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Syomus/ProceduralToolkit

Procedural generation library for Unity observed · 2026-08-28

github.com/Syomus/ProceduralToolkit · homepage · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4343
  • days_rel: n/a
  • days_push: 881
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2899 stars · 243 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Procedural Toolkit is a procedural generation (PCG) programming library for the Unity game engine, written in C#. It provides algorithms and utilities such as noise, polygon triangulation, tessellation, straight skeletons, SDFs, cellular automata, and maze generation for building procedural content systems.

Use cases

  • generate procedural terrain or levels in Unity
  • triangulate and tessellate polygons at runtime
  • generate mazes with cellular automata
  • add noise functions to a Unity game
  • build procedural mesh generation tools
  • create infinite or randomized game worlds

When to choose

  • you are building a Unity game or tool that needs procedural generation algorithms
  • you want a free, MIT-licensed C# PCG toolkit you can extend with your own systems
  • you need low-level building blocks like triangulation, noise, or maze generation rather than a turnkey generator

When to avoid

  • you need a no-code or editor-based procedural generation solution with limited programming
  • you are not using Unity or C#
  • you need ready-made content generators rather than an algorithmic toolkit

Facets

library · maturity active

simulation graphics game-engine math developer-tools graphics simulation cross-platform game-engine windows unity procedural-generation pcg noise triangulation maze-generation cellular-automata c-sharp game-development algorithms android ios

6 sources

Member repositories

RepositoryRoleHealth v2
Syomus/ProceduralToolkitmain23

For agents

markdown · JSON · MCP: product_card(name="Syomus/ProceduralToolkit")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem