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ZhengyiLuo/PHC

Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars observed · 2026-08-28

github.com/ZhengyiLuo/PHC · homepage · Python · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

44/100

  • Activity 38
  • Release rhythm 35
  • Longevity 75

Flags: no_releases no_license no_readme

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1053
  • days_rel: n/a
  • days_push: 377
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1280 stars · 125 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Official implementation of the ICCV 2023 paper 'Perpetual Humanoid Control for Real-time Simulated Avatars'. It provides a Python codebase for training physics-based humanoid controllers that drive real-time simulated avatars using Isaac Gym.

Use cases

  • simulate physically realistic humanoid avatars in real time
  • train reinforcement learning policies for humanoid motion control
  • reproduce results from the PHC ICCV 2023 paper
  • build physics-based character animation for games or VR
  • track motion capture data with simulated humanoid agents

When to avoid

  • you need kinematic animation without physics simulation
  • you lack a CUDA GPU or Isaac Gym environment
  • you want a production-ready animation middleware rather than research code

Facets

library · maturity active

simulation machine-learning deep-learning graphics simulation machine-learning graphics robotics python humanoid-control avatar-animation physics-simulation isaac-gym reinforcement-learning research-code linux gpu

1 source

Member repositories

RepositoryRoleHealth v2
ZhengyiLuo/PHCmain44

For agents

markdown · JSON · MCP: product_card(name="ZhengyiLuo/PHC")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem