Sprytile/Sprytile
A Blender add-on for building tile based low-poly scenes with paint/map editor like tools observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3595
- days_rel: n/a
- days_push: 1058
- n_releases_24m: 0
Adoption not part of the score
1150 stars · 106 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Sprytile Painter is a Blender add-on for building tile-based low-poly 3D scenes using paint/map-editor-like tools. It lets users construct meshes directly from tiles and quickly UV map them without tedious manual UV editing.
Use cases
- build tile-based low-poly 3D scenes in Blender
- paint tiles onto meshes like a map editor
- skip manual UV mapping when texturing with tilesets
- create pixel-art style 3D environments
- align mesh vertices to a pixel grid
- quickly rotate and flip tiles while modeling
When to avoid
- you need high-poly or PBR texturing workflows
- you don't use Blender
- you need a standalone tile map editor for 2D games
Facets
plugin · maturity maintenance
graphics ui-components developer-tools graphics gaming-tools python cross-platform blender-addon low-poly tile-based uv-mapping pixel-art 3d-modeling level-design game-development desktop
1 source
- readme: https://github.com/Sprytile/Sprytile · fetched 2026-08-28 · 044aecd9a0ee
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Sprytile/Sprytile | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="Sprytile/Sprytile")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem