Ross ROSS = Recommend OSS · open-source software intelligence for agents

majidmanzarpour/threejs-game-skills resource

Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets. observed · 2026-08-28

github.com/majidmanzarpour/threejs-game-skills · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

55/100

  • Activity 92
  • Release rhythm 35
  • Longevity 5

Flags: no_releases young

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 80
  • days_rel: n/a
  • days_push: 48
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1354 stars · 142 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A collection of self-contained agent skills for Codex and Claude Code that guide AI agents through building polished, playable Three.js browser games. It bundles a director skill that routes gameplay, graphics, UI, audio, asset generation, and QA specialist skills, plus a Vite + TypeScript scaffold and Playwright test templates for self-verification.

Use cases

  • build a playable three.js browser game with an ai coding agent
  • add gameplay graphics and ui to a three.js game using claude code
  • generate 3d image and audio assets for a web game with ai
  • set up automated playtests and visual regression for a browser game
  • create a tower defense or racing game from scratch with codex
  • improve an existing three.js game with agent-driven qa and debugging

When to choose

  • you use Codex or Claude Code and want agent-driven end-to-end game development
  • you want a scaffolded Three.js project with deterministic test hooks and Playwright QA built in
  • you want AI-generated 3D, image, and audio assets orchestrated automatically

When to avoid

  • you build games with engines like Unity, Godot, or Unreal rather than Three.js in the browser
  • you want a standalone game engine or runtime library rather than agent skill files
  • you don't use AI coding agents and prefer to write game code yourself

Facets

learning-resource · maturity active

game-engine agent-framework testing e2e-testing graphics audio-processing image-processing developer-tools artificial-intelligence web-development developer-tools browser cli cross-platform threejs claude-code codex agent-skills browser-games playwright vite typescript asset-generation game-qa game-development ai-agents nodejs

1 source

Member repositories

RepositoryRoleHealth v2
majidmanzarpour/threejs-game-skillsmain55

For agents

markdown · JSON · MCP: product_card(name="majidmanzarpour/threejs-game-skills")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem