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go-gl/gl

Go bindings for OpenGL (generated via glow) observed · 2026-08-28

github.com/go-gl/gl · C · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

66/100

  • Activity 75
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4210
  • days_rel: n/a
  • days_push: 155
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1206 stars · 74 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Go bindings for OpenGL generated via Glow, covering GL/GLES/EGL/WGL/GLX APIs across versions 2.1 through 4.6 with core and compatibility profiles and extensions. It provides Go-idiomatic functions mirroring the C specification plus helpers for pointer and string handling.

Use cases

  • render graphics with opengl from go
  • write a go game or 3d renderer
  • use opengl es in a go application
  • load opengl functions in go
  • build desktop graphics apps in go

When to choose

  • you need direct OpenGL access from Go with support for many versions and profiles
  • you want auto-generated bindings including extensions and debug callbacks

When to avoid

  • you need a higher-level rendering engine rather than raw OpenGL calls
  • you want to move OpenGL contexts across goroutines or threads

Facets

library · maturity stable

graphics graphics cross-platform go cross-platform windows opengl go-bindings cgo gles glow-generated game-development linux macos

1 source

Member repositories

RepositoryRoleHealth v2
go-gl/glmain66

For agents

markdown · JSON · MCP: product_card(name="go-gl/gl")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem