nxrighthere/UnrealCLR
Unreal Engine .NET 6 integration observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2270
- days_rel: n/a
- days_push: 1183
- n_releases_24m: 0
Adoption not part of the score
3310 stars · 250 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
UnrealCLR is an Unreal Engine plugin that natively hosts the .NET 6 Common Language Runtime, allowing game and application logic to be written in C# or F# with access to the engine API. It supports runtime assembly loading, blueprint integration, debugging with standard .NET tooling, and packaging without rebuilding the engine.
Use cases
- write unreal engine game logic in c#
- integrate .net runtime into unreal engine
- use c# instead of c++ for unreal gameplay code
- debug unreal game code with visual studio or dnspy
- load managed assemblies at runtime in unreal
- use nuget packages in an unreal engine project
When to choose
- you want to build unreal engine projects in C# or F# rather than C++
- you need runtime assembly loading and hot iteration on game logic
- you rely on the .NET ecosystem of tools, debuggers, and NuGet packages
- you want a plugin that works without rebuilding the engine
When to avoid
- you need the latest Unreal Engine 5.x features and active updates, as the project's last release was mid-2023
- your project depends on tight, low-level C++ engine customization
- you target consoles or platforms other than Windows, Linux, or macOS x64
- you prefer blueprint-only development with no managed code
Facets
plugin · maturity maintenance
plugin-system interpreter developer-tools programming-languages cross-platform windows cpp dotnet unreal-engine dotnet-host csharp managed-code interop game-framework game-development linux macos
1 source
- readme: https://github.com/nxrighthere/UnrealCLR · fetched 2026-08-28 · 8392a2dc2fa4
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| nxrighthere/UnrealCLR | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="nxrighthere/UnrealCLR")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem