Ross ROSS = Recommend OSS · open-source software intelligence for agents

immersive-web/webvr-polyfill

Use WebVR today, without requiring a special browser build. observed · 2026-08-28

github.com/immersive-web/webvr-polyfill · homepage · JavaScript · Apache-2.0 (permissive) · archived observed · 2026-08-28

Health v2 · maintenance only

10/100

  • Activity 93
  • Release rhythm 8
  • Longevity 100

Flags: archived

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4233
  • days_rel: n/a
  • days_push: 44
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1404 stars · 321 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A JavaScript polyfill implementing the WebVR spec so VR content runs on browsers and devices without native WebVR support. WebVR has been deprecated in favor of WebXR, so this project is preserved for historical interest.

Use cases

  • run WebVR content in browsers without native support
  • smooth over inconsistencies between WebVR implementations
  • add VR support to mobile web experiences
  • test WebVR apps on desktop without a special browser build

When to choose

  • maintaining legacy WebVR content that must run on devices lacking native support
  • targeting older mobile browsers with inconsistent WebVR implementations

When to avoid

  • starting new XR projects - use the WebXR Device API instead
  • needing modern VR/AR features, performance, or ongoing support

Facets

library · maturity maintenance

sdk middleware web-development graphics gaming-tools browser webvr webxr polyfill virtual-reality deprecated-api javascript mobile

3 sources

Member repositories

RepositoryRoleHealth v2
immersive-web/webvr-polyfillmain10

For agents

markdown · JSON · MCP: product_card(name="immersive-web/webvr-polyfill")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem