Ross ROSS = Recommend OSS · open-source software intelligence for agents

nxrighthere/UnrealCLR

Unreal Engine .NET 6 integration observed · 2026-08-28

github.com/nxrighthere/UnrealCLR · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2270
  • days_rel: n/a
  • days_push: 1183
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

3310 stars · 250 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

UnrealCLR is an Unreal Engine plugin that natively hosts the .NET 6 Common Language Runtime, allowing game and application logic to be written in C# or F# with access to the engine API. It supports runtime assembly loading, blueprint integration, debugging with standard .NET tooling, and packaging without rebuilding the engine.

Use cases

  • write unreal engine game logic in c#
  • integrate .net runtime into unreal engine
  • use c# instead of c++ for unreal gameplay code
  • debug unreal game code with visual studio or dnspy
  • load managed assemblies at runtime in unreal
  • use nuget packages in an unreal engine project

When to choose

  • you want to build unreal engine projects in C# or F# rather than C++
  • you need runtime assembly loading and hot iteration on game logic
  • you rely on the .NET ecosystem of tools, debuggers, and NuGet packages
  • you want a plugin that works without rebuilding the engine

When to avoid

  • you need the latest Unreal Engine 5.x features and active updates, as the project's last release was mid-2023
  • your project depends on tight, low-level C++ engine customization
  • you target consoles or platforms other than Windows, Linux, or macOS x64
  • you prefer blueprint-only development with no managed code

Facets

plugin · maturity maintenance

plugin-system interpreter developer-tools programming-languages cross-platform windows cpp dotnet unreal-engine dotnet-host csharp managed-code interop game-framework game-development linux macos

1 source

Member repositories

RepositoryRoleHealth v2
nxrighthere/UnrealCLRmain23

For agents

markdown · JSON · MCP: product_card(name="nxrighthere/UnrealCLR")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem