sultim-t/xash-rt
Fork of the Xash3D FWGS with a real-time path tracing observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1402
- days_rel: n/a
- days_push: 1103
- n_releases_24m: 0
Adoption not part of the score
1172 stars · 32 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A fork of the Xash3D FWGS game engine that adds a real-time path-traced renderer (RayTracedGL1), primarily targeting Half-Life 1. It replaces the classic rasterized rendering pipeline with GPU ray tracing.
Use cases
- play Half-Life 1 with real-time path tracing
- run GoldSrc-era games with ray-traced lighting
- experiment with a path-traced game engine
- see how ray tracing can be retrofitted into an existing engine
- benchmark real-time path tracing on classic game content
When to choose
- you want to play Half-Life 1 with modern ray-traced visuals
- you're researching real-time path tracing in a full game engine
- you have a ray-tracing-capable GPU and want a drop-in enhanced engine
When to avoid
- you need a general-purpose game engine for new projects
- your GPU lacks hardware ray tracing support
- you need a stable, officially licensed engine build (the fork has no license file)
- you want to run non-GoldSrc games
Facets
application · maturity active
game-engine graphics simulation graphics gaming-tools windows cpp path-tracing ray-tracing half-life xash3d game-engine-fork real-time-rendering game-development linux gpu
1 source
- readme: https://github.com/sultim-t/xash-rt · fetched 2026-08-28 · 4e3cb2a35ec9
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| sultim-t/xash-rt | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="sultim-t/xash-rt")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem