i-saint/Unity5Effects
None observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4151
- days_rel: n/a
- days_push: 2155
- n_releases_24m: 0
Adoption not part of the score
1685 stars · 234 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A collection of Unity 5 rendering effect samples including temporal screen-space reflections, screen-space shadows, booleans, water surfaces, metaballs, and procedural raymarched modeling. It ships as a Unity package of shaders and C# scripts primarily targeting deferred rendering with HDR cameras.
Use cases
- add screen-space reflections to a Unity game
- render screen-space shadows from point or line lights
- create metaball effects on the GPU
- simulate water surfaces with caustics
- apply mosaic regions to specific objects
- add rim lighting to characters
- do procedural modeling with distance functions in Unity
When to choose
- you use Unity 5 with a deferred rendering path and want ready-made screen-space effect implementations
- you want reference code for learning how SSR, SSAO, or G-buffer raymarching effects work
When to avoid
- you use a modern Unity version with SRP/URP/HDRP where these legacy shaders may not work
- you need production-quality, maintained, or licensed code (no explicit software license, CC-BY for docs only)
- you need effects that handle dynamic scenes robustly, since several samples have known artifacts
Facets
library · maturity maintenance
graphics simulation graphics game-engine windows unity shaders screen-space-effects raymarching deferred-rendering ssr ssao metaballs game-development macos
1 source
- readme: https://github.com/i-saint/Unity5Effects · fetched 2026-08-28 · f5c27b793978
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| i-saint/Unity5Effects | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="i-saint/Unity5Effects")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem