SebLague/Slime-Simulation
None observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1988
- days_rel: n/a
- days_push: 1273
- n_releases_24m: 0
Adoption not part of the score
1516 stars · 264 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A Unity-based implementation of the Physarum (slime mold) agent-based simulation, created by Seb Lague as a companion to a YouTube video. It reproduces emergent network patterns from the referenced research paper using agents depositing and sensing trails.
Use cases
- simulate slime mold physarum patterns
- learn agent-based simulation in Unity
- explore emergent behavior from simple rules
- educational demo of computational biology simulation
- recreate the slime mold algorithm from the paper
When to choose
- you want a working Unity implementation of the Physarum slime mold algorithm
- you are learning agent-based simulations or emergent systems
- you want to follow along with Seb Lague's video tutorial
When to avoid
- you need a production-ready or extensible simulation framework
- you do not use Unity or C#
- you need a general-purpose agent-based modeling toolkit
Facets
application · maturity maintenance
simulation graphics simulation graphics cross-platform game-engine unity agent-based-simulation physarum emergent-behavior gpu-computing educational game-development
2 sources
- readme: https://github.com/SebLague/Slime-Simulation · fetched 2026-08-28 · d7de2f49981b
- homepage: https://www.youtube.com/watch?v=X-iSQQgOd1A · fetched 2026-08-29 · 44136fa355b3
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| SebLague/Slime-Simulation | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="SebLague/Slime-Simulation")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem