Ross ROSS = Recommend OSS · open-source software intelligence for agents

2Retr0/GodotOceanWaves

FFT-based ocean-wave rendering, implemented in Godot observed · 2026-08-28

github.com/2Retr0/GodotOceanWaves · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

33/100

  • Activity 19
  • Release rhythm 35
  • Longevity 60

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 848
  • days_rel: n/a
  • days_push: 491
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

3239 stars · 189 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

An open-source Godot Engine addon implementing FFT-based ocean-wave rendering using inverse Fourier transforms of directional ocean-wave spectra. It exposes scriptable real-time parameters for wave properties and includes physically-inspired lighting and sea foam shading.

Use cases

  • render realistic open ocean water in a Godot game
  • simulate choppy sea surfaces with FFT-based waves
  • add animated sea foam and wave lighting to a 3D scene
  • script real-time changes to ocean wave conditions
  • replace Gerstner wave water with more realistic ocean rendering

When to choose

  • you are building a Godot 4 game or scene that needs realistic open-ocean water
  • you want GPU-accelerated, physically-based wave simulation with tunable parameters
  • you need sea foam and detailed wave shading out of the box

When to avoid

  • you use a game engine other than Godot
  • you only need simple stylized or low-poly water
  • your target hardware cannot afford GPU FFT computation
  • you need full fluid dynamics simulation rather than surface wave rendering

Facets

library · maturity active

graphics simulation game-engine graphics simulation game-engine cross-platform godot ocean-waves fft water-rendering shaders csharp game-development

1 source

Member repositories

RepositoryRoleHealth v2
2Retr0/GodotOceanWavesmain33

For agents

markdown · JSON · MCP: product_card(name="2Retr0/GodotOceanWaves")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem