Ross ROSS = Recommend OSS · open-source software intelligence for agents

swift502/Sketchbook

3D playground built on three.js and cannon.js. observed · 2026-08-28

github.com/swift502/Sketchbook · homepage · TypeScript · MIT (permissive) · archived observed · 2026-08-28

Health v2 · maintenance only

10/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: archived

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3100
  • days_rel: n/a
  • days_push: 692
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1748 stars · 504 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Sketchbook is a simple web-based 3D game engine built on three.js and cannon.js, focused on third-person character controls and gameplay mechanics like vehicles and character AI. It is a TypeScript playground for recreating conventional third-person game mechanics in a general way, with scenes defined in Blender and loaded as glb files.

Use cases

  • build a third-person character controller in the browser
  • prototype 3D gameplay mechanics with three.js and cannon.js physics
  • create drivable cars, airplanes, and helicopters in a web game
  • load Blender-authored glb scenes into a web 3D world
  • experiment with raycast capsule character controllers and character AI
  • learn how modern third-person game mechanics are implemented

When to choose

  • you want a lightweight, readable TypeScript codebase for third-person 3D gameplay experiments
  • you need a starting point to fork for a small web-based 3D game or demo
  • you want to study implementations of character controllers, vehicles, or character AI

When to avoid

  • you need a maintained engine with active bug fixes and support (the project is archived)
  • you need production-grade performance, tooling, or a full editor
  • you want first-person, 2D, or multiplayer-focused game development
  • you prefer a large ecosystem with extensive documentation and community

Facets

framework · maturity abandoned

game-engine simulation graphics web-development simulation browser threejs cannonjs third-person-controls physics blender-scenes archived game-development web-server typescript

2 sources

Member repositories

RepositoryRoleHealth v2
swift502/Sketchbookmain10

For agents

markdown · JSON · MCP: product_card(name="swift502/Sketchbook")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem