ValveSoftware/halflife
Half-Life 1 engine based games observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4948
- days_rel: n/a
- days_push: 700
- n_releases_24m: 0
Adoption not part of the score
4350 stars · 705 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Valve's official Half-Life 1 SDK containing engine-based game source code and development tools for the GoldSrc engine. It also serves as the official issue tracker for Half-Life 1 products.
Use cases
- create a Half-Life 1 mod
- build a custom GoldSrc engine game
- fix bugs in Half-Life 1 game code
- study classic FPS engine source code
- report bugs for Half-Life 1 games
- port or maintain Half-Life 1 based games
When to choose
- you want to develop and freely distribute a modified Valve game on the Half-Life engine
- you need the official source for Half-Life 1 engine-based games
- you want to learn from a classic commercial game codebase
When to avoid
- you need a modern engine with 3D rendering and physics features
- you want a permissively licensed engine for commercial use without contacting Valve
- you are building games for Source 2 or newer Valve technology
Facets
library · maturity maintenance
game-engine sdk graphics simulation gaming-tools cross-platform windows cpp half-life source-sdk goldsrc valve game-modding game-sdk game-development linux
1 source
- readme: https://github.com/ValveSoftware/halflife · fetched 2026-08-28 · 8656b386b95a
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ValveSoftware/halflife | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="ValveSoftware/halflife")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem