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hecomi/uRaymarching

Raymarching Shader Generator in Unity observed · 2026-08-28

github.com/hecomi/uRaymarching · homepage · HLSL · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3616
  • days_rel: n/a
  • days_push: 1495
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1410 stars · 129 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

uRaymarching is a Unity asset that generates raymarching shaders from templates, letting developers create ray-marched objects by writing only a distance function. It supports Forward and Deferred legacy pipelines plus URP, VR, lighting, shadows, transparency, and depth-correct intersection with polygonal meshes.

Use cases

  • create raymarched 3D shapes in Unity by writing only a distance function
  • generate Unity shaders from templates without writing boilerplate
  • render procedural geometry that correctly occludes with polygon meshes
  • add raymarching effects to VR or VRChat projects
  • do full-screen raymarching post effects in Unity
  • use lit, unlit, or transparent raymarching materials with shadows

When to avoid

  • you target HDRP, which is not yet supported
  • you need a general-purpose shader editor rather than raymarching-specific templates
  • you work outside Unity

Facets

library · maturity maintenance

graphics simulation plugin-system developer-tools graphics simulation cross-platform windows unity raymarching shader-generation hlsl distance-functions vr urp shader-template sdf game-development macos gpu

3 sources

Member repositories

RepositoryRoleHealth v2
hecomi/uRaymarchingmain23

For agents

markdown · JSON · MCP: product_card(name="hecomi/uRaymarching")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem