Ross ROSS = Recommend OSS · open-source software intelligence for agents

mirror-engine/the-mirror

V1, Mirror Classic. V2, Mirror Engine: Join Discord for access. observed · 2026-08-28

github.com/mirror-engine/the-mirror · homepage · GDScript · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

34/100

  • Activity 39
  • Release rhythm 8
  • Longevity 66

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 929
  • days_rel: n/a
  • days_push: 370
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1301 stars · 129 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

The Mirror is an open-source, all-in-one multiplayer game development platform whose V1 (Mirror Classic) is built on Godot, combining a networked real-time editor, visual scripting, in-world GDScript editing, Jolt physics, and cloud or self-hosted asset management. The project is transitioning to V2, a new TypeScript-based Mirror Engine currently in alpha, while Mirror Classic remains MIT-licensed in this repository.

Use cases

  • build multiplayer games without writing code
  • collaboratively create virtual worlds with friends in real time
  • open-source alternative to roblox studio or uefn
  • visual scripting engine for non-programmers
  • live-edit game code and materials while the game is running
  • self-hosted game creation platform with cloud asset management

When to choose

  • You want a Godot-based, no-code/visual-scripting environment for building multiplayer games, digital experiences, or virtual worlds
  • You need a real-time collaborative editor where multiple people can build and play in the same world simultaneously
  • You want an open-source, MIT-licensed Roblox/UEFN-style editor-and-game combination you can self-host

When to avoid

  • You need a stable, long-term-supported engine today - the project is mid-transition from Godot to a new TypeScript engine (V2) that is still in alpha
  • You require deep low-level engine customization or a mature production pipeline rather than an all-in-one editor app
  • You need guaranteed open-source access to the newest version - V2 is planned as open-core with alpha access gated through Discord

Facets

framework · maturity active

game-engine editor game networking gaming-tools graphics game-engine cross-platform windows godot gdscript visual-scripting no-code multiplayer-game-development real-time-collaboration game-editor roblox-alternative uefn virtual-worlds jolt-physics nestjs-server typescript-engine open-core game-development desktop macos linux

2 sources

Member repositories

RepositoryRoleHealth v2
mirror-engine/the-mirrormain34

For agents

markdown · JSON · MCP: product_card(name="mirror-engine/the-mirror")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem