Ross ROSS = Recommend OSS · open-source software intelligence for agents

function: simulation

1593 products, primary matches first, then adoption-weighted; health v2 shown.

ProductHealth v2StarsMaturity
hecomi/uRaymarching
uRaymarching is a Unity asset that generates raymarching shaders from templates, letting developers create ray-marched objects by writing o…
231410maintenance
VerticalResearchGroup/miaow
MIAOW is an open source GPU implementation of the AMD Southern Islands ISA written in Verilog. It was developed as a research project at th…
391406maintenance
uzh-rpg/flightmare
Flightmare is a modular quadrotor simulator from the UZH Robotics and Perception Group, composed of a decoupled Unity-based rendering engin…
231406maintenance
facebookexperimental/hermit
Hermit is a Rust CLI tool that runs unmodified x86-64 Linux programs inside a hermetic sandbox, controlling sources of nondeterminism such …
771403maintenance
google/mathfu
MathFu is a C++ math library developed primarily for games, providing vector, matrix, and quaternion classes with SIMD optimization. It sup…
101399maintenance
TorchCraft/TorchCraft
TorchCraft is a bridge library connecting the Torch machine learning framework to StarCraft: Brood War via a BWAPI module that streams game…
101398maintenance
binji/pokegb
A minimal Game Boy emulator written in roughly 50 lines of obfuscated C++ that can only run Pokemon Blue and Red. It is a code-golf style d…
321391maintenance
johnBuffer/NoCol
NoCol is a C++ 'anti-collision' trajectories finder that simulates moving objects (like balls) finding paths that avoid collisions. It rend…
231391maintenance
kripken/box2d.js
A direct port of the Box2D 2D physics engine to JavaScript and WebAssembly using Emscripten, with automatically generated bindings. It pres…
321383maintenance
jdah/jdh-8
JDH-8 is a fully custom 8-bit minicomputer with its own RISC instruction set, register set, and port-mapped I/O, complete with an assembler…
321382maintenance
SebLague/Solar-System
A Unity-based solar system simulation experiment by Sebastian Lague, featuring procedural planets, moons, and atmospheric rendering. It acc…
321379maintenance
ethz-asl/okvis
OKVIS is a C++ implementation of keyframe-based visual-inertial SLAM/odometry using nonlinear optimization, from ETH Zurich research. It pr…
321366maintenance
BuildCraft/BuildCraft
BuildCraft is an open-source Minecraft mod (Forge) that adds pipes, engines, quarries, builders, robots, and automated machinery to the gam…
601365maintenance
HKUST-Aerial-Robotics/VINS-Mobile
VINS-Mobile is a real-time monocular visual-inertial state estimator that runs on iOS devices, providing high-accuracy visual-inertial odom…
321363maintenance
neherlab/covid19_scenarios
A web application for modeling COVID-19 outbreak trajectories and hospital demand using epidemiological simulation. It provides an interact…
231351maintenance
google/monster-mash
Monster Mash is an open-source sketch-based 3D modeling and animation tool that lets users sketch a 2D character, inflate it into 3D, and a…
641330maintenance
ElasticSea/unity-fracture
A Unity library that fractures any mesh at runtime using the NVIDIA Blast library, converting the mesh into physics-driven chunks with rigi…
231330maintenance
m-labs/migen
Migen is a Python-based toolbox for building complex digital hardware, replacing the event-driven paradigm of Verilog/VHDL with combinatori…
101328maintenance
jannerm/diffuser
Official code for the ICML 2022 paper 'Planning with Diffusion for Flexible Behavior Synthesis', which plans by denoising trajectories with…
321304maintenance
peng-zhihui/Ctrl-FOC-Lite
A port of the SimpleFOC field-oriented-control firmware to STM32 HAL with FreeRTOS support, plus a validated evaluation board design (STM32…
321296maintenance
nwidger/nintengo
nintengo is a Nintendo Entertainment System (NES) emulator written in Go, capable of running .nes ROM files with audio, save states, and sc…
231293maintenance
ultraembedded/biriscv
biRISC-V is a 32-bit superscalar (dual-issue) in-order RISC-V CPU core written in synthesizable Verilog 2001, supporting RV32IMZicsr with b…
321292maintenance
Brackeys/2D-Character-Controller
A free, open-source 2D character controller for Unity platformer games written in C#. It provides smooth movement, jumping, crouching, anim…
321290maintenance
diwi/PixelFlow
PixelFlow is a Processing/Java library for high-performance GPU computing via GLSL shaders. It provides fluid simulation, flow-field partic…
231284maintenance
duzexu/ARuler
An iOS augmented reality app that measures distances using Apple's ARKit and SceneKit. It uses plane detection and feature point hit-testin…
631280maintenance
evanw/webgl-water
A browser-based WebGL demo by Evan Wallace simulating water with realistic reflections, refraction, and caustics. It is an interactive 3D g…
321266maintenance
SolidCode/SolidPython
SolidPython is a Python library that provides a programmatic interface to OpenSCAD's declarative geometry language, compiling Python code i…
531262maintenance
google-research/planet
Open-source implementation of the PlaNet agent, a purely model-based reinforcement learning algorithm that solves control tasks from pixels…
101260maintenance
ricardojmendez/UnitySteer
UnitySteer is a toolkit for building steering behaviors for autonomous agents in Unity, based on OpenSteer but reworked with a Unity-like c…
321253maintenance
HackerPoet/FractalSoundExplorer
An interactive audio-visual sandbox application for exploring fractals in real time on the GPU. Users can click on fractals like the Mandel…
321251maintenance
mit-acl/faster
FASTER is a C++/ROS 3D trajectory planner for fast and safe navigation of UAVs and ground robots in unknown environments, published in IEEE…
371249maintenance
dsoft20/psx_retroshader
A collection of GLSL shaders for Unity that emulate the PlayStation 1 rendering style, including unlit, vertex lit, transparent, and reflec…
321234maintenance
mrc-ide/covid-sim
CovidSim is a C++ microsimulation model of COVID-19 transmission developed by Imperial College London's MRC Centre for Global Infectious Di…
321234maintenance
Vita3K
Vita3K is an open-source, experimental PlayStation Vita emulator written in C++ for Windows, Linux, macOS, and Android. It can boot and run…
865659experimental
mtuomi/SecondReality
The full source code and data of Second Reality, the legendary 1993 MS-DOS demo by Future Crew, released for its 20th anniversary. It is a …
321229maintenance
red42/HTML5_Genetic_Cars
A browser-based simulation that evolves 2D cars using a genetic algorithm rendered on HTML5 canvas with the Box2D physics engine. It runs e…
101227maintenance
lukasvst/dm-vio
DM-VIO is a C++ implementation of Delayed Marginalization Visual-Inertial Odometry, a direct sparse visual-inertial odometry method publish…
321224maintenance
QuipNetwork/xquad
XQuad is a hardware-agnostic toolchain for expressing and running quadratic optimization problems (QUBO/Ising/discrete) across quantum anne…
575588experimental
Shikhargupta/Spiking-Neural-Network
A pure Python implementation of a hardware-efficient spiking neural network (SNN) trained with Spike-Time Dependent Plasticity (STDP). It i…
321210maintenance
dli/fluid
A WebGL-based real-time 3D fluid simulation and rendering demo using the PIC/FLIP particle method on the GPU. It renders particles with sph…
321208maintenance
google/makani
The open-sourced software stack from Google X's Makani project, which developed a commercial-scale airborne wind turbine (energy kite). It …
101205maintenance
rustgd/cgmath
cgmath is a low-dimensional linear algebra library for Rust targeted at computer graphics applications, providing vectors, square matrices,…
321203maintenance
facebookresearch/House3D
House3D is a virtual 3D environment of over 45k fully annotated indoor scenes from the SUNCG dataset, built for training embodied AI agents…
101200maintenance
riscv-software-src/riscv-tools
A meta-repository of RISC-V development tools that bundles the Spike ISA simulator, riscv-tests, riscv-opcodes, and the riscv-pk proxy kern…
101194maintenance
flow-project/flow
Flow is a computational framework for deep reinforcement learning and control experiments in traffic microsimulation, built on top of the S…
231188maintenance
aitorzip/DeepGTAV
DeepGTAV is a C++ plugin for Grand Theft Auto V that converts the game into a vision-based self-driving car research environment. It expose…
321186maintenance
openai/procgen
A benchmark of 16 procedurally-generated, game-like Gym environments for measuring how quickly reinforcement learning agents learn generali…
561185maintenance
HackerPoet/PySpace
PySpace is a Python tool for rendering GLSL fractal ray-marched scenes. It lets users write shader-based fractal animations and render them…
321184maintenance
Unity-Technologies/SpaceshipDemo
A AAA playable first-person demo project from Unity showcasing visual effects built with Visual Effect Graph and rendered with the High Def…
441181maintenance
APRIL-ZJU/lidar_IMU_calib
LI-Calib is a C++/ROS toolkit that calibrates the 6DoF rigid transformation and time offset between a 3D LiDAR and an IMU using continuous-…
321179maintenance
aachman98/Sorcar
Sorcar is a Blender addon that provides a node-based visual programming environment for procedural 3D modeling, inspired by Houdini. It off…
231179maintenance
barronwaffles/dwc_network_server_emulator
A Python-based emulator of Nintendo's discontinued Nintendo Wi-Fi Connection servers, allowing Nintendo DS and Wii games to play online mul…
321178maintenance
OneYoungMean/Automatic-DynamicBone
A free, open-source Unity plugin that automatically generates physics-based bone cloth simulation (hair, skirts, tails) for skinned charact…
321177maintenance
hiroharu-kato/neural_renderer
A differentiable 3D mesh renderer implemented in Chainer, accompanying the CVPR 2018 paper 'Neural 3D Mesh Renderer'. It enables gradient-b…
231164maintenance
HKUST-Aerial-Robotics/Teach-Repeat-Replan
Teach-Repeat-Replan is a complete C++/ROS system enabling aggressive autonomous drone flight in complex environments. It converts a manuall…
321157maintenance
HKUST-Aerial-Robotics/GVINS
GVINS is a C++/ROS nonlinear optimization system that tightly fuses GNSS raw measurements (pseudorange and Doppler) with visual and inertia…
321155maintenance
hunterloftis/pbr
A Physically Based Renderer (PBR) implemented as a Go library, providing a unidirectional CPU-only Monte Carlo path tracer. It includes a s…
321152maintenance
jbox2d/jbox2d
JBox2d is a native Java port of the C++ Box2D and LiquidFun 2D physics engines, providing rigid body simulation, joints, continuous collisi…
321147maintenance
uber-common/metta
Metta is an information security preparedness tool that runs adversarial simulations to test host-based and network detection instrumentati…
321145maintenance
gdquest-demos/godot-3d-mannequin
An open-source 3D character model and third-person character controller for the Godot game engine, built with GDScript. It provides a Playe…
231136maintenance
cadenji/foolrenderer
A tiny software renderer written in C from scratch without any graphics API, designed to demonstrate real-time rendering techniques like ra…
321134maintenance
huawei-noah/SMARTS
SMARTS is a simulation platform for multi-agent reinforcement learning research focused on autonomous driving, emphasizing realistic and di…
251134maintenance
naman14/AlgorithmVisualizer-Android
An Android application that animates algorithms and data structures such as sorting, searching, graph traversal, and linked lists. It provi…
321133maintenance
ading2210/linuxpdf
LinuxPDF is a PDF file that runs a full Linux system inside a RISC-V emulator (based on TinyEMU) compiled to asm.js and executed via the Ja…
225087experimental
sharpemu/sharpemu
SharpEmu is an experimental PlayStation 5 emulator written from scratch in C#, distributed as a single binary that works as both a desktop …
775082experimental
myhdl/myhdl
MyHDL is a pure Python package that turns Python into a hardware description and verification language (HDL). Designs written in MyHDL can …
391126maintenance
laurentkneip/opengv
OpenGV is a C++ library of computer vision methods for solving geometric vision problems such as absolute-pose, relative-pose, triangulatio…
321126maintenance
yrlu/quadrotor
A MATLAB codebase implementing quadrotor PD controllers, path planning algorithms (Dijkstra, A*), and trajectory optimization (minimum snap…
231126maintenance
methusalah/SplineMesh
SplineMesh is a Unity plugin for creating curved content in real time using Bézier splines. It provides a general spline component, mesh be…
321124maintenance
rswier/swieros
Swieros is a tiny hand-crafted virtual CPU emulator paired with a fast C-subset compiler and a Unix-ish operating system kernel based on xv…
321120maintenance
adrianco/spigo
Spigo (now transitioning to simianviz) is a Go-based simulator that models protocol interactions between actors in a distributed microservi…
321119maintenance
trebonian/visual6502
A browser-based transistor-level simulator of the 6502 (and 6800) microprocessors, originally from visual6502.org. It includes a general-pu…
321118maintenance
mitsuba-renderer/mitsuba
Mitsuba is a research-oriented physically based rendering system written in portable C++, inspired by PBRT. It implements unbiased and bias…
321114maintenance
adriancable/8086tiny
8086tiny is a tiny, MIT-licensed PC XT-compatible emulator/virtual machine written in C, with fully-commented source under 25K. It emulates…
321113maintenance
prime31/CharacterController2D
A Unity 2D character controller component similar to Unity's built-in CharacterController, providing a move method with raycast-based colli…
321110maintenance
dli/waves
A WebGL-based ocean wave simulation with a CSS 3D UI, running in the browser. It renders realistic ocean waves using GPU shaders.
321108maintenance
mapbox/webgl-wind
A WebGL-powered library for visualizing wind data as GPU-accelerated particle animations, capable of rendering up to 1 million particles at…
751104maintenance
nicrusso7/rex-gym
Rex-gym provides OpenAI Gym environments for the open-source SpotMicro quadruped robot, built on PyBullet simulation, along with a PPO lear…
321102maintenance
ethz-asl/ethzasl_msf
ethzasl_msf is a modular C++ framework for multi-sensor fusion based on an Extended Kalman Filter (EKF), with time delay compensation for s…
611099maintenance
GPUOpen-LibrariesAndSDKs/RadeonRays_SDK
RadeonRays is a ray intersection acceleration library developed by AMD, providing a C API for scene building and asynchronous ray intersect…
231099maintenance
kikito/bump.lua
bump.lua is a Lua library for axis-aligned bounding-box (AABB) collision detection with basic collision response, designed for gameistic (n…
231099maintenance
ethz-asl/segmap
SegMap is a C++ library and ROS package providing a segment-based 3D map representation for robot localization, environment reconstruction,…
321096maintenance
SimHacker/micropolis
The open-source GPL release of Micropolis, based on the original SimCity Classic city-building simulation game by Will Wright and Maxis. Th…
621095maintenance
gdquest-demos/godot-2d-space-game
Harvester is a free and open-source top-down 2D space mining game built with the Godot game engine and GDQuest's steering AI framework. It …
601094maintenance
kriswiner/MPU9250
Arduino sketches and supporting code for the MPU-9250 9-DoF motion sensor, including calibration, self-test, and AHRS sensor fusion using M…
321088maintenance
Scrawk/Ceto
Ceto is an ocean and water rendering system for the Unity game engine, providing realistic wave simulation and water surface effects. It is…
321084maintenance
eliasts/Ocean_Community_Next_Gen
A community-driven ocean shader and water simulation package for Unity, featuring wave rendering, buoyancy, and boat physics with multiple …
321079maintenance
ethz-adrl/towr
TOWR is a lightweight, Eigen-based C++ library for trajectory optimization of legged robots. It provides reusable variables, costs, and con…
231079maintenance
locuslab/mpc.pytorch
mpc.pytorch is a fast and differentiable model predictive control (MPC) solver implemented as a PyTorch library. It solves receding-horizon…
321078maintenance
erincatto/box2d-lite
Box2D-Lite is a small 2D rigid body physics engine written in C++, originally developed for the 2006 GDC Physics Tutorial. It is the minima…
231074maintenance
levskaya/jslinux-deobfuscated
A hand-deobfuscated and annotated version of an old JSLinux x86 emulator written in JavaScript, made readable for study. It runs Linux in t…
321073maintenance
dbrizov/Unity-CharacterController
A third-person character controller for Unity written in C#, providing movement, jumping, and camera rotation controls. It supports both ke…
671072maintenance
ntasfi/PyGame-Learning-Environment
PyGame Learning Environment (PLE) is a Python library providing a reinforcement learning environment with a suite of PyGame-based games, mi…
321065maintenance
facebookresearch/mbrl-lib
MBRL-Lib is a PyTorch-based toolbox from Facebook Research for developing model-based reinforcement learning algorithms. It provides interc…
101064maintenance
pulp-platform/pulpino
PULPino is an open-source single-core 32-bit RISC-V microcontroller system developed at ETH Zurich, configurable with either the RISCY or z…
321062maintenance
chengkehan/GPUSkinning
A Unity library that replaces Unity's built-in CPU bone animation with custom GPU skinning, storing bone matrices in textures or compute bu…
231062maintenance
sickcodes/Docker-eyeOS
A Docker container that boots the iPhone's iOS xnu kernel (arm64) under QEMU with KVM acceleration, exposing SSH and GDB ports for kernel d…
321061maintenance
gorhill/Javascript-Voronoi
A standalone JavaScript library implementing Steven Fortune's algorithm to efficiently compute Voronoi diagrams from a set of sites within …
101060maintenance
zdzhaoyong/GSLAM
GSLAM is a general Simultaneous Localization and Mapping (SLAM) framework and benchmark written in C++. It provides a unified plugin-based …
231058maintenance
ethz-asl/lidar_align
A ROS-based C++ tool that estimates the extrinsic transformation between a 3D lidar and a 6-DOF pose sensor. It works by fusing lidar point…
371054maintenance

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