function: graphics
2495 products, primary matches first, then adoption-weighted; health v2 shown.
| Product | Health v2 | Stars | Maturity |
|---|---|---|---|
| Fugtemypt123/VIGA VIGA is an analysis-by-synthesis code agent that reconstructs 3D scenes and slide layouts from images by generating and executing Blender P… | 55 | 1275 | active |
| troisjs/trois TroisJS is a Vue 3 component library that wraps Three.js so developers can build WebGL 3D scenes declaratively with Vue templates, powered … | 10 | 4500 | maintenance |
| playcanvas/editor The PlayCanvas Editor is a browser-based visual editing environment for building WebGL, WebGPU, and WebXR applications, served as the front… | 95 | 1274 | active |
| NagyD/SDLPoP SDLPoP is an open-source port of the classic DOS game Prince of Persia, built from a disassembly of the original executable and reimplement… | 58 | 1273 | active |
| jarcode-foss/glava GLava is a highly configurable OpenGL audio spectrum visualizer for X11 on Linux and BSD, rendered with customizable GLSL shader modules. I… | 23 | 1273 | active |
| StarArawn/bevy_ecs_tilemap A tilemap rendering plugin for the Bevy game engine that represents each tile as its own ECS entity. It renders tilemaps efficiently using … | 63 | 1272 | active |
| brunosimon/my-room-in-3d A 3D interactive recreation of the author's room built with Three.js and JavaScript, viewable in the browser. It is a creative demo/portfol… | 32 | 4486 | maintenance |
| GarrettGunnell/AcerolaFX A modular HDR post-processing shader suite written in HLSL for GShade, targeting Final Fantasy XIV gameplay and gpose screenshots. It provi… | 23 | 1269 | active |
| HoloISO/releases HoloISO is a free reimplementation of Valve's SteamOS 3 (Holo), packaged as an installable ISO for generic x86_64 PCs. It reproduces the St… | 16 | 1269 | active |
| manycore-maas/Painter Painter is a JSON-driven canvas drawing library for WeChat mini programs (also usable in Node and HTML5) that renders images from a declara… | 23 | 4475 | maintenance |
| BachiLi/diffvg diffvg is a differentiable rasterizer for 2D vector graphics that bridges the raster and vector domains via backpropagation. It computes pi… | 42 | 1268 | active |
| Unity-Technologies/VFXToolbox A Unity package from Unity Technologies providing additional tools for Visual Effect artists, including an Image Sequencer for authoring fl… | 33 | 1268 | active |
| iTowns/itowns iTowns is a Three.js-based JavaScript/WebGL framework for visualizing 2D and 3D geospatial data in the browser. It supports OGC protocols a… | 78 | 1266 | active |
| udevbe/greenfield Greenfield is an HTML5 Wayland compositor that runs native Linux applications remotely in a web browser, or WebAssembly applications direct… | 45 | 1266 | active |
| EatTheFuture/camera_shakify Camera Shakify is a Blender addon that adds realistic camera shake to Blender cameras using recorded shake data. It is written in Python an… | 62 | 1265 | active |
| mapbox/mapbox-gl-native A C++ core library that renders interactive, customizable vector maps in native Android, iOS, macOS, Node.js, and Qt applications using Ope… | 10 | 4453 | maintenance |
| GraphiteEditor/Graphite Graphite is a free, open source 2D graphics editor built in Rust that combines layer-based compositing with a node-based procedural graphic… | 67 | 26939 | experimental |
| spimort/TerraBrush TerraBrush is a GDExtension terrain heightmap editor plugin for Godot 4.5+. It provides brush-based sculpting, texture and color painting, … | 90 | 1262 | active |
| cosmosgl/graph cosmos.gl is a GPU-accelerated force graph layout and rendering engine built on WebGL 2 (via luma.gl), where all simulation and drawing run… | 98 | 1261 | active |
| skydoves/Cloudy Cloudy is a Kotlin Multiplatform library for Compose that provides blur, liquid glass, and shader-driven surface effects via simple Modifie… | 96 | 1258 | active |
| dqev/reicon Reicon is an open-source SVG asset library offering 3,900+ UI icons, 71,000+ illustrations, and 4,900+ brand logos under an MIT license. It… | 80 | 1258 | active |
| EdyJ/blender-to-unity-fbx-exporter A Blender add-on that exports FBX files compatible with Unity's coordinate and scaling system, ensuring correct rotations and scales on imp… | 67 | 1258 | active |
| florianfesti/boxes Boxes.py is a Python library and collection of parametric generators that produce SVG (and other vector) files for laser-cut boxes and rela… | 77 | 1257 | active |
| mchughalex/skate3recomp An unofficial native recompilation of the Xbox 360 version of Skate 3 that runs on Windows, Linux, and macOS. Since v2.0.0 it uses a native… | 76 | 1257 | active |
| De-Panther/unity-webxr-export A Unity package that integrates the WebXR JavaScript API into Unity WebGL builds, letting developers create and export AR and VR experience… | 85 | 1256 | active |
| ingra14m/Deformable-3D-Gaussians Official PyTorch implementation of the CVPR 2024 paper 'Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction'. … | 18 | 1255 | stable |
| lucasb-eyer/go-colorful A Go library for storing, converting, and manipulating colors across many color spaces including RGB, HSL, HSV, hex, CIE-Lab, CIE-Luv, HCL,… | 88 | 1254 | stable |
| ziyc/drivestudio DriveStudio is a Python framework for 3D Gaussian Splatting (3DGS) based reconstruction and simulation of dynamic urban driving scenes. It … | 40 | 1254 | active |
| CircuitVerse/CircuitVerse CircuitVerse is a free, open-source web platform for building and simulating digital logic circuits in the browser, inspired by Logisim. It… | 77 | 1253 | active |
| brenocq/implot3d ImPlot3D is a Dear ImGui extension providing high-performance, GPU-accelerated 3D plotting with an API familiar to ImPlot users. It support… | 71 | 1253 | active |
| jdah/minecraft-weekend A small Minecraft-like voxel game written in C, originally built in 48 hours and since extended. It features an infinite procedurally gener… | 32 | 4412 | maintenance |
| sofa-framework/sofa SOFA is an open-source C++ framework for interactive, real-time multi-physics simulation based on the Finite Element Method, with an emphas… | 86 | 1251 | active |
| Linketic/CityGaussian Official implementation of the CityGaussian series (ECCV 2024, ICLR 2025) for high-quality large-scale 3D scene reconstruction with Gaussia… | 66 | 1251 | active |
| scallyw4g/bonsai Bonsai is a from-scratch C/C++ voxel game engine focused on massive procedurally generated worlds with GPU-based terrain generation. It inc… | 85 | 1250 | active |
| VoronDesign/Voron-Stealthburner Voron Stealthburner is the official open-source toolhead design for Voron 3D printers, providing CAD files, printed part STLs, and assembly… | 43 | 1248 | active |
| lacymorrow/crossover CrossOver is a free, open-source desktop application that displays a customizable crosshair overlay on top of any windowed game or applicat… | 88 | 1247 | active |
| MobileGL-Dev/MobileGlues-release MobileGlues is an OpenGL implementation layered on top of host OpenGL ES 3.x, designed primarily to run Minecraft: Java Edition on mobile d… | 85 | 1244 | active |
| OpenSpace/OpenSpace OpenSpace is an open-source interactive astrovisualization application that renders the entire known universe, from planetary surfaces to g… | 92 | 1243 | active |
| anvaka/npmgraph.an A web application that visualizes the dependency graph of npm packages in 2D and 3D, built with Vue 3 and the ngraph library. It fetches pa… | 66 | 1243 | active |
| bemusic/bemuse Bemuse is an open-source, web-based online rhythm action game that plays songs in BMS/BMSON format directly in the browser. It is built wit… | 84 | 1241 | active |
| le5le-com/meta2d.js Meta2d.js is a TypeScript 2D engine for real-time data exchange and interactive canvas-based graphics on the web. It is designed for buildi… | 95 | 1240 | active |
| intel/media-driver Intel's VA-API user mode driver providing hardware-accelerated video decoding, encoding, and post-processing for Intel GEN graphics. It is … | 90 | 1240 | active |
| marian42/mesh_to_sdf A Python library that computes approximate signed distance fields (SDFs) for arbitrary triangle meshes, including non-watertight, self-inte… | 32 | 1240 | stable |
| castle-engine/castle-engine Castle Game Engine is a free, open-source cross-platform 3D and 2D game engine written in modern Object Pascal, with a powerful visual edit… | 68 | 1239 | active |
| bvibber/ogv.js A JavaScript/WebAssembly media decoder and player for Ogg Vorbis, Opus, Theora, and WebM VP8/VP9/AV1 video, built by compiling native codec… | 62 | 1239 | active |
| apchenstu/TensoRF TensoRF is a PyTorch implementation of the ECCV 2022 paper 'TensoRF: Tensorial Radiance Fields', which models and reconstructs radiance fie… | 44 | 1239 | stable |
| ValveSoftware/halflife Valve's official Half-Life 1 SDK containing engine-based game source code and development tools for the GoldSrc engine. It also serves as t… | 32 | 4350 | maintenance |
| amerkoleci/Vortice.Windows Vortice.Windows is a set of .NET libraries providing modern C# bindings for DirectX APIs including Direct3D 9/11/12, Direct2D, DirectWrite,… | 54 | 1237 | active |
| matinlotfali/KDE-Rounded-Corners A KWin effect plugin that rounds the corners of windows and adds outlines in KDE Plasma 5.27 through 6.7+, implemented with shaders for low… | 95 | 1235 | active |
| coz-m/MPLUS_FONTS M+ FONTS is a family of open-source Japanese fonts, including M PLUS 1/2 sans serif fonts with 9 weights and M PLUS Code monospaced fonts, … | 77 | 1233 | active |
| marchaesen/vcxsrv VcXsrv is a Windows X server built from xorg git sources and compiled with Visual Studio, similar to Xming or Cygwin's XWin. It lets Window… | 49 | 1233 | active |
| asc-community/MxEngine MxEngine is an open-source, general-purpose 3D game engine written in modern C++ with an OpenGL rendering backend and a Vulkan backend in p… | 32 | 1233 | active |
| CesiumGS/cesium-unreal Cesium for Unreal is an open-source Unreal Engine plugin that brings the 3D geospatial ecosystem into Unreal Engine, providing a full-scale… | 100 | 1232 | active |
| crosire/d3d8to9 A pseudo-driver library that translates Direct3D 8 API calls and bytecode shaders into their Direct3D 9 equivalents to improve compatibilit… | 69 | 1232 | active |
| VAST-AI-Research/TripoSplat TripoSplat is an inference-only Python library from TripoAI that converts a single 2D image into high-quality 3D Gaussian splats with a var… | 57 | 1232 | active |
| DragonMinded/libdragon Libdragon is an open-source SDK for Nintendo 64 homebrew development, built on a modern GCC toolchain with full C11 support. It provides ac… | 67 | 1231 | active |
| hundredrabbits/Ronin Ronin is an experimental procedural graphics terminal that interprets a minimal LISP dialect to automate graphical tasks like resizing, cro… | 39 | 1229 | active |
| SideFX Labs SideFX Labs is a free, open-source, artist-friendly toolset for Houdini containing hundreds of Houdini Digital Assets (HDAs), Python module… | 91 | 1226 | active |
| arkology/ShaderV ShaderV is a Godot 4.x plugin that adds many premade visual shader nodes (noises, blur, glow, shapes, color adjustments) to the built-in Vi… | 10 | 1226 | active |
| wcandillon/react-native-webgpu A React Native library that brings the WebGPU API to mobile and desktop apps, powered by Dawn (Chrome's WebGPU implementation). It supports… | 91 | 1225 | active |
| KreitinnSoftware/MiceWine-Application MiceWine is an Android application that runs Windows applications and games on smartphones using a custom Wine build combined with Box64 fo… | 76 | 1224 | active |
| gamemcu/www-genshin A web application that recreates the Genshin Impact login screen in the browser using WebGL, built on the authors' xviewer.js framework (a … | 27 | 1222 | active |
| ps2dev/ps2sdk PS2SDK is an open-source software development kit providing libraries for homebrew application development on Sony's PlayStation 2. It unif… | 76 | 1221 | active |
| vansh-nagar/ascii-studio ASCII Studio is a browser-based tool that converts videos into real-time ASCII character-based animations. It offers customizable character… | 56 | 1221 | active |
| fastgs/FastGS FastGS is a general acceleration framework for 3D Gaussian Splatting that trains scenes in roughly 100 seconds using multi-view consistent … | 49 | 1221 | active |
| rvanwijnen/spectral.js Spectral.js is a lightweight JavaScript library for realistic paint-like color mixing based on the Kubelka-Munk theory, simulating how pigm… | 48 | 1220 | active |
| libtcod/libtcod libtcod is a C/C++ library providing tools and algorithms for developing traditional roguelikes, including a true-color tile-based console,… | 85 | 1219 | stable |
| pixijs-userland/pixi-viewport A highly configurable viewport and 2D camera library for pixi.js that handles panning, zooming, and navigating large 2D worlds. Its feature… | 36 | 1219 | active |
| EasyRPG/Player EasyRPG Player is a free, cross-platform game interpreter that plays games created with RPG Maker 2000 and 2003, using the liblcf library t… | 74 | 1217 | active |
| wang-bin/QtAV QtAV is a cross-platform multimedia playback framework built on Qt and FFmpeg, providing C++ and QML APIs for building video/audio players … | 39 | 4256 | maintenance |
| creativelifeform/three-nebula Three Nebula is a WebGL and WebGPU based 3D particle system engine designed to work alongside three.js. It provides emitters, initializers,… | 99 | 1215 | active |
| pocket-stack/pocketjs PocketJS is a portable application runtime that compiles Solid, Vue Vapor, or Octane component code into a native UI tree rendered by a no_… | 80 | 1215 | active |
| marionebl/svg-term-cli A Node.js CLI tool that converts asciinema terminal recordings (asciicasts) into razor-sharp animated SVG files. It lets developers share t… | 32 | 4244 | maintenance |
| bo3b/3Dmigoto 3Dmigoto is a DX11 modding wrapper (DLL injection) that lets users fix broken stereoscopic 3D effects in games and serves as a general-purp… | 78 | 1211 | active |
| antvis/G G is a flexible 2D/3D rendering engine for visualization, serving as the underlying graphics engine of the AntV charting ecosystem. It adap… | 73 | 1211 | active |
| pmndrs/detect-gpu A TypeScript library that classifies a user's GPU into performance tiers (0-3) based on 3D rendering benchmark scores, using WebGL renderer… | 77 | 1210 | active |
| Jaysmito101/TerraForge3D TerraForge3D is a free, open-source, cross-platform procedural terrain generation and texturing tool built in C++ with GPU acceleration. It… | 66 | 1209 | active |
| electronicarts/gigi Gigi is a framework from Electronic Arts for rapid prototyping and development of real-time rendering techniques, consisting of a visual Ed… | 78 | 1207 | active |
| SwagSoftware/Kisak-Strike Kisak-Strike (Gentoo Offensive) is a fully open-source rebuild of Counter-Strike: Global Offensive's Source engine codebase, targeted at Li… | 38 | 1207 | active |
| go-gl/gl Go bindings for OpenGL generated via Glow, covering GL/GLES/EGL/WGL/GLX APIs across versions 2.1 through 4.6 with core and compatibility pr… | 66 | 1206 | stable |
| emoon/rust_minifb minifb is a cross-platform Rust crate for creating windows and displaying 32-bit pixel buffers, with keyboard and mouse input support. It i… | 76 | 1204 | active |
| sammycage/lunasvg LunaSVG is a lightweight, portable C++ library for rendering and manipulating SVG files, built on PlutoVG. It can rasterize SVG documents t… | 77 | 1203 | active |
| aiaf/Stillcolor Stillcolor is a lightweight macOS menu bar application that disables GPU/DCP-generated temporal dithering (FRC) on Apple silicon Macs (M1/M… | 16 | 1203 | active |
| dendenxu/fast-gaussian-rasterization A drop-in replacement for diff-gaussian-rasterization that renders 3D Gaussian Splatting scenes using a geometry-shader-based GPU pipeline … | 19 | 1202 | active |
| Rakashazi/emu-ex-plus-alpha A multi-platform retro game console emulation system consisting of emulator apps for many classic consoles, built on the Imagine platform a… | 57 | 1200 | active |
| roboticslibrary/rl A self-contained C++ library for rigid body kinematics and dynamics, motion planning, collision detection, and robot control. It includes h… | 30 | 1199 | stable |
| SaschaWillems/Vulkan-glTF-PBR A Vulkan-based physically-based rendering (PBR) sample application that loads and renders glTF 2.0 models with image-based lighting. It inc… | 73 | 1196 | active |
| MCRcortex/voxy Voxy is a Minecraft Fabric mod that adds Level of Detail (LoD) terrain rendering, enabling extremely far render distances on systems suppor… | 72 | 1195 | active |
| yglukhov/nimx Nimx is a cross-platform GUI framework written in Nim, supporting Linux, macOS, Windows, Android, iOS, and WebAssembly. It provides a view … | 75 | 1191 | active |
| trianglesplatting/triangle-splatting Official implementation of 'Triangle Splatting for Real-Time Radiance Field Rendering' (3DV 2026), which uses 3D triangles as rendering pri… | 43 | 1191 | active |
| remorses/gpuix GPUIX provides React and TypeScript bindings for GPUI, Zed's GPU-accelerated UI framework, letting you build native desktop apps that rende… | 82 | 1189 | active |
| TheDuckCow/godot-road-generator A Godot engine plugin for procedurally creating 3D highways and streets with lane-following traffic support. It provides editor tooling and… | 98 | 1186 | active |
| mattiasgustavsson/dos-like A small C framework, like a tiny game engine, for writing games and programs that recreate the look, feel, and sound of early-90s MS-DOS so… | 56 | 1185 | active |
| soulwire/sketch.js A tiny (~2kb gzipped) JavaScript creative coding framework that provides a graphics context, animation loop, and normalized input events. I… | 32 | 4122 | maintenance |
| jbyuki/venn.nvim A Neovim plugin written in Lua for drawing ASCII diagrams, boxes, lines, and arrows directly inside text buffers. It provides commands like… | 32 | 1182 | stable |
| VladimirYugay/Gaussian-SLAM A research implementation of a dense RGBD SLAM system that uses 3D Gaussian Splatting as its scene representation to photorealistically rec… | 27 | 1182 | active |
| dethrace-labs/dethrace Dethrace is an open-source reverse-engineering project that rebuilds the 1997 driving/mayhem game Carmageddon to run natively on modern sys… | 81 | 1181 | active |
| G6EJD/ESP32-e-Paper-Weather-Display An Arduino/ESP32 firmware project that fetches weather data from the OpenWeatherMap API and renders it on Waveshare ePaper (e-ink) displays… | 76 | 1181 | active |
| reanimate/reanimate Reanimate is a Haskell library for programmatically generating declarative 2D animations based on SVG graphics, inspired by 3b1b's manim. I… | 34 | 1181 | active |
| Siv3D/OpenSiv3D Siv3D (formerly OpenSiv3D) is a C++20 framework for creative coding, supporting 2D/3D games, media art, visualizers, and simulators. It pro… | 62 | 1180 | active |