hecomi/uRaymarching
Raymarching Shader Generator in Unity observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3616
- days_rel: n/a
- days_push: 1495
- n_releases_24m: 0
Adoption not part of the score
1410 stars · 129 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
uRaymarching is a Unity asset that generates raymarching shaders from templates, letting developers create ray-marched objects by writing only a distance function. It supports Forward and Deferred legacy pipelines plus URP, VR, lighting, shadows, transparency, and depth-correct intersection with polygonal meshes.
Use cases
- create raymarched 3D shapes in Unity by writing only a distance function
- generate Unity shaders from templates without writing boilerplate
- render procedural geometry that correctly occludes with polygon meshes
- add raymarching effects to VR or VRChat projects
- do full-screen raymarching post effects in Unity
- use lit, unlit, or transparent raymarching materials with shadows
When to avoid
- you target HDRP, which is not yet supported
- you need a general-purpose shader editor rather than raymarching-specific templates
- you work outside Unity
Facets
library · maturity maintenance
graphics simulation plugin-system developer-tools graphics simulation cross-platform windows unity raymarching shader-generation hlsl distance-functions vr urp shader-template sdf game-development macos gpu
3 sources
- readme: https://github.com/hecomi/uRaymarching · fetched 2026-08-28 · 906b63a04513
- homepage: http://tips.hecomi.com/entry/2019/01/27/233137 · fetched 2026-08-29 · 9df7fad712dd
- site_page: https://tips.hecomi.com/about · fetched 2026-08-29 · 104fa37faf96
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| hecomi/uRaymarching | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="hecomi/uRaymarching")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem