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dendenxu/fast-gaussian-rasterization

A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization. observed · 2026-08-28

github.com/dendenxu/fast-gaussian-rasterization · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

19/100

  • Activity 8
  • Release rhythm 8
  • Longevity 62
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 876
  • days_rel: n/a
  • days_push: 554
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1202 stars · 65 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A drop-in replacement for diff-gaussian-rasterization that renders 3D Gaussian Splatting scenes using a geometry-shader-based GPU pipeline with global CUDA sorting. It achieves 5-10x faster rendering than the vanilla CUDA software rasterizer, though it does not yet support a backward pass for training.

Use cases

  • render 3d gaussian splatting scenes faster
  • speed up 3dgs rendering in a viewer or gui
  • replace diff_gaussian_rasterization with a faster drop-in
  • real-time high-resolution gaussian splatting rendering
  • render large gaussians at high pixel-to-point ratios
  • offline rendering of gaussian splat scenes

When to choose

  • you need fast forward-only 3DGS rendering, e.g. in a real-time viewer
  • your scenes have large Gaussians or high-resolution output
  • you want a drop-in import swap with no CUDA compilation step
  • you render in an OpenGL-based GUI and can write directly to the framebuffer

When to avoid

  • you need gradient/backward passes for training Gaussian Splatting models
  • your point clouds are extremely dense (>1M points) with small Gaussians, where the CUDA implementation may be faster
  • you rely on features like depth-peeling not supported here

Facets

library · maturity active

graphics image-processing machine-learning gpu-computing computer-vision graphics machine-learning gpu-computing python windows cross-platform gaussian-splatting 3dgs rasterization cuda geometry-shader opengl nerf rendering drop-in-replacement gpu linux

1 source

Member repositories

RepositoryRoleHealth v2
dendenxu/fast-gaussian-rasterizationmain19

For agents

markdown · JSON · MCP: product_card(name="dendenxu/fast-gaussian-rasterization")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem