bo3b/3Dmigoto
DX11 modding wrapper to enable fixing broken stereoscopic effects. Warning: 3Dmigoto[.]com is a phishing site, not us. observed · 2026-08-28
Health v2 · maintenance only
78/100
- Activity 98
- Release rhythm 39
- Longevity 100
Flags: prerelease_only no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4594
- days_rel: 195
- days_push: 14
- n_releases_24m: 1
Adoption not part of the score
1211 stars · 200 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
3Dmigoto is a DX11 modding wrapper (DLL injection) that lets users fix broken stereoscopic 3D effects in games and serves as a general-purpose DirectX 11 modding tool. This repository contains the developer source code, with end-user releases published separately.
Use cases
- fix broken 3D stereoscopic effects in DX11 games
- mod shaders in DirectX 11 games
- extract and decompile game shaders
- create custom shader fixes for games
- develop 3D vision hacks for new games
When to choose
- you want to fix or enhance stereoscopic 3D rendering in a DX11 game
- you need to inspect, modify, or replace HLSL shaders in a game
- you are developing custom game graphics mods on Windows
When to avoid
- you need DX9, DX12, or Vulkan modding support
- you are looking for the end-user tool rather than the developer source
- you work on non-Windows platforms
Facets
library · maturity active
graphics game middleware gaming-tools graphics windows windows cpp directx11 stereoscopic-3d shader-modding game-modding dll-wrapper 3d-vision
1 source
- readme: https://github.com/bo3b/3Dmigoto · fetched 2026-08-28 · 33479e5667c9
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| bo3b/3Dmigoto | main | 78 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem