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GPUOpen-LibrariesAndSDKs/RadeonRays_SDK

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU observed · 2026-08-28

github.com/GPUOpen-LibrariesAndSDKs/RadeonRays_SDK · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3872
  • days_rel: n/a
  • days_push: 906
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1099 stars · 196 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

RadeonRays is a ray intersection acceleration library developed by AMD, providing a C API for scene building and asynchronous ray intersection queries on CPU and GPU. It supports DirectX12 and Vulkan backends and works across a wide range of hardware platforms, not just AMD.

Use cases

  • accelerate ray intersection queries for ray tracing renderers
  • build BVH scene structures for GPU ray tracing
  • add ray tracing to a game engine via Vulkan or DirectX12
  • write hardware-independent ray tracing code with a C API
  • prototype path tracing or offline rendering algorithms

When to choose

  • you need a cross-vendor, multi-backend ray intersection library
  • you want a stable C API for asynchronous GPU ray queries
  • you are building a renderer or engine on Vulkan or DirectX12

When to avoid

  • you need full production ray tracing pipelines rather than intersection queries
  • you target platforms without DirectX12 or Vulkan 1.2 support
  • you need a higher-level rendering framework with shading built in

Facets

library · maturity maintenance

graphics simulation sdk graphics gpu-computing windows cpp cross-platform ray-tracing ray-intersection directx12 vulkan amd gpu-acceleration c-api game-development linux gpu

1 source

Member repositories

RepositoryRoleHealth v2
GPUOpen-LibrariesAndSDKs/RadeonRays_SDKmain23

For agents

markdown · JSON · MCP: product_card(name="GPUOpen-LibrariesAndSDKs/RadeonRays_SDK")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem