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MoyGcc/vid2avatar

Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition (CVPR2023) observed · 2026-08-28

github.com/MoyGcc/vid2avatar · homepage · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

56/100

  • Activity 57
  • Release rhythm 35
  • Longevity 92

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1299
  • days_rel: n/a
  • days_push: 259
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1360 stars · 110 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Vid2Avatar is the official PyTorch implementation of a CVPR 2023 method that reconstructs detailed 3D human avatars from monocular in-the-wild videos. It jointly models the human and background as separate neural fields, self-supervisedly decomposing the scene to produce canonical human geometry and texture without ground-truth supervision or external segmentation.

Use cases

  • reconstruct a 3D human avatar from a single monocular video
  • separate a moving person from an arbitrary background in 3D
  • generate canonical and deformed human mesh sequences from video
  • render novel views of a reconstructed clothed human
  • research baseline for neural human avatar reconstruction
  • visualize SMPL-based human models in 3D

When to choose

  • you need a self-supervised 3D human reconstruction pipeline from short monocular clips
  • you want a research-grade CVPR 2023 baseline for neural avatar creation
  • you have GPU resources and can tolerate 24-48 hour per-sequence training
  • you want canonical-space human geometry and texture without labeled data

When to avoid

  • you need real-time or fast avatar reconstruction
  • you want a polished end-user application rather than research code
  • you cannot obtain the SMPL body model or set up a CUDA/conda environment
  • your input is multi-view studio footage rather than monocular in-the-wild video

Facets

library · maturity maintenance

machine-learning deep-learning computer-vision image-processing graphics simulation computer-vision deep-learning graphics machine-learning python 3d-reconstruction neural-fields human-avatar smpl cvpr-2023 research-code monocular-video scene-decomposition linux gpu

2 sources

Member repositories

RepositoryRoleHealth v2
MoyGcc/vid2avatarmain56

For agents

markdown · JSON · MCP: product_card(name="MoyGcc/vid2avatar")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem