# piqnt/stage.js

2D HTML5 rendering and layout engine for game development

Repository: https://github.com/piqnt/stage.js
Canonical: https://ross.abutalabs.com/products/stagejs
Homepage: http://piqnt.com/stage.js/
Language: TypeScript
License: NOASSERTION
License Family: other
Topics: javascript, html5, html5-game-development, game, game-2d
Last push: 2026-04-07T09:57:40+00:00

## Health v2 (maintenance only)
Score: 75/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 76, release rhythm 60, longevity 100
- inputs: {"age_days": 4686, "days_push": 148, "days_rel": 214, "gap_med": 0, "n_releases_24m": 2}
- flags: prerelease_only, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 2571, forks 245 (observed 2026-08-28T04:07:01.479129+00:00)

## What it is
Stage.js is a lightweight 2D rendering and layout library for building HTML5 Canvas games in JavaScript/TypeScript. It provides an optimized rendering loop, pointer event dispatching, texture atlases, and a component tree model with layouts and transitions.

## Use cases
- build a 2d html5 canvas game
- create interactive graphics in the browser
- make a cross-platform mobile web game
- render sprites with texture atlases
- handle pointer/touch events on game components
- animate and layout 2d game scenes

## When to choose
- you want a lightweight 2D canvas game engine without heavy dependencies
- you need simple layout, transitions, and pointer event handling for 2D games
- you target both desktop and mobile browsers from one codebase

## When to avoid
- you need 3D rendering or WebGL features
- you want a full-featured engine with physics, audio, and asset pipelines built in
- you need native mobile or desktop app packaging

## Facets
- artifact type: library
- maturity: active
- function: graphics, animation, ui-components
- domain: web-development, graphics
- platform: browser, cross-platform
- tags: 2d-canvas, html5-games, rendering-engine, sprite-atlas, game-layout, game-development, javascript, mobile

## Member repositories
- piqnt/stage.js (main) score 75

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:07:01.479129+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T02:23:17.722345+00:00, confidence not recorded.
  - readme: https://github.com/piqnt/stage.js (fetched 2026-08-28T04:07:01.479129+00:00, sha 216e5d84bfd2)
  - homepage: http://piqnt.com/stage.js/ (fetched 2026-08-29T10:05:53.431454+00:00, sha 558bc4ca4320)
- Data as of 2026-08-30T08:39:29.467469+00:00.
