jamieowen/glsl-blend
glsl photoshop blending modes. glslify formatted. observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4172
- days_rel: n/a
- days_push: 1532
- n_releases_24m: 0
Adoption not part of the score
1116 stars · 124 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A collection of GLSL shader functions implementing Photoshop-style blending modes (screen, multiply, overlay, soft light, etc.), formatted for use with glslify. It is distributed via npm and imported directly into fragment shaders.
Use cases
- implement photoshop blend modes in webgl shaders
- blend two textures in a glsl fragment shader
- apply overlay or soft light blending in glsl
- import blend mode functions with glslify
- create image compositing effects in a webgl app
When to choose
- you are writing GLSL shaders with glslify and need standard blend modes
- you want battle-tested Photoshop-equivalent blending math in WebGL
When to avoid
- you need blend modes in a non-GLSL rendering pipeline like CSS or canvas 2D
- you want a maintained library with recent updates
Facets
library · maturity stable
graphics image-processing graphics web-development glsl glslify shaders blend-modes photoshop webgl gpu nodejs
1 source
- readme: https://github.com/jamieowen/glsl-blend · fetched 2026-08-28 · 52f0d0477fc2
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| jamieowen/glsl-blend | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="jamieowen/glsl-blend")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem