ES, OpenAL, and OpenCL, with windowing, input handling, and a linear algebra math…
773535active
ramokz/phantom-camera
Phantom Camera is a Godot 4 addon/plugin that simplifies common Camera2D and Camera3D behaviors, heavily inspired by Unity's Cinemachine. I…
973520active
HeapsIO/heaps
Heaps is a high-performance, cross-platform 2D and 3D game engine and graphics framework written in Haxe, created by the designer of the Ha…
743499stable
Farama-Foundation/PettingZoo
PettingZoo is a Python library providing a standard API for multi-agent reinforcement learning environments, analogous to Gymnasium but for…
893498active
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Vulkan Memory Allocator (VMA) is a single-header C/C++ library that simplifies memory allocation and resource creation in Vulkan. It manage…
803478stable
Interkarma/daggerfall-unity
Daggerfall Unity is an open-source recreation of The Elder Scrolls II: Daggerfall built in the Unity engine, requiring the original DOS gam…
713474active
LEGO Island (decompilation)
A functionally complete reverse-engineered decompilation of the 1997 game LEGO Island, reconstructing C++ source code that matches the orig…
953461active
ihhub/fheroes2
fheroes2 is an open-source, multiplatform recreation of the Heroes of Might and Magic II game engine, written from scratch in C++. It repro…
923448active
bryanthaboi/gen1recomp
A native LÖVE2D recreation of Pokémon Red, Blue, Gold, Silver, and Crystal, with the engine and map behavior hand-written in Lua. Game data…
763402active
bvschaik/julius
Julius is an open-source re-implementation of the classic city-building game Caesar III, written in C, with identical game logic and 100% s…
633354active
screeps/screeps
A standalone, distributed game server for Screeps, an MMO RTS sandbox game where players program their units' AI in JavaScript. It lets you…
573341active
armory3d/armory
Armory is an open-source 3D game engine distributed as a Blender add-on, providing full Blender integration for a unified game development …
783318active
isadorasophia/murder
Murder is a pixel art game engine built on top of FNA using an entity-component-system (ECS) architecture via the Bang framework. It includ…
773313active
matrixcascade/PainterEngine
PainterEngine is a cross-platform application/game engine written in C with a built-in software renderer, portable to any platform supporti…
703312active
mshumer/Claude-of-Duty
A browser-based first-person shooter built with Three.js and WebGL2, generated almost entirely by AI agents from a single prompt, with all …
553291active
thomasahle/sunfish
Sunfish is a simple but strong chess engine written in Python in roughly 111 lines of code, using MTD-bi search with piece-square table eva…
873271active
Minestom/Minestom
Minestom is an open-source, lightweight Minecraft server implementation written from scratch in modern Java, with no legacy NMS code. It pr…
993257active
bitbrain/beehave
Beehave is a Godot Engine addon for building AI systems with behavior trees, composed directly in the scene tree. It includes a runtime deb…
943246active
2Retr0/GodotOceanWaves
An open-source Godot Engine addon implementing FFT-based ocean-wave rendering using inverse Fourier transforms of directional ocean-wave sp…
333239active
NVIDIAGameWorks/Falcor
Falcor is NVIDIA's open-source real-time rendering framework for rapid prototyping of graphics research, built on DirectX 12 and Vulkan. It…
233217active
batocera-linux/batocera.linux
Batocera Linux is an open-source retro-gaming Linux distribution that turns any computer or single-board computer into a dedicated game con…
673175active
avianphysics/avian
Avian is an ECS-driven 2D and 3D physics engine built natively for the Bevy game engine in Rust. It provides rigid body dynamics, collision…
913148active
SuperTux/supertux
SuperTux is an open-source 2D jump'n'run sidescroller game inspired by Super Mario Bros, starring Tux the Linux mascot. It features story m…
803131active
PanosK92/SpartanEngine
Spartan Engine is a C++ game engine built over 12+ years by a single developer, featuring a fully bindless, GPU-driven renderer with real-t…
863111active
g3n/engine
G3N is an OpenGL-based 3D game engine written in Go, with an integrated GUI framework and 3D spatial audio via OpenAL. It can be used to bu…
663110active
ZDoom/gzdoom
GZDoom is a modder-friendly source port of the Doom engine supporting all Doom engine games, with modern OpenGL and Vulkan renderers and a …
733107active
mangos/MaNGOS
MaNGOS is an open-source MMORPG server emulation project, originally announced in 2005, that implements game server software for older vers…
643106active
JHDev2006/Super-Mario-Bros.-Remastered-Public
An open-source Godot 4 remake and celebration of the original Super Mario Bros. games, recreating SMB1, The Lost Levels, SMB Special, and A…
843044active
korlibs/korge
KorGE is a modern multiplatform game engine written entirely in Kotlin, built on top of the Korlibs multimedia stack. It targets JVM/Androi…
673041active
widelands/widelands
Widelands is a free, open-source real-time strategy game inspired by Settlers II, featuring singleplayer campaigns and multiplayer modes. I…
783039active
FNA-XNA/FNA
FNA is an accuracy-focused reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries for open desktop platforms. It lets XNA …
983035active
DescentDevelopers/Descent3
The open-sourced Descent 3 game engine by Outrage Entertainment, released under GPL-3.0 and maintained by the Descent community. It require…
443004active
Unity-Technologies/Graphics
The public mirror of Unity's Graphics repository containing the Scriptable Render Pipeline (SRP), including the Universal Render Pipeline (…
732982active
limbonaut/limboai
LimboAI is an open-source C++ plugin for Godot Engine 4 that provides Behavior Trees and Hierarchical State Machines for building game AI. …
952977active
owenashurst/agar.io-clone
An open-source clone of the Agar.io browser game built with Node.js, Socket.IO, and HTML5 canvas. Game logic runs server-side while the cli…
412969active
pmndrs/use-cannon
A monorepo providing React hooks for the cannon-es physics engine, designed for use with react-three-fiber. Physics simulation runs in web …
232959active
phoboslab/wipeout-rewrite
A C re-implementation of the 1995 PlayStation racing game wipEout, playable in the browser via Emscripten or as a native desktop build. It …
712954active
GaijinEntertainment/DagorEngine
Dagor Engine is the proprietary game engine and toolchain source code from Gaijin Games (creators of War Thunder), released for public use.…
892953active
scarsty/kys-cpp
A completed C++ remake of the classic Chinese wuxia RPG 'Jin Yong's Heroes' (金庸群侠传), built with SDL3. It supports classic turn-based combat…
672951stable
Rust-SDL2/rust-sdl2
Rust bindings for the SDL2 multimedia library, wrapping low-level C APIs in idiomatic Rust. It provides access to graphics, audio, input, a…
652949active
bepu/bepuphysics2
bepuphysics v2 is a pure C# 3D real-time rigid body physics simulation library targeting .NET 8. It provides collision shapes, constraints,…
882941active
HansKristian-Work/vkd3d-proton
vkd3d-proton is a fork of WineHQ's VKD3D that implements the Direct3D 12 API on top of Vulkan. It serves as the D3D12 translation layer use…
942928active
zeas2/Kirikiroid2
Kirikiroid2 is a cross-platform port of the Kirikiri2/KirikiriZ visual novel game engine, allowing Kirikiri-based games to run on platforms…
232921active
alexbatalov/fallout1-ce
Fallout Community Edition is a fully working open-source re-implementation of the original Fallout (1997) engine in C++ using SDL2, with bu…
222900active
Syomus/ProceduralToolkit
Procedural Toolkit is a procedural generation (PCG) programming library for the Unity game engine, written in C#. It provides algorithms an…
232899active
WolfireGames/overgrowth
The official open-source codebase (C++, Apache-2.0) of Overgrowth, a commercial third-person action game by Wolfire Games. The code is open…
772892active
coronalabs/corona
Solar2D (formerly Corona SDK) is a free, open-source, Lua-based 2D game engine for building mobile, desktop, TV, and HTML5 apps from a sing…
952867active
zig-gamedev/zig-gamedev
The main development repository for the zig-gamedev organization, containing Zig game development libraries and a large collection of sampl…
642862active
microsoft/DirectXTK
The DirectX Tool Kit (DirectXTK) is a collection of helper classes for writing Direct3D 11 C++ code in Win32 desktop, UWP, and Xbox One app…
852851stable
0ad/0ad
0 A.D. is a free, open-source, cross-platform real-time strategy game of ancient warfare developed by Wildfire Games. This repository is a …
102823active
Binaryify/vue-tetris
A browser-based Tetris game built with Vue and Vuex, ported from a React version. It features responsive keyboard/touch controls, Web Audio…
412774stable
eduard-permyakov/permafrost-engine
Permafrost Engine is an OpenGL 3.3 real-time strategy game engine written in C, inspired by classic RTS games. It provides rendering, skele…
772761active

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