Ross ROSS = Recommend OSS · open-source software intelligence for agents

jbikker/tinybvh

Single-header dependency-free BVH construction and traversal library. observed · 2026-09-01

github.com/jbikker/tinybvh · homepage · C++ · MIT (permissive) observed · 2026-09-01

Health v2 · maintenance only

67/100

  • Activity 100
  • Release rhythm 35
  • Longevity 48

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 673
  • days_rel: n/a
  • days_push: 2
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1170 stars · 79 forks observed · 2026-09-01

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

TinyBVH is a single-header, dependency-free C++ library for fast Bounding Volume Hierarchy (BVH) construction and ray traversal on CPU and GPU. It includes TinyOCL, an optional single-header OpenCL helper for GPU ray tracing examples.

Use cases

  • build BVHs for ray tracing scenes
  • trace rays against triangle meshes quickly
  • accelerate ray-scene intersection queries
  • run GPU ray traversal via OpenCL or compute shaders
  • benchmark BVH builders against Embree

When to choose

  • you need a fast, dependency-free BVH for a renderer or ray tracer
  • you want single-header integration in a C++ project
  • you need fast single-ray traversal or fast SAH BVH construction

When to avoid

  • you need highly optimized any-hit (shadow ray) performance where Embree excels
  • you need a full rendering framework rather than a BVH library

Facets

library · maturity active

graphics simulation math graphics computer-vision cpp cross-platform bvh ray-tracing single-header rendering opencl collision-detection game-development gpu

1 source

Member repositories

RepositoryRoleHealth v2
jbikker/tinybvhmain67

For agents

markdown · JSON · MCP: product_card(name="jbikker/tinybvh")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem