domain: graphics
2081 products, primary matches first, then adoption-weighted; health v2 shown.
| Product | Health v2 | Stars | Maturity |
|---|---|---|---|
| soulwire/sketch.js A tiny (~2kb gzipped) JavaScript creative coding framework that provides a graphics context, animation loop, and normalized input events. I… | 32 | 4122 | maintenance |
| VladimirYugay/Gaussian-SLAM A research implementation of a dense RGBD SLAM system that uses 3D Gaussian Splatting as its scene representation to photorealistically rec… | 27 | 1182 | active |
| reanimate/reanimate Reanimate is a Haskell library for programmatically generating declarative 2D animations based on SVG graphics, inspired by 3b1b's manim. I… | 34 | 1181 | active |
| Siv3D/OpenSiv3D Siv3D (formerly OpenSiv3D) is a C++20 framework for creative coding, supporting 2D/3D games, media art, visualizers, and simulators. It pro… | 62 | 1180 | active |
| ksami/QRemeshify QRemeshify is a Blender extension (addon) that provides an easy-to-use remesher producing good-quality quad topology, based on QuadWild wit… | 24 | 1180 | active |
| wieslawsoltes/Core2D Core2D is a multi-platform, data-driven 2D diagram editor built with Avalonia and C#. It includes a WYSIWYG vector graphics editor with dat… | 67 | 1179 | active |
| pablogila/TileMapDual TileMapDual is a Godot plugin that adds a custom TileMapLayer node implementing a real-time dual-grid tileset system. It supports square, i… | 50 | 1178 | active |
| jrmuizel/raqote Raqote is a small, pure-Rust software 2D graphics library supporting path filling, stroking, dashing, gradients, clipping, and blend modes.… | 35 | 1178 | active |
| adobe-type-tools/afdko The Adobe Font Development Kit for OpenType (AFDKO) is a set of command-line tools for building OpenType font files from PostScript and Tru… | 82 | 1177 | active |
| sepandhaghighi/samila Samila is a Python library for generating generative art images from thousands of points whose positions are computed by formulas with rand… | 74 | 1177 | active |
| unity3d-jp/UnityChanToonShaderVer2_Project Unity-Chan Toon Shader 2.0 (UTS2) is a toon/cel-shading shader package for Unity aimed at cel-shaded 3DCG animation and illustration-style … | 23 | 4099 | maintenance |
| alyssaxuu/motionity Motionity is a free, open-source, web-based motion graphics and animation editor, combining features of After Effects and Canva. It support… | 32 | 4095 | maintenance |
| enable3d/enable3d Enable3d is a TypeScript 3D game framework for the web that wraps three.js and adds ammo.js (Bullet) physics, and can also be used as a phy… | 77 | 1174 | active |
| alembic/alembic Alembic is an open computer graphics interchange framework for storing and sharing baked, animated 3D scene data, consisting of a C++ libra… | 84 | 1173 | stable |
| Kiri-Innovation/3dgs-render-blender-addon A free, open-source Blender add-on for importing, editing, animating, and rendering 3D Gaussian Splats (3DGS) inside Blender. Created by KI… | 90 | 1172 | active |
| nevertoday/zhongguo-traditional-colors An open-source static website and reference library of 742 Chinese traditional colors, providing high-resolution color cards with HEX, RGB,… | 65 | 1172 | active |
| keijiro/StableFluids A GPU-based Unity implementation of Jos Stam's Stable Fluids fluid simulation using compute shaders. It exposes the velocity field for rend… | 50 | 1172 | active |
| sultim-t/xash-rt A fork of the Xash3D FWGS game engine that adds a real-time path-traced renderer (RayTracedGL1), primarily targeting Half-Life 1. It replac… | 23 | 1172 | active |
| absolute-quantum/cats-blender-plugin A Blender plugin that automates importing, fixing, and optimizing 3D models for VRChat, supporting formats like MMD, XNALara, Mixamo, and D… | 23 | 4077 | maintenance |
| PolygonHive/GASPALS An Unreal Engine 5 plugin that integrates the Advanced Locomotion System (ALS) overlay layering system into the Game Animation Sample's Mot… | 60 | 1171 | active |
| jbikker/tinybvh TinyBVH is a single-header, dependency-free C++ library for fast Bounding Volume Hierarchy (BVH) construction and ray traversal on CPU and … | 67 | 1170 | active |
| alexjlockwood/ShapeShifter Shape Shifter is a web application for creating SVG icon animations that can be exported to Android AnimatedVectorDrawable, standalone SVGs… | 10 | 4068 | maintenance |
| madmann91/bvh A header-only C++20 library for constructing and traversing bounding volume hierarchies (BVH), with multiple SAH-based builders, a reinsert… | 69 | 1169 | active |
| llgcode/draw2d draw2d is a Go 2D vector graphics library supporting multiple output backends including raster images, PDF documents, OpenGL, and SVG. It f… | 67 | 1166 | active |
| nv-tlabs/LLaMA-Mesh LLaMA-Mesh is a fine-tuned large language model from NVIDIA Research that generates and understands 3D meshes by representing vertex coordi… | 28 | 1166 | active |
| 3Shain/dxmt DXMT is a Metal-based translation layer implementing Direct3D 10 and 11 APIs on macOS, designed to work with Wine (and CrossOver). It lets … | 83 | 1165 | active |
| curv3d/curv Curv is a pure functional programming language for creating 2D and 3D art using mathematics, built on Function Representation (F-Rep) with … | 10 | 1165 | active |
| cocos2d/cocos2d-objc Cocos2D-ObjC is a 2D game engine framework for building games and graphical interactive applications on iOS, Mac, and tvOS using Objective-… | 23 | 4041 | maintenance |
| rive-app/rive-runtime Rive's low-level C++ runtime that loads .riv animation files, advances state machines and animations, and renders vector graphics. It provi… | 74 | 1158 | active |
| egret-labs/egret-core Egret is an open-source HTML5 game engine written in TypeScript that provides 2D and 3D rendering, GUI systems, audio, and resource managem… | 23 | 4018 | maintenance |
| vibe-motion/skills A collection of installable agent skills for AI coding assistants (e.g., Claude Code) that generate motion graphics, animations, and videos… | 60 | 1155 | active |
| keshikan/DSEG DSEG is a free font family that imitates 7-segment and 14-segment LCD displays, including roman alphabet and symbol glyphs in over 50 varia… | 23 | 1152 | stable |
| Deepnest Deepnest (and its browser-based predecessor SVGnest) is an open-source vector nesting tool that packs arbitrary 2D shapes into sheets of ma… | 32 | 1151 | active |
| keith2018/SoftGLRender A tiny C++ software renderer/rasterizer that emulates the GPU rendering pipeline (vertex/fragment shading, rasterization, depth testing, bl… | 74 | 1149 | active |
| redorav/hlslpp A header-only C++ math library that mirrors HLSL shading language syntax, including vectors, matrices, quaternions, swizzling, and data pac… | 83 | 1145 | active |
| mitchcurtis/slate Slate is a cross-platform pixel art and bitmap editor built with Qt and Qt Quick. It supports layers, seamless 2D tileset creation, and spr… | 64 | 1143 | active |
| onmyway133/RoughSwift A Swift library for rendering hand-drawn, sketchy, comic-style shapes in SwiftUI and UIKit, powered by Rough.js via JavaScriptCore. It supp… | 57 | 1140 | active |
| KhronosGroup/OpenXR-SDK The official Khronos OpenXR SDK containing pre-generated OpenXR headers and source code for building the OpenXR loader. It provides the sta… | 96 | 1139 | stable |
| ifengzp/cocos-awesome A collection of commonly used game feature modules and shader effect implementations for the Cocos Creator game engine, written in TypeScri… | 35 | 1139 | active |
| Shirakumo/trial Trial is a modular game engine written in Common Lisp, built around OpenGL rendering with subsystems for animation, physics, audio, assets,… | 10 | 1137 | active |
| kzampog/cilantro cilantro is a lean, templated C++ library for processing 3D point cloud data, offering kd-trees, normal estimation, resampling, PCA, PLY I/… | 45 | 1135 | active |
| dgreenheck/OpenFracture OpenFracture is an open-source Unity package for procedurally fracturing and slicing 3D meshes at runtime or in the editor. It supports con… | 32 | 1135 | stable |
| Okazari/Rythm.js Rythm.js is a JavaScript library that makes web page elements animate in sync with music or microphone audio using the Web Audio API. It ma… | 23 | 3926 | maintenance |
| SarahWeiii/CoACD CoACD is a C++ library (with Python bindings and a Unity package) that performs approximate convex decomposition of 3D triangle meshes usin… | 98 | 1134 | active |
| moononournation/Arduino_GFX Arduino_GFX is an Arduino graphics library supporting various color displays (LCD, OLED) over multiple data bus interfaces such as SPI, par… | 93 | 1134 | active |
| nulla2011/bluearchive-logo A web-based generator that recreates Blue Archive-style logos using HTML canvas and vanilla JavaScript. Users can customize text, halo and … | 27 | 1134 | active |
| festivities/Blender-miHoYo-Shaders A collection of Blender shader materials that replicate the cel-shaded look of Genshin Impact on datamined character assets. Distributed as… | 10 | 1133 | active |
| fand/vfx-js VFX-JS is a JavaScript/TypeScript library for adding WebGL-powered visual effects to websites. It attaches GLSL shader effects to normal HT… | 94 | 1132 | active |
| hyprwm/hyprpicker hyprpicker is a Wayland color picker utility compatible with wlroots-based compositors. It lets users click anywhere on screen to sample an… | 90 | 1132 | active |
| AlexanderVanhee/Gradia Gradia is a GNOME desktop application for enhancing screenshots before sharing, adding backgrounds, padding, annotations, and export option… | 75 | 1128 | active |
| pixijs/filters A collection of community-authored WebGL/GLSL display filters for the PixiJS 2D rendering library, including effects like bloom, glow, CRT,… | 67 | 1128 | active |
| bnpr/Malt Malt is a customizable real-time rendering framework for stylized non-photorealistic rendering (NPR), distributed as a Blender addon. It le… | 69 | 1126 | active |
| lkwq007/stablediffusion-infinity A web application for outpainting with Stable Diffusion on an effectively infinite canvas, built with PyScript and Gradio. It extends image… | 32 | 3887 | maintenance |
| weigert/TinyEngine A small C++ OpenGL wrapper and 2D/3D rendering engine (~2000 lines of code) that abstracts boilerplate OpenGL for windows, shaders, texture… | 23 | 1125 | active |
| brianchirls/Seriously.js Seriously.js is a real-time, node-based video effects compositor for the web built with JavaScript and WebGL. It renders GPU-accelerated vi… | 23 | 3883 | maintenance |
| hundredrabbits/Dotgrid Dotgrid is a minimalist grid-based vector drawing application for creating logos, icons, and type. It supports layers, the full SVG spec, e… | 39 | 1124 | active |
| joeseesun/qiaomu-mondo-poster-design An AI-powered poster and cover design tool that generates professional-grade posters, book covers, album covers, and social media graphics … | 47 | 1123 | active |
| icosa-foundation/open-brush Open Brush is a free, community-led open source fork of Google's Tilt Brush, a room-scale 3D painting application for virtual reality built… | 100 | 1122 | active |
| 1j01/textual-paint Textual Paint is a terminal-based (TUI) image editor that recreates the classic MS Paint interface, built with the Textual framework in Pyt… | 60 | 1122 | active |
| xverse-engine/XScene-UEPlugin An Unreal Engine 5 plugin for real-time visualization, management, editing, and scalable hybrid rendering of 3D Gaussian Splatting models. … | 40 | 1121 | active |
| bring-shrubbery/SVG-to-SwiftUI A compiler that converts SVG artwork into native, scalable SwiftUI code, producing SwiftUI Shapes or layered Views backed by native paths a… | 94 | 1119 | active |
| dacnay816y62-hub/cinema-dna-21x9x3 A prompt-engineering skill that translates characters, settings, genres, or a one-line plot into cinematic 21:9 triptych image-generation p… | 76 | 1119 | active |
| lighttransport/nanort NanoRT is a single-header, portable C++ ray tracing kernel providing BVH construction and robust ray/geometry intersection. It serves as an… | 52 | 1118 | active |
| jamieowen/glsl-blend A collection of GLSL shader functions implementing Photoshop-style blending modes (screen, multiply, overlay, soft light, etc.), formatted … | 32 | 1116 | stable |
| grizzlypeak3d/DJV DJV is a free, open-source desktop media player for reviewing high bit-depth image sequences and movies, built for professional film, VFX, … | 99 | 1114 | active |
| google/dawn Dawn is Google's open-source, cross-platform native implementation of the WebGPU standard, implementing the webgpu.h C/C++ API on top of D3… | 91 | 1114 | active |
| Siccity/GLTFUtility GLTFUtility is a simple glTF/GLB importer (and partial exporter) for Unity, usable both in the editor and at runtime. It focuses on an impo… | 23 | 1113 | active |
| jina-ai/discoart DiscoArt is a Python library that wraps Disco Diffusion (CLIP-guided diffusion) so generative artists and developers can create AI artworks… | 23 | 3826 | maintenance |
| Chakazul/Lenia Lenia is a collection of implementations (Python, MATLAB, JavaScript, Jupyter, R) of a continuous cellular automaton that produces naturali… | 23 | 3814 | maintenance |
| BabylonJS/Editor A free, open-source desktop visual editor for creating and editing 3D scenes and games with the Babylon.js engine, available on Windows, ma… | 100 | 1107 | active |
| mlivesu/cinolib CinoLib is a header-only C++ library for processing polygonal and polyhedral meshes, supporting triangle, quad, and general polygon surface… | 67 | 1106 | active |
| szymanowiczs/splatter-image Official PyTorch implementation of 'Splatter Image: Ultra-Fast Single-View 3D Reconstruction' (CVPR 2024), which uses an image-to-image net… | 26 | 1106 | active |
| google-research/multinerf Google Research's official code release for three NeRF papers: Mip-NeRF 360, Ref-NeRF, and RawNeRF, written in JAX. It trains neural radian… | 10 | 3808 | maintenance |
| HarryStevens/geometric Geometric.js is a JavaScript library for doing geometry with points, lines, polygons, and angles. It uses plain arrays for geometry primiti… | 91 | 1104 | stable |
| idrawjs/idraw iDraw.js is a simple JavaScript framework for drawing on the web, built on the Canvas 2D API. It provides a data-driven approach to creatin… | 80 | 1103 | active |
| subprotocol/verlet-js A simple 2D Verlet integration physics engine written in JavaScript, supporting particles, distance constraints, and angular constraints. I… | 32 | 3792 | maintenance |
| shmuelzon/home-assistant-floor-plan A plugin for Sweet Home 3D that generates 3D rendered floor plan panels for Home Assistant dashboards. It renders images of your home showi… | 64 | 1101 | active |
| yzslab/gaussian-splatting-lightning A PyTorch Lightning implementation of 3D Gaussian Splatting with many derived algorithms (Mip-Splatting, LightGaussian, 2DGS, deformable Ga… | 58 | 1101 | active |
| farbrausch/fr_public An archive of Farbrausch's demoscene tools from 2001-2011, including the Werkkzeug visual content-creation tools, the V2 synthesizer, kkrun… | 32 | 3772 | maintenance |
| creold/illustrator-scripts A collection of free ExtendScript (JSX) scripts that extend Adobe Illustrator's functionality with automation and utility features. Scripts… | 76 | 1096 | active |
| Yalantis/StarWars.iOS An iOS library written in Swift that implements a custom view-controller transition animation that crumbles a view controller into tiny pie… | 23 | 3762 | maintenance |
| gscept/nebula Nebula is a free, open-source modern C++ game engine built around Vulkan rendering, data-oriented architecture, and multithreading. It is a… | 77 | 1094 | active |
| RenderKit/ospray Intel OSPRay is an open-source, scalable, portable ray tracing engine for high-fidelity, high-performance visualization on CPUs and Intel G… | 67 | 1094 | active |
| Scthe/nanite-webgpu A browser-based implementation of Unreal Engine 5's Nanite virtualized geometry system using WebGPU, written in TypeScript. It includes a m… | 60 | 1094 | active |
| GPUOpen-LibrariesAndSDKs/Cauldron Cauldron is a C++ framework by AMD for rapid prototyping of rendering demos and samples on Vulkan and Direct3D 12. It provides glTF 2.0 loa… | 23 | 1094 | stable |
| CameraKit/blurkit-android BlurKit is an Android library for rendering fast, real-time blur effects behind layouts, similar to iOS blur views. It provides a BlurLayou… | 23 | 3760 | maintenance |
| lizhe00/AnimatableGaussians Official PyTorch implementation of the CVPR 2024 paper 'Animatable Gaussians', which learns pose-dependent Gaussian maps for high-fidelity … | 27 | 1093 | active |
| zju3dv/PGSR PGSR is a Python implementation of a planar-based Gaussian Splatting method for efficient, high-fidelity 3D surface reconstruction from mul… | 24 | 1092 | active |
| textext/textext TexText is a Python plugin for the Inkscape vector graphics editor that lets users insert and later re-edit LaTeX and typst generated SVG e… | 78 | 1091 | active |
| Unity-Technologies/PostProcessing Unity's Post Processing Stack v2, a library of full-screen image effects (bloom, color grading, depth of field, etc.) for the built-in rend… | 10 | 3746 | maintenance |
| NVIDIA-Omniverse/kit-app-template A template toolkit from NVIDIA for building GPU-accelerated, OpenUSD-based 3D applications with the Omniverse Kit SDK. It provides pre-conf… | 75 | 1090 | active |
| GafferHQ/gaffer Gaffer is a free, open-source, node-based VFX application for look development, lighting, and compositing, with Python and OSL scripting fo… | 95 | 1089 | stable |
| community-shaders/skyrim-community-shaders A community-driven SKSE core plugin providing advanced graphics modifications for Skyrim AE, SE, and VR. It extends the game's rendering pi… | 98 | 1087 | active |
| markusfisch/ShaderEditor An Android application for writing and editing GLSL shaders with live preview, syntax highlighting, and error highlighting. Shaders can be … | 87 | 1087 | active |
| doxas/twigl twigl.app is an online editor for writing ultra-compact 'one tweet' GLSL shaders for WebGL and WebGL2, with modes that auto-complete boiler… | 64 | 1085 | active |
| razimantv/mazegenerator A C++ command-line tool that generates mazes of various shapes (rectangular, hexagonal, honeycomb, circular, triangular) and arbitrary size… | 64 | 1084 | stable |
| alessandro-zomparelli/tissue Tissue is a Blender add-on for computational design, providing tools for parametric mesh generation, tessellation, and reaction-diffusion s… | 81 | 1083 | active |
| CasparCG/server CasparCG Server is a professional broadcast playout server that plays out graphics, audio, and video to multiple outputs on Windows and Lin… | 81 | 1083 | stable |
| nptr/msstyleEditor A portable Windows application for editing Windows visual style (.msstyles) theme files from Vista through Windows 11. It lets users browse… | 61 | 1080 | active |
| tibold/svg-explorer-extension A Windows Explorer shell extension that renders SVG file thumbnails directly in File Explorer. It installs as a native extension module so … | 23 | 3703 | maintenance |