Ross ROSS = Recommend OSS · open-source software intelligence for agents

dgreenheck/OpenFracture

Open source mesh slicing/fracturing utility for Unity observed · 2026-08-28

github.com/dgreenheck/OpenFracture · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1716
  • days_rel: n/a
  • days_push: 777
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1135 stars · 182 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

OpenFracture is an open-source Unity package for procedurally fracturing and slicing 3D meshes at runtime or in the editor. It supports convex and non-convex closed geometry, UV remapping, custom interior materials, and recursive fragmentation.

Use cases

  • fracture meshes into pieces when objects are destroyed in Unity
  • slice 3D models at runtime like cutting fruit in a game
  • pre-fracture destructible props in the Unity editor
  • shatter glass or walls into fragments on collision
  • cut meshes with holes or non-convex geometry
  • recursively break fragments into smaller pieces

When to choose

  • you need runtime or editor-time mesh destruction in a Unity project
  • your meshes are closed and non-self-intersecting, including non-convex shapes
  • you want tunable fragment counts and UV-preserving cuts without paid assets

When to avoid

  • you work outside Unity or need a standalone mesh-processing tool
  • you need GPU-accelerated or multi-threaded high-performance fracturing
  • your source meshes are open or self-intersecting geometry

Facets

library · maturity stable

graphics simulation game-engine graphics simulation game-engine cross-platform unity mesh-slicing mesh-fracturing destructible-geometry csharp game-development

1 source

Member repositories

RepositoryRoleHealth v2
dgreenheck/OpenFracturemain32

For agents

markdown · JSON · MCP: product_card(name="dgreenheck/OpenFracture")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem