MobileGlues
Some data may be outdated — see provenance labels.
MobileGlues, which stands for "(on) Mobile, GL uses ES", is a GL implementation running on top of host OpenGL ES 3.2, with running Minecraft Java Edition in mind. observed · 2026-09-22
Health v2 · maintenance only
80/100
- Activity 89
- Release rhythm 89
- Longevity 44
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.
- gap_med: 6.0
- age_days: 618
- days_rel: 72
- days_push: 70
- n_releases_24m: 27
Adoption not part of the score
1295 stars · 116 forks observed · 2026-09-22
Summary
No AI-extracted summary yet.
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| MobileGL-Dev/MobileGlues-release | main | 80 |
| MobileGL-Dev/MobileGlues | backend | 65 |
| MobileGL-Dev/MobileGlues-plugin | plugin | 63 |
For agents
markdown · JSON · MCP: product_card(name="MobileGL-Dev/MobileGlues-release")
Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem