Open-source graphics software
2100 open-source libraries, tools and applications tagged graphics, ranked by how closely graphics is their primary purpose, then by adoption and maintenance health. Each entry links to a page with sources, use cases and when to choose or avoid it.
2100 products, primary matches first, then adoption-weighted; health v2 shown.
| Product | Health v2 | Stars | Maturity |
|---|---|---|---|
| woelper/oculante Oculante is a fast, hardware-accelerated, open-source image viewer with basic nondestructive editing and image analysis tools, supporting a… | 66 | 1681 | maintenance |
| YuliangXiu/ICON ICON is a PyTorch research implementation of a CVPR 2022 method that reconstructs detailed, animatable 3D clothed human avatars from 2D ima… | 23 | 1681 | maintenance |
| harism/android-pagecurl An example Android application demonstrating a page curl/flip effect implemented with OpenGL ES 1.0 in Java. It serves as a reference imple… | 32 | 1673 | maintenance |
| svgcleaner svgcleaner is a Rust command-line tool that losslessly cleans and optimizes SVG files by removing unnecessary data such as editor metadata,… | 10 | 1671 | maintenance |
| IonicaBizau/image-to-ascii A Node.js module that converts images (from paths, URLs, or buffers) into ASCII art, with options for size, color, and character sets. It r… | 41 | 1664 | maintenance |
| GarageGames/Torque2D Torque 2D is an MIT-licensed open source C++ 2D game engine originally from GarageGames, featuring OpenGL batched rendering, Box2D physics,… | 23 | 1662 | maintenance |
| vthibault/roBrowser roBrowser is a free, open-source web-based implementation of the Ragnarok Online MMORPG client, written from scratch in JavaScript using We… | 10 | 1658 | maintenance |
| dimforge/nphysics nphysics is a 2D and 3D rigid body physics engine for games and animations written in Rust, using ncollide for collision detection and nalg… | 32 | 1649 | maintenance |
| sureskumar/sketch-isometric A Sketch app plugin that generates isometric and 3D rotation views from artboards and rectangles. It offers adjustable rotation direction, … | 23 | 1637 | maintenance |
| 2d-extras A collection of reusable C# scripts from Unity Technologies that extend the 2D Tilemap system with custom tiles and brushes, such as Rule T… | 47 | 1630 | maintenance |
| webmproject/WebPShop WebPShop is a Photoshop plug-in for opening and saving WebP images, including animated WebP, with tunable encoding settings and preview. It… | 40 | 1626 | maintenance |
| mattdesl/color-wander A generative artwork project by Matt DesLauriers that creates colorful abstract compositions using seeded random numbers, runnable in the b… | 32 | 1619 | maintenance |
| MostafaGazar/CustomShapeImageView An Android library providing custom-shaped ImageViews (circle, rectangle, SVG-based shapes) via XML attributes. It lets developers mask ima… | 23 | 1608 | maintenance |
| fossasia/flappy-svg Flappy SVG is an open-source browser-based clone of Flappy Bird implemented entirely with SVG graphics and JavaScript. It is playable direc… | 10 | 1607 | maintenance |
| NotLuksus/nft-art-generator A Node.js CLI tool that generates generative NFT art by layering trait images with configurable rarities and outputs OpenSea-compatible met… | 32 | 1600 | maintenance |
| inconvergent/weird A generative art system written in Common Lisp, providing 2D/3D vector math, an undirected graph data structure, random number utilities, a… | 10 | 1597 | maintenance |
| mmcloughlin/globe A Go library for rendering wireframe globe visualizations as PNG images, backed by the pinhole 3D camera library. It supports drawing grati… | 32 | 1594 | maintenance |
| niessner/BundleFusion BundleFusion is a real-time, globally consistent 3D reconstruction system for RGB-D input, published at SIGGRAPH 2017. It estimates globall… | 32 | 1590 | maintenance |
| harjot-oberai/VectorMaster An Android library that provides dynamic runtime control over vector drawables via Java instances. It parses vector XML and exposes every p… | 32 | 1589 | maintenance |
| snavely/bundler_sfm Bundler is a structure-from-motion (SfM) system that takes unordered image collections with features and matches and produces a 3D reconstr… | 32 | 1579 | maintenance |
| evanw/lightgl.js lightgl.js is a lightweight JavaScript library that wraps WebGL to make it easier to quickly prototype 3D graphics applications in the brow… | 32 | 1574 | maintenance |
| thu-ml/prolificdreamer Official PyTorch implementation of ProlificDreamer, a NeurIPS 2023 method for high-fidelity text-to-3D generation using Variational Score D… | 30 | 1564 | maintenance |
| DadSchoorse/vkBasalt vkBasalt is a Vulkan post-processing layer for Linux that enhances game visuals with effects like CAS sharpening, anti-aliasing, and 3D col… | 23 | 1564 | maintenance |
| facebookresearch/DeepSDF DeepSDF is Facebook Research's official implementation of the CVPR 2019 paper on learning continuous signed distance functions for 3D shape… | 10 | 1562 | maintenance |
| cakeslice/Outline-Effect An outline image effect library for Unity that renders outlines around sprites, lines, and meshes via a camera component and per-renderer O… | 23 | 1561 | maintenance |
| shrekshrek/css3d-engine A tiny 14k JavaScript 3D engine built on CSS3 transforms and divs instead of canvas/WebGL. It lets developers create simple 3D scenes with … | 32 | 1555 | maintenance |
| small-tou/js2image js2image is a Node.js tool and CLI that compresses JavaScript source code into ASCII art shapes (e.g., a Christmas tree) while keeping the … | 51 | 1549 | maintenance |
| ImageTracer imagetracerjs is a JavaScript library that traces raster images (PNG, JPG, GIF, BMP) and converts them into SVG vector graphics. It works i… | 32 | 1547 | maintenance |
| ands/lightmapper A single-file C/C++ library for baking lightmaps using an existing OpenGL renderer. It supports ambient occlusion and multi-bounce global i… | 32 | 1545 | maintenance |
| romashamin/Size-Marks-PS A Photoshop script that converts rectangular marquee selections into labeled measurement marks for design specs. It is aimed at web designe… | 23 | 1541 | maintenance |
| airob0t/idcardgenerator A Python GUI tool that generates Chinese resident ID card images (black-and-white and color) by filling in personal information and a portr… | 10 | 1540 | maintenance |
| OpnTec/bodyapps-viz A web-based 3D human body visualizer component for the BodyApps project, built with Three.js. It renders male, female, and kids body models… | 32 | 1525 | maintenance |
| mattatz/unity-voxel A Unity library that converts triangle meshes into voxel representations using both GPU (compute shader) and CPU voxelizers. It supports bu… | 32 | 1524 | maintenance |
| Nadrin/PBR A demo application implementing physically based shading and image based lighting in four graphics APIs: OpenGL 4.5, Vulkan, Direct3D 11, a… | 32 | 1524 | maintenance |
| fossasia/labyrinth FOSSASIA Labyrinth is a collaborative, browser-based HTML/JavaScript maze game where contributors draw and embed their own tiles, character… | 10 | 1523 | maintenance |
| zhan-xu/RigNet RigNet is a PyTorch implementation of the SIGGRAPH 2020 paper on neural rigging for articulated 3D characters. It takes a character mesh as… | 32 | 1520 | maintenance |
| julianshapiro/blast Blast is a JavaScript library that separates text into individually manipulable elements (words, characters, etc.) for animation and typogr… | 23 | 1520 | maintenance |
| keijiro/Pcx Pcx is a Unity plugin that imports and renders point cloud data, supporting PLY binary little-endian files. It provides mesh, ComputeBuffer… | 23 | 1520 | maintenance |
| alexander-ladygin/illustrator-scripts A collection of ExtendScript (JSX) scripts for Adobe Illustrator that automate common design tasks like resizing and rotating artboards, cr… | 32 | 1519 | maintenance |
| SebLague/Slime-Simulation A Unity-based implementation of the Physarum (slime mold) agent-based simulation, created by Seb Lague as a companion to a YouTube video. I… | 32 | 1515 | maintenance |
| MrKepzie/Natron Natron is a free, open-source, node-graph based video compositing application similar to Adobe After Effects, Nuke, and Blackmagic Fusion. … | 23 | 1508 | maintenance |
| smkplus/ShaderMan ShaderMan is a Unity editor tool that automatically converts ShaderToy GLSL shaders into Unity ShaderLab HLSL/CG shaders. It performs commo… | 32 | 1505 | maintenance |
| stephomi/sculptgl SculptGL is a browser-based 3D digital sculpting application built with WebGL, allowing users to sculpt and paint 3D meshes directly in the… | 10 | 1505 | maintenance |
| transitive-bullshit/react-particle-effect-button A React component library that renders buttons with bursting particle disintegration/reintegration animations, ported from a Codrops articl… | 32 | 1504 | maintenance |
| cparnot/ASCIImage An Objective-C library that creates UIImage and NSImage instances from ASCII art defined in NSString literals. Shapes are rendered as vecto… | 32 | 1503 | maintenance |
| NVIDIAGameWorks/kaolin-wisp NVIDIA Kaolin Wisp is a PyTorch library and engine for neural fields research, built on NVIDIA Kaolin Core. It provides differentiable rend… | 23 | 1500 | maintenance |
| glouw/paperview Paperview is a high-performance animated wallpaper setter for Linux X11 desktops, written in C using SDL2 to render BMP frame sequences ont… | 32 | 1488 | maintenance |
| fossasia/lubuntu-artwork The official artwork package for the Lubuntu Linux distribution, containing wallpapers, themes, and visual branding assets. It provides the… | 32 | 1483 | maintenance |
| felixmariotto/three-mesh-ui three-mesh-ui is a minimalist JavaScript library for building VR user interfaces on top of three.js. It creates UI elements as three.js Obj… | 23 | 1481 | maintenance |
| cvdlab/react-planner react-planner is a React component for designing building floorplans, letting users draw 2D plans with drag-and-drop catalogs of objects an… | 32 | 1480 | maintenance |
| Flipnote iro.js is a modular, dependency-free color picker widget for JavaScript built with SVG, supporting hex, RGB, HSV, HSL, and kelvin color for… | 35 | 1478 | maintenance |
| mmatl/pyrender Pyrender is a pure Python, glTF 2.0-compliant OpenGL renderer for physically-based rendering and visualization of 3D scenes. It includes an… | 32 | 1469 | maintenance |
| PlenOctrees Official PyTorch implementation of pixelNeRF, a CVPR 2021 method that predicts neural radiance fields conditioned on one or few input image… | 32 | 1465 | maintenance |
| buaacyw/GaussianEditor GaussianEditor is a research application for fast, controllable 3D scene editing built on Gaussian Splatting, released as CVPR 2024 code. I… | 27 | 1461 | maintenance |
| nerfstudio NerfAcc is a PyTorch acceleration toolbox for Neural Radiance Fields (NeRF), focused on efficient sampling in the volumetric rendering pipe… | 23 | 1456 | maintenance |
| sabresaurus/SabreCSG SabreCSG is a set of level design tools for Unity that uses Constructive Solid Geometry (CSG) to build complex levels quickly with boolean … | 10 | 1454 | maintenance |
| Ciechan/BCGenieEffect An Objective-C UIView category that reproduces the macOS genie minimize effect inside iOS apps using Core Animation. It supports animating … | 32 | 1453 | maintenance |
| lettier/gifcurry Gifcurry is an open-source video editor for GIF makers built in Haskell, offering a GTK GUI, a CLI, and a library API. It converts videos t… | 23 | 1452 | maintenance |
| javierbyte/visual-center Visual Center is a web tool and npm library that finds the visual (optical) center of images and logos by computing per-pixel color-differe… | 73 | 1448 | maintenance |
| BachiLi/redner redner is a differentiable Monte Carlo ray tracer that computes exact gradients of rendered images with respect to arbitrary scene paramete… | 32 | 1446 | maintenance |
| Samsung/rlottie rlottie is a platform-independent standalone C++ library for rendering Lottie vector animations in real time. It plays animations exported … | 65 | 1440 | maintenance |
| sublimehq/anim_encoder A Python CLI tool from Sublime HQ that converts a series of PNG screenshots into small JavaScript+HTML animations. It includes a capture sc… | 32 | 1433 | maintenance |
| TSDF Fusion A lightweight Python script that fuses multiple registered RGB-D images into a projective TSDF voxel volume, from which high-quality 3D sur… | 32 | 1432 | maintenance |
| supermedium/aframe-react aframe-react is a thin React binding layer for A-Frame that exposes Scene and Entity components so developers can declaratively build virtu… | 23 | 1432 | maintenance |
| ProbableTrain/MapGenerator A browser-based tool that procedurally generates American-style city maps with images exportable as PNG or SVG and 3D models exportable as … | 32 | 1430 | maintenance |
| hecomi/UnityFurURP A fur shader implementation for Unity's Universal Render Pipeline (URP), written in HLSL. It demonstrates three fur rendering methods (Shel… | 32 | 1427 | maintenance |
| liuzhiyi1992/ZYCornerRadius An Objective-C category (and UIImageView subclass) that applies corner radius to UIImageView images without triggering offscreen rendering,… | 32 | 1426 | maintenance |
| google/ion Ion is a portable C++ suite of libraries and tools from Google for building graphical client applications across desktop, mobile, browser, … | 10 | 1419 | maintenance |
| w3reality/three-geo three-geo is a three.js-based geographic visualization library that builds satellite-textured 3D terrain models in near real-time from GPS … | 23 | 1417 | maintenance |
| supermedium/superframe Superframe is a curated collection of components for A-Frame, the web framework for building VR experiences. It includes components for ani… | 66 | 1412 | maintenance |
| venshine/BezierMaker An Android library that draws Bezier curves of order 1 to 7 using the de Casteljau algorithm, with animated curve formation and tangent vis… | 32 | 1411 | maintenance |
| uRaymarching uRaymarching is a Unity asset that generates raymarching shaders from templates, letting developers create ray-marched objects by writing o… | 23 | 1410 | maintenance |
| idevelop/ascii-camera A browser-based web app that converts your webcam video stream into a real-time ASCII art representation using the HTML5 getUserMedia API. … | 32 | 1403 | maintenance |
| immersive-web/webvr-polyfill A JavaScript polyfill implementing the WebVR spec so VR content runs on browsers and devices without native WebVR support. WebVR has been d… | 10 | 1401 | maintenance |
| achimdoebler/UGUI µGUI is a lightweight, platform-independent open source graphics library for embedded systems written in C. It supports any color, grayscal… | 32 | 1398 | maintenance |
| google/mathfu MathFu is a C++ math library developed primarily for games, providing vector, matrix, and quaternion classes with SIMD optimization. It sup… | 10 | 1398 | maintenance |
| Arvtesh/UnityFx.Outline UnityFx.Outline is a C# library providing configurable screen-space outline effects for Unity3d, supporting per-object and per-camera outli… | 23 | 1395 | maintenance |
| johnBuffer/NoCol NoCol is a C++ 'anti-collision' trajectories finder that simulates moving objects (like balls) finding paths that avoid collisions. It rend… | 23 | 1393 | maintenance |
| antiguab/BAFluidView BAFluidView is an Objective-C UIView and layer that renders a 2D fluid animation, typically used to simulate a liquid filling effect in iOS… | 32 | 1383 | maintenance |
| SebLague/Solar-System A Unity-based solar system simulation experiment by Sebastian Lague, featuring procedural planets, moons, and atmospheric rendering. It acc… | 32 | 1378 | maintenance |
| linebender/piet Piet is a Rust crate providing a cross-platform abstraction for 2D graphics, with backends that implement the API on top of each platform's… | 55 | 1376 | maintenance |
| nickbutcher/AdaptiveIconPlayground An Android app for experimenting with Android adaptive icons. It lists installed apps with adaptive icons and lets users preview different … | 23 | 1364 | maintenance |
| stewartlord/identicon.js A small JavaScript library that generates GitHub-style identicon images from hash strings, outputting PNG or SVG formats. It supports custo… | 23 | 1363 | maintenance |
| MoyGcc/vid2avatar Vid2Avatar is the official PyTorch implementation of a CVPR 2023 method that reconstructs detailed 3D human avatars from monocular in-the-w… | 54 | 1361 | maintenance |
| OpenCV for Processing A Processing library wrapping OpenCV's official Java bindings to provide beginner-friendly computer vision functions within the Processing … | 23 | 1356 | maintenance |
| cmft cmftStudio is a cross-platform GUI application for cubemap filtering, the graphical counterpart of the cmft command-line tool. It processes… | 32 | 1352 | maintenance |
| ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader A Unity shader for the Universal Render Pipeline (URP) that renders unlit screen space decals. Each decal is simply a Unity cube GameObject… | 32 | 1349 | maintenance |
| Procedural GL JS Procedural GL JS is a JavaScript/WebGL library for embedding 3D map and terrain experiences in web pages, built on THREE.js. It is mobile-f… | 32 | 1347 | maintenance |
| google/monster-mash Monster Mash is an open-source sketch-based 3D modeling and animation tool that lets users sketch a 2D character, inflate it into 3D, and a… | 61 | 1330 | maintenance |
| EricGuo5513/momask-codes Official PyTorch implementation of MoMask (CVPR 2024), a masked modeling framework that generates 3D human motion sequences from text promp… | 27 | 1330 | maintenance |
| Nicejinux/NXDrawKit NXDrawKit is a Swift library for iOS that provides an easy-to-use drawable canvas view with undo, redo, clear, save, and load functionality… | 23 | 1329 | maintenance |
| ElasticSea/unity-fracture A Unity library that fractures any mesh at runtime using the NVIDIA Blast library, converting the mesh into physics-driven chunks with rigi… | 23 | 1329 | maintenance |
| Yasic/ParticleTextView An Android custom View library that renders text as colorful particle animations with configurable motion strategies. It offers a builder-s… | 32 | 1327 | maintenance |
| Suzie1/ComfyUI_Comfyroll_CustomNodes A collection of custom nodes for ComfyUI providing 175+ nodes for Stable Diffusion XL and SD1.5 workflows, including Multi-ControlNet stack… | 30 | 1326 | maintenance |
| heremaps/harp.gl harp.gl is an open-source 3D map rendering engine written in TypeScript and built on three.js/WebGL. It enables themeable, high-performance… | 10 | 1316 | maintenance |
| garris/TremulaJS TremulaJS is a client-side JavaScript UI component for building Bézier-path-based content streams with momentum and physics effects, suppor… | 23 | 1309 | maintenance |
| EsProgram/InkPainter InkPainter is a Unity library that enables runtime texture painting on 3D objects using shaders. Developers attach an InkCanvas component t… | 23 | 1308 | maintenance |
| AlloyTeam/curvejs curvejs is a small JavaScript library for animating bezier curves on HTML5 canvas, with built-in and custom 'motion' functions that make cu… | 32 | 1301 | maintenance |
| ShichenLiu/SoftRas SoftRas is a PyTorch-based differentiable renderer that treats rasterization as a differentiable aggregating process over mesh triangles, e… | 52 | 1300 | maintenance |
| jinatonic/confetti A high-performance Android particle system library for rendering confetti animations on any view. It lets developers configure emission sou… | 23 | 1300 | maintenance |