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EdyJ/blender-to-unity-fbx-exporter

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system. observed · 2026-08-28

github.com/EdyJ/blender-to-unity-fbx-exporter · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

67/100

  • Activity 77
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2292
  • days_rel: n/a
  • days_push: 139
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1258 stars · 119 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Blender add-on that exports FBX files compatible with Unity's coordinate and scaling system, ensuring correct rotations and scales on import. It works by temporarily transforming the scene before running Blender's built-in FBX exporter, then restoring it.

Use cases

  • export blender models to unity with correct rotation and scale
  • export fbx from blender for unity without axis issues
  • preserve object hierarchy when exporting blender to unity
  • export rigged armatures from blender to unity
  • avoid unwanted -90 rotation on unity fbx import
  • prepare blender assets for unity asset store packages

When to choose

  • You move Blender-created meshes, empties, or armatures into Unity and get wrong rotations or scales
  • You need deep hierarchies exported correctly, where Blender's 'Apply Transform' option fails
  • You need FBX files compatible with Unity Cloud Build or Asset Store publishing

When to avoid

  • Your scene relies on negative scaling, which imports with an equivalent but different transform
  • You want to import .blend files directly into Unity instead
  • You use Blender versions older than 3.2

Facets

plugin · maturity active

graphics file-system graphics cross-platform python blender-addon fbx-exporter unity 3d-pipeline asset-export game-development

1 source

Member repositories

RepositoryRoleHealth v2
EdyJ/blender-to-unity-fbx-exportermain67

For agents

markdown · JSON · MCP: product_card(name="EdyJ/blender-to-unity-fbx-exporter")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem