Ross ROSS = Recommend OSS · open-source software intelligence for agents

Jaysmito101/TerraForge3D

Cross Platform Professional Procedural Terrain Generation & Texturing Tool observed · 2026-08-28

github.com/Jaysmito101/TerraForge3D · homepage · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

66/100

  • Activity 97
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1816
  • days_rel: n/a
  • days_push: 23
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1209 stars · 113 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

TerraForge3D is a free, open-source, cross-platform procedural terrain generation and texturing tool built in C++ with GPU acceleration. It features an advanced node editor with 40+ nodes, erosion simulation, custom sky and sea visualization, and exports to common 3D and heightmap formats.

Use cases

  • generate procedural terrain for games
  • create heightmaps for 3D environments
  • simulate erosion on terrain meshes
  • texture procedural landscapes
  • export terrain meshes to obj or gltf for blender
  • design cinematic 3D environments for film shots

When to choose

  • you need a free alternative to paid terrain tools like World Machine or Gaea
  • you want node-based procedural terrain generation with GPU acceleration
  • you need to export terrain to standard 3D formats for use in game engines or DCC tools

When to avoid

  • you need a plugin integrated directly into a game engine like Unity or Unreal
  • you require photogrammetry-based terrain from real-world data
  • you need a lightweight command-line terrain generator

Facets

application · maturity active

graphics simulation image-processing gui graphics simulation windows cpp cross-platform procedural-generation terrain-generation node-editor erosion texturing opengl heightmap 3d-environment-design game-development linux macos gpu

2 sources

Member repositories

RepositoryRoleHealth v2
Jaysmito101/TerraForge3Dmain66

For agents

markdown · JSON · MCP: product_card(name="Jaysmito101/TerraForge3D")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem