WolfireGames/overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC observed · 2026-08-28
Health v2 · maintenance only
77/100
- Activity 99
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1639
- days_rel: n/a
- days_push: 11
- n_releases_24m: 0
Adoption not part of the score
2892 stars · 284 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
The official open-source codebase (C++, Apache-2.0) of Overgrowth, a commercial third-person action game by Wolfire Games. The code is open while art assets and levels must be purchased separately from Wolfire.
Use cases
- build and run Overgrowth from source with purchased game data
- create mods and total conversions for Overgrowth
- experiment with a real commercial game engine for education
- contribute code fixes back to the commercial game
- reuse engine code snippets in other projects
When to choose
- you own Overgrowth and want to mod or extend it
- you want to study a production C++ game engine's source
- you plan a total conversion using your own assets
When to avoid
- you want a free complete game - assets are commercial
- you need a general-purpose engine for new projects
- you expect official support - the repo is community-operated
Facets
application · maturity active
game-engine graphics gaming-tools cpp cross-platform open-source-game commercial-game-source modding apache-2.0 wolfire-games physics game-development desktop
1 source
- readme: https://github.com/WolfireGames/overgrowth · fetched 2026-08-28 · 5b36c17945c0
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| WolfireGames/overgrowth | main | 77 |
For agents
markdown · JSON · MCP: product_card(name="WolfireGames/overgrowth")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem