Ross ROSS = Recommend OSS · open-source software intelligence for agents

amzeratul/halley

A lightweight game engine written in modern C++ observed · 2026-08-28

github.com/amzeratul/halley · homepage · C · Apache-2.0 (permissive) observed · 2026-08-28

Health v2 · maintenance only

77/100

  • Activity 99
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3992
  • days_rel: n/a
  • days_push: 7
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

3855 stars · 177 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Halley is a lightweight, code-first game engine written in modern C++17, featuring a true entity-component-system architecture, modern graphics pipelines, and hot-reloading for fast iteration. It was used to ship the commercial game Wargroove on Windows, Mac, Nintendo Switch, Xbox One, and PS4.

Use cases

  • build a 2D or lightweight game in modern C++
  • ship a game to consoles like Switch, Xbox, and PS4
  • use an entity-component-system game engine without a heavy editor
  • get hot-reloading for fast game development iteration
  • write a code-first game engine project with first-class shader support
  • add Lua scripting to a C++ game

When to choose

  • you want a modern C++17 engine with proven console shipping experience
  • you prefer code-first workflows over editor-driven ones
  • you need a high-performance ECS architecture
  • you want cross-platform support including consoles

When to avoid

  • you need a full-featured visual editor like Unity or Godot
  • you want a beginner-friendly engine with extensive tutorials and samples
  • you need to support legacy platforms like Windows XP or old mobile devices
  • you prefer engines with large asset store ecosystems

Facets

framework · maturity active

game-engine graphics audio-processing networking editor ui-components graphics cross-platform cpp windows game-engine cpp17 ecs entity-component-system hot-reloading shader-support console-games lua-scripting code-first entity-framework game-development macos linux android ios

2 sources

Member repositories

RepositoryRoleHealth v2
amzeratul/halleymain77

For agents

markdown · JSON · MCP: product_card(name="amzeratul/halley")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem