dendenxu/fast-gaussian-rasterization
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization. observed · 2026-08-28
Health v2 · maintenance only
19/100
- Activity 8
- Release rhythm 8
- Longevity 62
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 876
- days_rel: n/a
- days_push: 554
- n_releases_24m: 0
Adoption not part of the score
1202 stars · 65 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A drop-in replacement for diff-gaussian-rasterization that renders 3D Gaussian Splatting scenes using a geometry-shader-based GPU pipeline with global CUDA sorting. It achieves 5-10x faster rendering than the vanilla CUDA software rasterizer, though it does not yet support a backward pass for training.
Use cases
- render 3d gaussian splatting scenes faster
- speed up 3dgs rendering in a viewer or gui
- replace diff_gaussian_rasterization with a faster drop-in
- real-time high-resolution gaussian splatting rendering
- render large gaussians at high pixel-to-point ratios
- offline rendering of gaussian splat scenes
When to choose
- you need fast forward-only 3DGS rendering, e.g. in a real-time viewer
- your scenes have large Gaussians or high-resolution output
- you want a drop-in import swap with no CUDA compilation step
- you render in an OpenGL-based GUI and can write directly to the framebuffer
When to avoid
- you need gradient/backward passes for training Gaussian Splatting models
- your point clouds are extremely dense (>1M points) with small Gaussians, where the CUDA implementation may be faster
- you rely on features like depth-peeling not supported here
Facets
library · maturity active
graphics image-processing machine-learning gpu-computing computer-vision graphics machine-learning gpu-computing python windows cross-platform gaussian-splatting 3dgs rasterization cuda geometry-shader opengl nerf rendering drop-in-replacement gpu linux
1 source
- readme: https://github.com/dendenxu/fast-gaussian-rasterization · fetched 2026-08-28 · b8193dd4a3b9
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| dendenxu/fast-gaussian-rasterization | main | 19 |
For agents
markdown · JSON · MCP: product_card(name="dendenxu/fast-gaussian-rasterization")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem