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NVIDIA-RTX/Streamline

Some data may be outdated — see provenance labels.

Streamline Integration Framework observed · 2026-09-23

github.com/NVIDIA-RTX/Streamline · C · NOASSERTION (other) observed · 2026-09-23

Health v2 · maintenance only

91/100

  • Activity 93
  • Release rhythm 82
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-22. Adoption (stars, forks) is never an input.

  • gap_med: 68
  • age_days: 1707
  • days_rel: 43
  • days_push: 43
  • n_releases_24m: 8

Full methodology

Adoption not part of the score

1188 stars · 159 forks observed · 2026-09-23

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

NVIDIA Streamline is an open-source cross-IHV integration framework that lets game and application developers integrate multiple vendor super-resolution technologies (DLSS, FSR, XeSS, etc.) through a single SDK. It ships as an SDK with prebuilt plugin DLLs and optional source builds, targeting DirectX 11 and Vulkan on Windows.

Use cases

  • integrate DLSS into my game
  • add multiple upscaling technologies with one integration
  • cross-vendor super resolution framework for DirectX 12
  • enable FSR and XeSS alongside DLSS in my engine
  • integrate frame generation into a Vulkan game
  • single SDK for GPU vendor graphics plugins

When to choose

  • you are a game or engine developer wanting one integration for multiple vendors' upscaling technologies
  • you need DLSS, frame generation, or reflex support in a DirectX 11/12 or Vulkan title
  • you want signed, vendor-maintained plugin DLLs rather than integrating each SDK separately

When to avoid

  • you target platforms other than Windows
  • you need a fully open-source solution without prebuilt binary dependencies
  • you only need a single vendor's upscaling SDK and can integrate it directly

Facets

framework · maturity active

graphics sdk plugin-system graphics developer-tools windows cpp c super-resolution upscaling dlss fsr xess directx vulkan game-engine-integration game-development

1 source

Member repositories

RepositoryRoleHealth v2
NVIDIA-RTX/Streamlinemain91

For agents

markdown · JSON · MCP: product_card(name="NVIDIA-RTX/Streamline")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem