ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2433
- days_rel: n/a
- days_push: 1447
- n_releases_24m: 0
Adoption not part of the score
1348 stars · 139 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A Unity shader for the Universal Render Pipeline (URP) that renders unlit screen space decals. Each decal is simply a Unity cube GameObject with a material using this shader, projecting textures onto non-flat surfaces.
Use cases
- render bullet holes on walls in Unity URP
- project dirt or logo decals onto uneven surfaces
- add blood splat effects to characters and environments
- create projected fake blob shadows
- render 3D projected UI elements
- add explosion scorch marks to terrain
When to choose
- you need decals on non-flat surfaces where a flat transparent quad won't work
- you use Unity's Universal Render Pipeline and want a simple drop-in decal shader
- you want SRP batcher compatible unlit decals without a full decal project system
When to avoid
- you use the built-in render pipeline or HDRP instead of URP
- you need lit decals with lighting response
- your project cannot enable the URP depth texture
Facets
library · maturity maintenance
graphics image-processing graphics game-engine cross-platform unity shader urp decal shaderlab screen-space srp game-development
1 source
- readme: https://github.com/ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader · fetched 2026-08-28 · a95c986bfa7f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem