domain: graphics
2081 products, primary matches first, then adoption-weighted; health v2 shown.
| Product | Health v2 | Stars | Maturity |
|---|---|---|---|
| agens-no/AGGeometryKit An Objective-C library for iOS that lets you control each corner point of a UIView or CALayer individually via quadrilaterals, backed by CA… | 32 | 1256 | maintenance |
| HackerPoet/FractalSoundExplorer An interactive audio-visual sandbox application for exploring fractals in real time on the GPU. Users can click on fractals like the Mandel… | 32 | 1251 | maintenance |
| tikzit/tikzit TikZiT is a simple GUI desktop application for rapidly creating graphs and string diagrams using PGF/TikZ. Its native file format is a subs… | 23 | 1246 | maintenance |
| scijs/ndarray A JavaScript library providing modular multidimensional array views over 1D typed arrays, similar to numpy arrays. It supports constant-tim… | 77 | 1243 | maintenance |
| spritewidget/spritewidget SpriteWidget is a Dart/Flutter toolkit for building high-performance 2D animations and games via a sprite render node graph embedded in a F… | 32 | 1241 | maintenance |
| Yours3lf/rpi-vk-driver A low-level GPU driver for the Broadcom Videocore IV GPU found in Raspberry Pi boards, implementing a subset of the Vulkan API. It is not o… | 23 | 1241 | maintenance |
| grimfang4/sdl-gpu SDL_gpu is a C library providing high-performance, hardware-accelerated 2D rendering on top of SDL, with automatic batching, a shader API, … | 61 | 1240 | maintenance |
| ranahanocka/point2mesh Point2Mesh is a PyTorch implementation of a SIGGRAPH 2020 technique that reconstructs watertight surface meshes from input point clouds by … | 32 | 1240 | maintenance |
| Ciechan/BCMeshTransformView An Objective-C iOS library that applies mesh transforms to a regular UIKit view hierarchy, inspired by the private CALayer meshTransform pr… | 32 | 1236 | maintenance |
| dsoft20/psx_retroshader A collection of GLSL shaders for Unity that emulate the PlayStation 1 rendering style, including unlit, vertex lit, transparent, and reflec… | 32 | 1234 | maintenance |
| fogleman/Quads A Python program that generates abstract computer art from input images using quadtree subdivision. Each quadrant is filled with an average… | 32 | 1232 | maintenance |
| mtuomi/SecondReality The full source code and data of Second Reality, the legendary 1993 MS-DOS demo by Future Crew, released for its 20th anniversary. It is a … | 32 | 1229 | maintenance |
| ju1ce/April-Tag-VR-FullBody-Tracker A free open-source application that provides full-body tracking in VR using printed AprilTag fiducial markers tracked by a phone or PS Eye … | 23 | 1229 | maintenance |
| mindbrix/UIImage-PDF An Objective-C UIImage category that renders PDF files into UIImages, enabling scalable vector assets in iOS apps. It supports rendering at… | 23 | 1226 | maintenance |
| mattdesl/svg-mesh-3d A JavaScript library that converts SVG path strings into 3D triangulated meshes (simplicial complexes) using Delaunay triangulation. It is … | 32 | 1223 | maintenance |
| ml4a/ml4a-ofx A collection of openFrameworks applications in C++ for real-time interactive machine learning, aimed at artists and creative coders. It inc… | 23 | 1223 | maintenance |
| snorpey/jpg-glitch A browser-based web app (also available as a desktop app) that corrupts JPEG image bytes to produce glitch-art effects, with real-time slid… | 32 | 1215 | maintenance |
| Baseflow/LottieXamarin Xamarin bindings for Lottie that parse Adobe After Effects animations exported as JSON via Bodymovin and render them natively on Android, i… | 23 | 1213 | maintenance |
| dli/fluid A WebGL-based real-time 3D fluid simulation and rendering demo using the PIC/FLIP particle method on the GPU. It renders particles with sph… | 32 | 1208 | maintenance |
| dntzhang/pasition Pasition is a tiny JavaScript library for morphing/transitioning between SVG path shapes, supporting all SVG path commands. It computes int… | 32 | 1207 | maintenance |
| YuliangXiu/ECON ECON is a research tool that reconstructs high-fidelity 3D clothed human avatars from a single color image by combining implicit and explic… | 32 | 1206 | maintenance |
| rustgd/cgmath cgmath is a low-dimensional linear algebra library for Rust targeted at computer graphics applications, providing vectors, square matrices,… | 32 | 1203 | maintenance |
| google/lullaby Lullaby is a collection of high-performance C++ libraries from Google for building virtual and augmented reality experiences. It provides a… | 10 | 1198 | maintenance |
| MaurycyLiebner/enve enve is an open-source 2D animation application for Linux and Windows, supporting vector and raster animation as well as sound and video fi… | 10 | 1195 | maintenance |
| ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection A reusable Unity URP RendererFeature implementing fast screen space planar reflections (SSPR) optimized for mobile GPUs. It renders real-ti… | 32 | 1191 | maintenance |
| microsoft/HoloJS HoloJs is a JavaScript execution host for building augmented and virtual reality applications using web standards like WebGL, WebVR, WebAud… | 10 | 1190 | maintenance |
| Rich-Harris/svelte-cubed A Three.js component library for Svelte that lets you build 3D scenes declaratively using Svelte components. It wraps Three.js primitives a… | 32 | 1186 | maintenance |
| HackerPoet/PySpace PySpace is a Python tool for rendering GLSL fractal ray-marched scenes. It lets users write shader-based fractal animations and render them… | 32 | 1184 | maintenance |
| Unity-Technologies/SpaceshipDemo A AAA playable first-person demo project from Unity showcasing visual effects built with Visual Effect Graph and rendered with the High Def… | 44 | 1181 | maintenance |
| aachman98/Sorcar Sorcar is a Blender addon that provides a node-based visual programming environment for procedural 3D modeling, inspired by Houdini. It off… | 23 | 1179 | maintenance |
| OneYoungMean/Automatic-DynamicBone A free, open-source Unity plugin that automatically generates physics-based bone cloth simulation (hair, skirts, tails) for skinned charact… | 32 | 1177 | maintenance |
| acgessler/open3mod Open 3D Model Viewer (open3mod) is a Windows desktop application for quickly viewing and inspecting 3D model files, built on the Open Asset… | 23 | 1175 | maintenance |
| LinSoftWin/Photoshop-CC2022-Linux A shell-based installer with an optional GUI (zenity) that sets up Adobe Photoshop CC 2021/2022 on Linux using Wine. It automates downloadi… | 23 | 1174 | maintenance |
| akiraux/Akira Akira is a native Linux desktop application for UI and UX design, built in Vala and GTK, targeting web and graphic designers. It aims to pr… | 49 | 5337 | experimental |
| ibaaj/dijkstra-cartography A C++ tool that generates artistic maps by running Dijkstra's shortest-path algorithm over OpenStreetMap data, rendering the most-used rout… | 10 | 1173 | maintenance |
| felipecsl/GifImageView An Android ImageView widget that decodes and plays animated GIF images. It supports frame-level callbacks for post-processing, resetting an… | 32 | 1169 | maintenance |
| daniilidis-group/neural_renderer A PyTorch port of the Neural 3D Mesh Renderer (CVPR 2018), providing differentiable rasterization of 3D meshes. It supports rendering from … | 32 | 1167 | maintenance |
| cubiq/ComfyUI_essentials A collection of essential custom nodes for ComfyUI that add new image processing and utility features missing from the core. The repository… | 35 | 1165 | maintenance |
| alexandre01/deepsvg Official PyTorch code for the NeurIPS 2020 paper 'DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation'. It provides a … | 32 | 1164 | maintenance |
| hiroharu-kato/neural_renderer A differentiable 3D mesh renderer implemented in Chainer, accompanying the CVPR 2018 paper 'Neural 3D Mesh Renderer'. It enables gradient-b… | 23 | 1164 | maintenance |
| Ovilia/Polyvia Polyvia is a JavaScript library that converts images and live webcam video into low-poly style artwork using triangulation. It provides bro… | 32 | 1163 | maintenance |
| BVE-Reborn/rend3 rend3 is an easy-to-use, customizable, and efficient 3D rendering library for Rust built on top of wgpu. It provides a modular ecosystem of… | 10 | 1160 | maintenance |
| jcoglan/sylvester Sylvester is a JavaScript library for vector, matrix, and geometry math, supporting any number of dimensions plus lines and planes in 3D sp… | 32 | 1155 | maintenance |
| Xharlie/pointnerf Point-NeRF is a research implementation of a point-based neural radiance field method (CVPR 2022 Oral) that models scenes with neural 3D po… | 32 | 1154 | maintenance |
| hunterloftis/pbr A Physically Based Renderer (PBR) implemented as a Go library, providing a unidirectional CPU-only Monte Carlo path tracer. It includes a s… | 32 | 1152 | maintenance |
| isekaidev/stable.art Stable.art is an open-source Photoshop plugin (v23.3.0+) that integrates Stable Diffusion image generation via an Automatic1111 API backend… | 22 | 1151 | maintenance |
| Orillusion/orillusion Orillusion is a pure Web3D rendering engine built entirely on the WebGPU standard, written in TypeScript. It aims to deliver desktop-level … | 83 | 5207 | experimental |
| Sprytile/Sprytile Sprytile Painter is a Blender add-on for building tile-based low-poly 3D scenes using paint/map-editor-like tools. It lets users construct … | 23 | 1150 | maintenance |
| johnnylambada/WorldMap A simple Android example app that displays a very large world map bitmap and lets users scroll around it. It demonstrates using BitmapRegio… | 32 | 1149 | maintenance |
| JargeZ/ntscqt A GUI application (also known as Line Maker 10.0) that applies a VHS/NTSC analog video simulation effect to video files, built in Python. T… | 23 | 1148 | maintenance |
| jbox2d/jbox2d JBox2d is a native Java port of the C++ Box2D and LiquidFun 2D physics engines, providing rigid body simulation, joints, continuous collisi… | 32 | 1147 | maintenance |
| hecrj/coffee Coffee is an opinionated 2D game engine for Rust focused on simplicity, explicitness, and type-safety. It provides a hardware-accelerated 2… | 23 | 1146 | maintenance |
| Shiriluz/Word-As-Image Official implementation of the Word-As-Image semantic typography technique (SIGGRAPH 2023), which automatically illustrates letters so they… | 30 | 1144 | maintenance |
| ChillingVan/android-openGL-canvas An Android library providing OpenGL-based canvas views (GLView, GLTextureView, GLContinuousView) that let you draw bitmaps, animations, and… | 23 | 1143 | maintenance |
| glomadrian/RoadRunner Road Runner is an Android library that lets developers create custom loading and progress animations from SVG path data. It supports indete… | 32 | 1139 | maintenance |
| cadenji/foolrenderer A tiny software renderer written in C from scratch without any graphics API, designed to demonstrate real-time rendering techniques like ra… | 32 | 1134 | maintenance |
| iryoku/smaa SMAA is a GPU-based subpixel morphological antialiasing implementation for DX9, DX10, DX11, and OpenGL, published as shader code (HLSL/GLSL… | 32 | 1132 | maintenance |
| sirxemic/jquery.ripples A jQuery plugin that adds an interactive water ripple effect to HTML element background images using WebGL. It simulates ripples triggered … | 23 | 1132 | maintenance |
| liminalpurr/jizhi Jizhi is a Chrome/Firefox/Edge browser extension that replaces the new tab page with animated layered noise waves rendered in traditional C… | 23 | 1130 | maintenance |
| FabianTerhorst/Isometric An Android library for drawing isometric shapes and paths in a custom view. It supports primitives like prisms, cylinders, pyramids, and pa… | 23 | 1125 | maintenance |
| methusalah/SplineMesh SplineMesh is a Unity plugin for creating curved content in real time using Bézier splines. It provides a general spline component, mesh be… | 32 | 1124 | maintenance |
| renaudcerrato/ToggleDrawable An Android library for creating animated drawable transitions using bezier curves, with a minimal API. It ships ready-made drawables like s… | 23 | 1121 | maintenance |
| mitsuba-renderer/mitsuba Mitsuba is a research-oriented physically based rendering system written in portable C++, inspired by PBRT. It implements unbiased and bias… | 32 | 1114 | maintenance |
| p-e-w/ternimal Ternimal is a Rust program that renders an animated, glowing lifeform in the terminal using Unicode block symbols, with many command-line p… | 23 | 1112 | maintenance |
| fengsp/color-thief-py Color Thief is a Python library that extracts the dominant color or a representative color palette from an image using the median cut algor… | 32 | 1110 | maintenance |
| uclouvain/openjpeg OpenJPEG is an open-source JPEG 2000 codec written in C, officially recognized by ISO/IEC and ITU-T as the JPEG 2000 reference software. It… | 67 | 1108 | maintenance |
| dli/waves A WebGL-based ocean wave simulation with a CSS 3D UI, running in the browser. It renders realistic ocean waves using GPU shaders. | 32 | 1108 | maintenance |
| benvanik/WebGL-Inspector WebGL Inspector is an advanced debugging toolkit for WebGL applications, inspired by tools like gDEBugger and PIX. It can be embedded in an… | 32 | 1107 | maintenance |
| antimatter15/jsgif A pure JavaScript library that encodes HTML5 canvas content (single frames or animations) into GIF images, ported from the ActionScript as3… | 32 | 1106 | maintenance |
| mapbox/webgl-wind A WebGL-powered library for visualizing wind data as GPU-accelerated particle animations, capable of rendering up to 1 million particles at… | 75 | 1104 | maintenance |
| flibitijibibo/SDL2-CS SDL2# is a C# wrapper (P/Invoke bindings) for the SDL2 multimedia library and its extensions (SDL2_gfx, SDL2_image, SDL2_mixer, SDL2_ttf). … | 10 | 1103 | maintenance |
| Dandarawy/UnityBookPageCurl A Unity package that implements a book page curl/flip effect using Unity's native UGUI 2D tools. It supports left-to-right and right-to-lef… | 23 | 1102 | maintenance |
| hongfz16/AvatarCLIP Official PyTorch implementation of AvatarCLIP, a SIGGRAPH 2022 research framework that generates and animates 3D human avatars from natural… | 32 | 1100 | maintenance |
| GPUOpen-LibrariesAndSDKs/RadeonRays_SDK RadeonRays is a ray intersection acceleration library developed by AMD, providing a C API for scene building and asynchronous ray intersect… | 23 | 1099 | maintenance |
| natario1/ZoomLayout A Kotlin Android library providing 2D zoom and pan components for View hierarchies, images, and video streams, built around a flexible Matr… | 23 | 1098 | maintenance |
| stefanceriu/SCSiriWaveformView A UIView subclass for iOS that reproduces the sinusoidal waveform animation seen in Siri on iOS 7. It is a small Objective-C UI component w… | 32 | 1096 | maintenance |
| nmoehrle/mvs-texturing A C++ command-line application that textures 3D meshes reconstructed from multi-view stereo (MVS) images, based on the ECCV 2014 paper 'Let… | 64 | 1094 | maintenance |
| exupero/saveSvgAsPng A browser-side JavaScript library that converts SVG elements to PNG images and downloads them, or returns them as data URIs. It supports sc… | 10 | 1093 | maintenance |
| danielshervheim/unity-stylized-water A stylized/toon water shader with material presets for the Unity game engine. It provides drop-in materials that can be applied to water pl… | 23 | 1092 | maintenance |
| evanw/webgl-filter A browser-based image editor built with WebGL that applies GPU-accelerated filters such as contrast adjustment, tilt-shift, and lens defocu… | 32 | 1090 | maintenance |
| lukasHoel/text2room Text2Room is a research codebase that generates room-scale textured 3D meshes from a text prompt by leveraging pre-trained 2D text-to-image… | 30 | 1089 | maintenance |
| githubhaohao/OpenGLCamera2 An Android demo application that uses Camera2 API together with OpenGL ES 3.0 to render 30+ real-time camera filters and effects during pre… | 54 | 1088 | maintenance |
| Scrawk/Ceto Ceto is an ocean and water rendering system for the Unity game engine, providing realistic wave simulation and water surface effects. It is… | 32 | 1084 | maintenance |
| uhlik/bpy A collection of Python addons for Blender, most notably the Point Cloud Visualizer for displaying, editing, filtering, and rendering colore… | 32 | 1081 | maintenance |
| hexops/mach Mach is a Zig game engine and graphics toolkit for building high-performance, cross-platform games, visualizations, and desktop/mobile GUI … | 70 | 4827 | experimental |
| eliasts/Ocean_Community_Next_Gen A community-driven ocean shader and water simulation package for Unity, featuring wave rendering, buoyancy, and boat physics with multiple … | 32 | 1079 | maintenance |
| sunset1995/DirectVoxGO DirectVoxGO (DVGO) is a PyTorch implementation of Direct Voxel Grid Optimization for fast neural radiance field (NeRF) reconstruction, repl… | 32 | 1075 | maintenance |
| PavelDoGreat/Super-Blur A Unity library providing screen and UI gaussian blur effects via camera post-processing scripts and shaders. It offers two implementations… | 32 | 1072 | maintenance |
| unity3d-jp/FrameCapturer A Unity plugin (C++ native code) that captures framebuffers, G-buffers, and audio from Unity and exports them to image, video, or audio fil… | 23 | 1072 | maintenance |
| twolfson/gulp.spritesmith A gulp plugin that converts a set of images into a spritesheet image and CSS variables (SASS, Stylus, LESS, JSON, CSS) for use in styleshee… | 32 | 1067 | maintenance |
| harjot-oberai/Long-Shadows An Android library for efficiently generating and rendering long shadows for any type of view, including custom views. Heavy calculations a… | 32 | 1065 | maintenance |
| alexjlockwood/kyrie Kyrie is a Kotlin library that provides a superset of Android's VectorDrawable and AnimatedVectorDrawable, supporting pause/resume/seek, ru… | 10 | 1065 | maintenance |
| tony-pizza/Stereogram.js A JavaScript library for generating autostereogram images (SIRDS, popularized as Magic Eye) in the browser using HTML5 Canvas. It renders s… | 32 | 1064 | maintenance |
| chengkehan/GPUSkinning A Unity library that replaces Unity's built-in CPU bone animation with custom GPU skinning, storing bone matrices in textures or compute bu… | 23 | 1062 | maintenance |
| glyphr-studio/Glyphr-Studio-1 Glyphr Studio v1 is a free, web-based font editor aimed at hobbyists and typeface design beginners, offering vector glyph editing, kerning,… | 10 | 1062 | maintenance |
| cslarsen/jp2a jp2a is a command-line utility that converts JPEG images into ASCII art. It renders pictures as text characters suitable for terminals or p… | 32 | 1061 | maintenance |
| gorhill/Javascript-Voronoi A standalone JavaScript library implementing Steven Fortune's algorithm to efficiently compute Voronoi diagrams from a set of sites within … | 10 | 1060 | maintenance |
| simonfuhrmann/mve MVE (The Multi-View Environment) is a C++ library and toolset implementing a complete end-to-end pipeline for image-based 3D geometry recon… | 70 | 1059 | maintenance |
| galnetwen/Live2D A packaged Live2D widget for embedding an animated anime-style mascot ('kanban musume') character on blog or website pages, based on a tuto… | 32 | 1056 | maintenance |
| zadvorsky/three.bas THREE.BAS is a JavaScript extension for THREE.js that adds GPU-based animation via vertex shaders, storing animation state in geometry attr… | 23 | 1055 | maintenance |