Ross ROSS = Recommend OSS · open-source software intelligence for agents

NVIDIA-Omniverse/PhysX

NVIDIA PhysX SDK observed · 2026-08-28

github.com/NVIDIA-Omniverse/PhysX · homepage · C++ · BSD-3-Clause (permissive) observed · 2026-08-28

Health v2 · maintenance only

93/100

  • Activity 96
  • Release rhythm 84
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: 41
  • age_days: 1429
  • days_rel: 26
  • days_push: 26
  • n_releases_24m: 16

Full methodology

Adoption not part of the score

4736 stars · 652 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

NVIDIA PhysX SDK, a real-time physics simulation engine for games, robotics, and simulation, plus Omniverse PhysX extensions and the ovphysx C API with Python bindings for USD physics. It supports rigid body dynamics, collision detection, and GPU-accelerated simulation.

Use cases

  • simulate rigid body physics in a game engine
  • run GPU-accelerated physics for robotics simulation in Isaac Sim
  • add collision detection and dynamics to a 3D application
  • simulate USD physics scenes from Python with tensor interop
  • integrate a production-grade physics SDK into a C++ project

When to choose

  • you need a mature, industry-standard real-time physics engine
  • you are building on NVIDIA Omniverse, Isaac Sim, or USD-based workflows
  • you need GPU-accelerated physics simulation

When to avoid

  • you need only simple 2D physics (consider Box2D)
  • you want a lightweight pure-Python physics library
  • you cannot accept NVIDIA-specific SDK dependencies

Facets

library · maturity stable

simulation graphics game-engine sdk simulation robotics graphics cpp python cross-platform physics-engine rigid-body-dynamics usd-physics nvidia isaac-sim dlpack game-development gpu

2 sources

Member repositories

RepositoryRoleHealth v2
NVIDIA-Omniverse/PhysXmain93

For agents

markdown · JSON · MCP: product_card(name="NVIDIA-Omniverse/PhysX")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem