piqnt/stage.js
2D HTML5 rendering and layout engine for game development observed · 2026-08-28
Health v2 · maintenance only
75/100
- Activity 76
- Release rhythm 60
- Longevity 100
Flags: prerelease_only no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 0
- age_days: 4686
- days_rel: 214
- days_push: 148
- n_releases_24m: 2
Adoption not part of the score
2571 stars · 245 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Stage.js is a lightweight 2D rendering and layout library for building HTML5 Canvas games in JavaScript/TypeScript. It provides an optimized rendering loop, pointer event dispatching, texture atlases, and a component tree model with layouts and transitions.
Use cases
- build a 2d html5 canvas game
- create interactive graphics in the browser
- make a cross-platform mobile web game
- render sprites with texture atlases
- handle pointer/touch events on game components
- animate and layout 2d game scenes
When to choose
- you want a lightweight 2D canvas game engine without heavy dependencies
- you need simple layout, transitions, and pointer event handling for 2D games
- you target both desktop and mobile browsers from one codebase
When to avoid
- you need 3D rendering or WebGL features
- you want a full-featured engine with physics, audio, and asset pipelines built in
- you need native mobile or desktop app packaging
Facets
library · maturity active
graphics animation ui-components web-development graphics browser cross-platform 2d-canvas html5-games rendering-engine sprite-atlas game-layout game-development javascript mobile
2 sources
- readme: https://github.com/piqnt/stage.js · fetched 2026-08-28 · 216e5d84bfd2
- homepage: http://piqnt.com/stage.js/ · fetched 2026-08-29 · 558bc4ca4320
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| piqnt/stage.js | main | 75 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem