Ross ROSS = Recommend OSS · open-source software intelligence for agents

Sprytile/Sprytile

A Blender add-on for building tile based low-poly scenes with paint/map editor like tools observed · 2026-08-28

github.com/Sprytile/Sprytile · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3595
  • days_rel: n/a
  • days_push: 1058
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1150 stars · 106 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Sprytile Painter is a Blender add-on for building tile-based low-poly 3D scenes using paint/map-editor-like tools. It lets users construct meshes directly from tiles and quickly UV map them without tedious manual UV editing.

Use cases

  • build tile-based low-poly 3D scenes in Blender
  • paint tiles onto meshes like a map editor
  • skip manual UV mapping when texturing with tilesets
  • create pixel-art style 3D environments
  • align mesh vertices to a pixel grid
  • quickly rotate and flip tiles while modeling

When to avoid

  • you need high-poly or PBR texturing workflows
  • you don't use Blender
  • you need a standalone tile map editor for 2D games

Facets

plugin · maturity maintenance

graphics ui-components developer-tools graphics gaming-tools python cross-platform blender-addon low-poly tile-based uv-mapping pixel-art 3d-modeling level-design game-development desktop

1 source

Member repositories

RepositoryRoleHealth v2
Sprytile/Sprytilemain23

For agents

markdown · JSON · MCP: product_card(name="Sprytile/Sprytile")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem