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franMarz/TexTools-Blender

TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on. observed · 2026-08-28

github.com/franMarz/TexTools-Blender · Python · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2643
  • days_rel: n/a
  • days_push: 639
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2376 stars · 174 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

TexTools is a free Blender add-on providing a professional UV and texture toolset, including UV layout tools, texture baking modes, texel density tools, and Color ID utilities. It is the actively maintained continuation of the original TexTools addon by renderhjs, ported to Blender 2.8+.

Use cases

  • align and rectify UV layouts in Blender
  • bake textures with multiple out-of-the-box modes
  • set and measure texel density on 3D models
  • create Color ID maps for texturing
  • sort and randomize UV islands
  • smart UV selection for game asset workflows

When to choose

  • you do UV unwrapping and texturing in Blender for game or 3D art
  • you need batch texture baking or texel density tools inside Blender
  • you want a free, community-maintained alternative to manual UV workflows

When to avoid

  • you work in 3ds Max and need the original TexTools instead
  • you use Blender older than 2.8
  • you need procedural texturing rather than UV/texture utilities

Facets

plugin · maturity active

image-processing developer-tools graphics cross-platform cross-platform python blender-addon uv-mapping texture-baking texel-density 3d-modeling game-art game-development

1 source

Member repositories

RepositoryRoleHealth v2
franMarz/TexTools-Blendermain23

For agents

markdown · JSON · MCP: product_card(name="franMarz/TexTools-Blender")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem