Ross ROSS = Recommend OSS · open-source software intelligence for agents

nicklockwood/RetroRampage resource

Tutorial series demonstrating how to build a retro first-person shooter from scratch in Swift observed · 2026-08-28

github.com/nicklockwood/RetroRampage · Swift · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2674
  • days_rel: n/a
  • days_push: 1964
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1535 stars · 86 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A tutorial series teaching how to build a Wolfenstein-like retro first-person shooter from scratch in Swift. It covers raycasting, grid-based maps, pathfinding, and line-of-sight techniques without requiring GPU or shader knowledge.

Use cases

  • learn to build a retro FPS game engine in Swift
  • understand how Wolfenstein 3D raycasting works
  • learn 2.5D game rendering without shaders
  • prototype procedural map generation and pathfinding
  • follow a step-by-step game programming tutorial
  • build a first-person shooter for iPhone and iPad

When to choose

  • you want to learn game engine fundamentals from scratch in Swift
  • you prefer tutorials that avoid complex 3D math and GPU programming
  • you want to understand raycasting, pathfinding, and line-of-sight on tile grids
  • you're targeting iOS or any platform that runs Swift

When to avoid

  • you need a production-ready game engine or modern 3D graphics
  • you want to use an existing engine like Unity or Godot
  • you need GPU-accelerated rendering with shaders
  • you're not comfortable with Swift and Xcode

Facets

learning-resource · maturity maintenance

game-engine graphics simulation tutorials education cross-platform raycasting wolfenstein-3d fps swift-tutorial retro-gaming game-development swift ios

1 source

Member repositories

RepositoryRoleHealth v2
nicklockwood/RetroRampagemain32

For agents

markdown · JSON · MCP: product_card(name="nicklockwood/RetroRampage")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem