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Zylann/godot_voxel

Voxel module for Godot Engine observed · 2026-08-28

github.com/Zylann/godot_voxel · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

98/100

  • Activity 98
  • Release rhythm 98
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 12.5
  • age_days: 3776
  • days_rel: 13
  • days_push: 13
  • n_releases_24m: 9

Full methodology

Adoption not part of the score

3866 stars · 345 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

A C++ module and GDExtension for Godot Engine that adds voxel terrain support, including blocky and smooth volumetric terrains with meshing, physics, and infinite streaming. It enables in-game editable 3D terrain with overhangs, tunnels, generators, and instanced decorations.

Use cases

  • create a Minecraft-like blocky voxel game in Godot
  • build smooth volumetric terrain with level of detail
  • make destructible and editable in-game terrain
  • generate infinite procedurally streamed worlds
  • spawn foliage and rocks on voxel surfaces
  • implement fast voxel collisions with Godot physics

When to choose

  • you need voxel terrain in Godot with overhangs and tunnels beyond heightmaps
  • you want infinite chunked terrain streaming with custom generators
  • you need both blocky and smooth (Transvoxel) voxel meshes

When to avoid

  • you use an engine other than Godot
  • you only need simple heightmap terrain
  • you need built-in multiplayer voxel sync (still on the roadmap)

Facets

library · maturity active

game-engine graphics simulation graphics simulation windows cross-platform voxel godot terrain-generation gdextension c++ procedural-generation game-development linux macos

1 source

Member repositories

RepositoryRoleHealth v2
Zylann/godot_voxelmain98

For agents

markdown · JSON · MCP: product_card(name="Zylann/godot_voxel")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem