Ross ROSS = Recommend OSS · open-source software intelligence for agents

beyond-all-reason/Beyond-All-Reason

Main game repository for Beyond All Reason. observed · 2026-08-28

github.com/beyond-all-reason/Beyond-All-Reason · homepage · Lua · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

77/100

  • Activity 99
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2747
  • days_rel: n/a
  • days_push: 7
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4178 stars · 659 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Beyond All Reason is a free, open-source real-time strategy (RTS) game built on the Recoil RTS engine, featuring large-scale battles with fully simulated projectiles, physics, and terrain deformation. This repository contains the main game code (Lua), which runs alongside the Chobby lobby client and launcher.

Use cases

  • play a free open-source RTS game
  • contribute to an open-source real-time strategy game's codebase
  • develop custom units, factions, or balance changes for an RTS
  • create and test mods for a Recoil engine game
  • run a large-scale multiplayer RTS with simulated physics
  • learn Lua game development in a real project

When to choose

  • you want to play or contribute to a polished, actively developed open-source RTS
  • you want to build mods or game content on the Recoil engine
  • you want a large-scale RTS with thousands of units and multiplayer rating systems

When to avoid

  • you need a game engine or framework to build your own game from scratch (use Recoil or another engine instead)
  • you want a single-player-only or turn-based strategy experience
  • you need a lightweight game that runs without a dedicated lobby/launcher

Facets

application · maturity active

game-engine simulation gui gaming-tools simulation entertainment windows cross-platform lua rts real-time-strategy recoil-engine multiplayer open-source-game free-to-play game-development linux macos

5 sources

Member repositories

RepositoryRoleHealth v2
beyond-all-reason/Beyond-All-Reasonmain77

For agents

markdown · JSON · MCP: product_card(name="beyond-all-reason/Beyond-All-Reason")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem