Ross ROSS = Recommend OSS · open-source software intelligence for agents

snesrev/zelda3

None observed · 2026-08-28

github.com/snesrev/zelda3 · homepage · C · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1484
  • days_rel: n/a
  • days_push: 980
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4739 stars · 427 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

A reverse-engineered reimplementation of The Legend of Zelda: A Link to the Past written in ~70-80k lines of C, playable from start to finish. It requires a copy of the original ROM to extract game assets, and adds modern enhancements like widescreen, pixel shaders, and MSU audio.

Use cases

  • play zelda a link to the past on pc natively
  • reimplementation of a snes game in c
  • study how a snes game engine works
  • play zelda3 in widescreen with pixel shaders
  • verify a c port against original snes machine code
  • extract game assets from a snes rom

When to choose

  • you want to play Zelda 3 natively on modern platforms with enhancements like 16:9 aspect ratio and shaders
  • you want to read or modify clean C source code for a complete SNES game
  • you want to run the original ROM code side by side to verify reimplementation correctness

When to avoid

  • you don't own a legal copy of the original ROM, since assets must be extracted from it
  • you want a simple emulator to run arbitrary SNES games rather than this one title
  • you need a fully licensed, redistributable game build - the license is non-standard

Facets

application · maturity active

game-engine reverse-engineering graphics audio-processing gaming-tools reverse-engineering cross-platform windows cross-platform cpp snes zelda game-clone port sdl2 retro-gaming c game-development linux macos

2 sources

Member repositories

RepositoryRoleHealth v2
snesrev/zelda3main23

For agents

markdown · JSON · MCP: product_card(name="snesrev/zelda3")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem